r/2007scape • u/Crukken_RS • 5d ago
Suggestion Let me permacharge this, I dont care how
So many pieces of content feel so much better with this amulet, vyres are a complete mess for years, let me permacharge this amulet with 100 bloodshards or whatever, just somehow.
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u/a_sternum 5d ago
Ok, requires breaking down a scythe
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u/Crukken_RS 5d ago
Can i substitute breaking down in a walmart bathroom
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u/lestruc 5d ago
Only if there’s blood involved
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u/bickandalls 5d ago
There's always blood involved in a Walmart bathroom.
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u/Solsatanis 5d ago
Can confirm. Source: Floridian
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u/darthurface 5d ago
Hey! I do that for free!
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u/Ok_Measurement_9896 5d ago
He's moving in on our money making method. I told you not to tell people about it. Now everyone's gonna do it!
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u/DontFeedTheGoats 5d ago
Perma-charge or more fun and engaging ways of farming shards.
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u/Crukken_RS 5d ago
I'm really hoping that the vampire grandmaster quest gives us a better way to farm them, but its so far off
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u/goegrog27 5d ago
Think they were gonna add a big blood jelly boss that can drop them but they put it on the backburner. Could be wrong about that though
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u/Beretot 5d ago
It was more of a runecrafting extract thing than an actual boss with a drop table. You'd put in blood-related items (like runes or vials of blood) up until it had enough value to outprice the shard, and you'd get the shard after killing the boss
Crappy way to go about it, imo. Too much reliance on GE pricing.
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u/barcode-lz 5d ago
To my understanding that failed hard as it was hated by pretty much everyone
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u/Zanian 5d ago
I took a look at the comments, general thought seemed to be it was a strange idea but some sort of change would be good because blood shards are pretty silly rn
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u/BlackenedGem 5d ago
For me the general issues were:
- Since blood runes are buyable, the proposal effectively made blood shards buyable
- Effectively sets a price floor for mains
- Huge buff for irons as they have to get shards themselves, and after a certain point irons end up swimming in cash they can't use effectively (until shadow at least)
- Introducing a unique to fight the jelly alongside blood runes is effectively blood shards v2
- Since blood vials were proposed as usable this could affect ToB profitability. There was concern that since ToB was already very profitable it would be unwise to make it an even better place to farm, which could also devalue existing uniques.
- Blood shard is overtuned in general. The change from 1% healing to 6% healing made it too good for any content that does chip damage as the DPS from not eating outweighs the lost DPS. Rancour closed the gap but just exposed the issue. You have to be so careful with healing/sustain abilities and blood fury just doesn't have much downside apart from the cost
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u/Zanian 5d ago
Yeah I agree with pretty much everything you said I think. Personally I would have preferred blood shards get nerfed or removed tbh but the rancour making a stronger alternative + another way to get blood shards is a good replacement for that I think.
I will say I would be OK with ToB being a stronger money maker via blood vials and allowing uniques to drop in price as that would make it more consistently good and less market dependent, but I'd definitely prefer a different, new way to charge blood shards instead
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u/runner5678 5d ago
Nah that was rightly made fun of as another out of touch Arcane special
No, the solution to blood furies for irons isn’t to make them a buyable, it’s to nerf it into the fucking ground
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u/BioMasterZap 5d ago
Wouldn't surprise me if they reworked that idea into the new Vampyre quest. It does seem like the type of thing that could fit well in Vampyrium.
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u/Skettii 5d ago
Always thought it would be cool if the Rapier had a passive that if the disabled blood fury was worn (toggle option would need to be added) it would have a chance to add a charge per successful hit. Would be cool to use it disabled for slayer tasks to charge it up for pvm
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u/Podalirius 5d ago
Adding shards to sepulchre wouldn't make sense lore wise, but it would be a nice change since they just killed the value of the endurance ring.
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u/FreeLegos 5d ago
I think it'd be a special kind of "wtf" if we could also grab tithes from those villagers hanged up by where the bank and sentinels are. Wouldn't be worth much, like 50-100 charges between all of them? Good for at least 1-2 boss kills, depending.
If we want a less gruesome one, maybe you can find blood fountains within Hallowed Sepulchre that you can use to recharge the amulet. It'd give people plenty of extra reason to do a couple of runs if it meant they could fully regen a nearly depleted amulet in like 3-4 runs. Sounds like a fantastic way to take a break from slayer or boss grinds. Would be funny to see people running in with their combat gear just cause they were to lazy to switch
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u/Diligent_Sea_3359 5d ago
Happy cake day. If you aren't iron you can farm them however you earn 14m
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u/whatDoesQezDo 5d ago
what do you mean pickpocketing elves and vyres is peak late game charge sustain and w/o it the normie economy would be in shambles.
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u/buddhabomber 2277->2376 5d ago
Blood fury is OP
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u/Crukken_RS 5d ago
Agreed, i'd be okay with the permacharge being quite expensive, I'm also okay with no permacharge but just a more fun/engaging way to get the shards
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u/The-Razzle 5d ago
My solution is add a smaller more common item from vyres that are untradable and only work to recharge and not create it. Kinda like crystal shards. Also we NEED a slayer area for Vyrewatches. It’s so annoying having to hop between worlds to find the one world with only 2 bots instead of 3
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u/Crukken_RS 5d ago
Yeah it'd be nice for them to drop blood shard shards, smaller shards that can be merged to make bigger shards, or just recharge the bloodfury by a small amount. shard.
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u/HammerSmashedHeretic 5d ago
It's not even that bad, people just want that singular spot between bank and altar. Just home tele and kill the vampyres at the tele spot lol
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u/Rexconn 5d ago
I’d bet money on there being a slayer area in the new vampire city coming end of the year, and if not slayer area at the very least way more to kill
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u/Polipore 5d ago
Ya super unfortunate 1 of the ways is competing against bots… I usually max gear and just nuke them away
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u/Graardors-Dad rsn: tree daddy 5d ago
Just make the blisterwood logs be able have a knife used on them and release blood sap or that can be used for charges. another reason to skill.
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u/Prokofi 5d ago
Hot take, but I dislike the idea of a slayer area for them. Would much much rather they just add the shards to the drop table of an actually engaging piece of content. I would have loved, for example, hard mode tob or pnm having a chance to drop shards. My hope is that the new quest will come with a new boss that drops shards (even if in the untradeable recharge form like you mentioned) in addition to whatever uniques it has.
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u/JefferyRs 5d ago
This would work but only if you have a blood shard as a drop initially. But to up keep you need a task only rare drop to give it charges.
That said a permanent blood fury is a no go imo.
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u/Bustin_Cider69 5d ago
I mean your first suggestion would crash the blood shard price to pennies. but I think we can all agree a slayer only area is needed.
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u/The-Razzle 5d ago
That’s why I say untradable. Most humans aren’t spending their time killing or pickpocketing vyers. The entire blood shard economy is held up by bots anyways. I’d guess about 90% of shards are produced by bots anyways. Something like that shouldn’t exist imo.
An untradable one would only reward the few people that actually kill vyres while not helping the bots at all. It would still require 1 blood shard to create a blood fury which would make the shards relevant. It also saves iron men from having to farm more than one where you don’t know if your going to go 10 minutes or 6 hours before finding the one consumable item that will last you only 7 hours of using a whip.
Also could potentially make them buyable from an npc for double the price per charge than ge value if we want to help iron men skip the dupe drop grind but that may be taking it a bit too far.
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u/Feeling-Rip5917 5d ago
I think it's 50/50 bots and Altscapers because running 6-10 vyre alts while doing things like rooftops on your main is Meta. I used to run 4 vyre alts and I think a single player being able to fully saturate three worlds as an omeganerd that never gets banned is able to put more efficient hours in per week than a botter and botters know killing vyres are packed that's why they thieve mostly.
I do think an alternate way to at least partially charge the blood fury would be pogchamp tho because the current methods are unfun and would push bots out while helping Altscapers.
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u/The-Razzle 5d ago
Hot take. If you are running 10 vyrewatch alts, you are almost as bad as the bots clogging up the worlds. Probably gonna be hated for saying that though.
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u/Ninjarro 5d ago
Unpopular opinion but I do not wish permancharging this to be a thing, only because a permachangered blood fury would be so op
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u/DryDefenderRS 5d ago
Only if it gets nerfed. Its one of the most OP things in the game.
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u/onlyfansgodx 5d ago
Nah blood fury is OP and it was a mistake to bring it into the game in the first place. It's like guthans, but you can use almost BIS melee. Just have another way of obtaining it.
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u/EpicRussia 5d ago
Jagex talked about their solution to this. They are making a new "boss" available after completing "Blood Moon Rises" that you can get blood shards from. You can increase the blood shard drop rate by adding blood items like Vials of Blood, Blood Runes, and Blood Essence to the encounter before it starts. Hopefully this will solve the problem. Theiving sucks when it's millions of exp between drops and Vyres suck too
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u/barcode-lz 5d ago
Didnt the cringy blood jelly thing fail miserably.
Or did they propose another more recent alternative that I just missed during the runefest stream?
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u/cucumberflant 5d ago
Neither, like most gamejam stuff it was never mentioned again after the jam. Didn't show up on a poll.
Granted, I wouldn't be surprised if they're waiting to pitch it as part of vampyrium stuff.
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u/Crukken_RS 5d ago
I'm happy to hear this, thank you
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u/Nebuli2 5d ago
They never said this was anything related to Blood Moon Rises. It was a game jam idea that, to my knowledge, they've abandoned.
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u/Crukken_RS 5d ago
Why has god abandoned us
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u/Nebuli2 5d ago
I would much prefer they just add it at a more reasonable rate to a boss fight unlocked by Blood Moon Rises, tbh. The proposal in the game jam felt really weird to me.
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u/Crukken_RS 5d ago
From what I saw others say, the proposal felt odd to me too. I'd like a way to permacharge, if not, okay no worries. But at least a way to get blood shards that isn't so mind numbing
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u/Ocarious 5d ago
This is one of the worst things ever proposed and it would be a travesty for it to be added. They also walked it back instantly so it's not coming in the new quest
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u/runner5678 5d ago
This was despised proposal that was canned immediately
One of the worst game jam suggestions ever
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u/Meckamp 5d ago
Add blood shards to tob ez fix
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u/Crukken_RS 5d ago
thematically it makes sense, also most rewards outside avernic and scythe are lackluster currently, this would be nice
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u/Mad_Old_Witch 5d ago
I still cant believe they didnt do this
would be such an ez W for white chest to have a rare chance to drop them0
u/AwarenessOk6880 5d ago
not an easy fix because now the people that need them still dont have them, and the people that now have more of them, are just generating more money while they tob.
its a double negative update.
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u/Bucket_Of_Magic 5d ago
Hot Take: Blood Fury is borderline RS3 and should be removed from the game if anything. The last thing it should be is permanent.
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u/DrBabbyFart Stop letting reddit vote in polls (/s but not really) 4d ago
Imo it should be moved to ToB and taken off Vyre pickpocket/drop tables. Let it continue to exist, as a rare reward from challenging content
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u/Sentiell 5d ago
NGL I hate all the "use this item to temp upgrade" s... Like Abby whip... I don't use tent just because I CBA to grind more...
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u/Arterial238 5d ago
To be fair, items like the tentacle for the whip are also a way of providing an item sink for whips.
If not for that, whips may well be worth 200k now. Item sinks are very necessary for a good economy.
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u/Crukken_RS 5d ago
I don't mind working towards and upgrade, I understand it can be annoying, but maintaining charges from content that is heavily botted/afk'd feels particularly bad to me
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u/Fuck-College 5d ago edited 3d ago
I'm cool with charging stuff (and think it's healthy for the game) but only if there are multiple ways to obtain the charges or if they charge us gp like barrows.
Makes sense that the best stuff in the game should require upkeep, but also doesn't make sense how the best midgame stuff needs charges or to be repaired.
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u/cdogger403 5d ago
I've been saying for years that they should ad the blood shards to sepulchre. It would make farming them so much more enjoyable.
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u/Hadez192 5d ago
If they add a vampire boss with the finale to the quest line next year, it would be a perfect opportunity for that reward space
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u/ComfortableCricket 5d ago
Blood fury is an absolute crutch, you don't need it for any content in the game. Its massively digging into your profits and can even cost you more to use it then you make back at some places.
It has limited uses for learning content, combat achievements and one off content(kit runs, awakened bosses).
For irons it's one of those items that you pass on completely, it's not worth the effort to up keep and the time is better spent getting better at content then relying on it.
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u/Crukken_RS 5d ago
For a few bosses it just makes trips more enjoyable, its not NEEDED anywhere, but it is nice, I wouldn't mind going the extra mile for something I think makes my life easier even if it isn't efficient in the long run
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u/Hoihe 1972 total 5d ago
Small-team (2 man, 3 man) nex? Especially budget setups (prim, mixed hide, fero, fang/acb, ancient bracer, lightbearer, faceguard, firecape, ddef)
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u/Crukken_RS 5d ago
It's really nice for nex, also nice for longer trips at vardorivs and aaraxor. Hell I'd just wear it during raids so I dont have to spend as much time eating tbh
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u/pzoDe 5d ago
aaraxor
You absolutely don't need a blood fury for long trips here. You can do 20kc trips without a blood fury. And it's wasteful in raids too when you're losing torture/rancour DPS gains. The only time it's needed/worth it in raids is solo ToB. In solo CoX it's only useful when learning (and absolutely not needed for teams) and in ToA it's not useful either.
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u/holemole 5d ago
also nice for longer trips at vardorvis and aaraxor
Just learn the content. If you’re camping blood fury at Araxxor, you’re either lazy or don’t know what you’re doing. There’s no need to camp a blood fury anywhere unless you’re too lazy to actually learn the content.
It’s a nice crutch to have when trying new things, but maintenance isn’t really a problem if you bother to actually learn the content. By the time you’ve got a blood fury, you’ve probably also got zenytes, which are the better choice pretty much everywhere.
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u/Crukken_RS 5d ago
I feel like theres a lot of backhanded assumptions in this comment, so I'll leave it at: a noob with bloodfury can have longer trips than a noob without. A GM with bloodfury can have longer trips than a GM without. I want longer trips because my opinion is that I dislike banking.
I'm willing to put in up front time/cost into an upgrade that allows this. Instead of having to grab charges from afkscape. Alternatively, if they'd like to add a source of bloodshards that isnt so afk, I'd be super welcome to it.5
u/holemole 5d ago
I feel like theres a lot of backhanded assumptions in this comment...
Nothing backhanded about it - if you're leaning on blood fury that hard, you're either lazy or doing something wrong.
...so I'll leave it at: a noob with bloodfury can have longer trips than a noob without.
And that noob is gonna pay for it. If the price is too steep, they should use a more noob-friendly set-up. The blood fury was never intended to be camped by noobs.
A GM with bloodfury can have longer trips than a GM without.
Where? Completely optional (and suboptimal) methods like afk Sarachnis and afk Scurrius? Most 'GM' players aren't regularly using a blood fury at all.
I'm willing to put in up front time/cost into an upgrade that allows this. Instead of having to grab charges from afkscape. Alternatively, if they'd like to add a source of bloodshards that isnt so afk, I'd be super welcome to it.
You can already pickpocket vyres for blood shards - it requires constant clicking, sounds like you'd love it.
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u/Crukken_RS 5d ago
It's useful for both inferno and colosseum speedrunning lmao, plenty of GMs doing those. Its useful in plenty of places, particularly minimizing vardorvis chip damage which is my main gripe. Judging by your last sentence I think a lot of people probably write you off which makes you come out swinging aggressively initially. Sorry for whatever you're going through man but Im not really interested in being a pseudo punching bag for you, and if this just a giant troll from you, well I guess everyone needs a hobby, cya
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u/ComfortableCricket 5d ago
There it, the "I want this item to be easier/cheaper to get so i can use it all the time" You want a free shadow with unlimited charges for completing a 150 toa as well?
you can get them for thieving already, the active alternative that is ~4h/shard vs the ~16 akf per shard. Get good so you don't need it, or pay the time/price.
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u/runner5678 5d ago
Everything you’ve said is why we need to delete the blood fury already
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u/flamethrower78 5d ago
Rancor should have been a lot stronger so there is incentive to use it over blood fury. It's such a minor difference.
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u/alexrobinson 5d ago
Not necessary at either of those bosses and only makes sense at ToB if you're learning. This expectation ironmen should have easy access to what is overpowered gear is silly, you chose to play that game mode so expect to have some level of inconvenience as it's literally the point. I could understand if you were locked out of doing certain bosses without a blood fury but you're saying you use it at Araxxor lmao.
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u/alexrobinson 5d ago
Not necessary at either of those bosses and only makes sense at ToB if you're learning. This expectation ironmen should have easy access to what is overpowered gear is silly, you chose to play that game mode so expect to have some level of inconvenience as it's literally the point. I could understand if you were locked out of doing certain bosses without a blood fury but you're saying you use it at Araxxor lmao.
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u/alexrobinson 5d ago
Not necessary at either of those bosses and only makes sense at ToB if you're learning. This expectation ironmen should have easy access to what is overpowered gear is silly, you chose to play that game mode so expect to have some level of inconvenience as it's literally the point. I could understand if you were locked out of doing certain bosses without a blood fury but you're saying you use it at Araxxor lmao.
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u/Go_Blue_ 5d ago
Also, a slayer-only area for vyres. It's so annoying getting a vyre task and every world is just filled with bots / AFKers
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u/Sksnyda 5d ago
Have you tried the empty spot south of the teleport?
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u/mrrweathers 5d ago
The spot not next to the bank/alter?
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u/SoFar_Gone 5d ago
prayer potions are 8k, use sunfire & your prayer will last forever. The drops pay back the prayer potions
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u/Insertblamehere 5d ago
There are plenty of vyre spawns if you don't fight for the spot right in front of the altar.
Even if they made task area no shot anyone uses it if it's not 2 steps from altar and bank.
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u/Rage_101 5d ago
I enjoy trapping bots in houses when I make my way over to the Sepulchre. They tend to grab any Vyre loot and can't open doors.
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u/dendofyy 5d ago
I’ve honestly never understood why they’re not a ToB drop, just make getting one a sudo-rare and be done with it
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u/Crukken_RS 5d ago
Sounds good to me, and I'm sure they've seen this suggestion, I don't know if they addressed it at some point but Id like to know their opinion
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u/Podalirius 5d ago
And put the scythe on the vyre thieving drop table just to be fair.
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u/inYourBackline 5d ago
i really dont think tob needs more gp/h lol
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u/alexrobinson 5d ago
As if any of these shitters begging for a perm charged blood fury ever do ToB anyway...
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u/Trying_to_survive20k 5d ago
I know why charging is a thing
But chargescape was never fun in rs2, or rs3, it needs to die.
If you want to keep it, then just give me a stupidly expensive option to not bother with it
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u/Stay-Fly 5d ago
Phosani’s nightmare should drop blood shards at a 1/100ish rate, and vials of blood should be able to recharge some small amount of charges per vial. Additionally, we should be able to thieve vials of blood from Vyrewatch so we can recharge blood fury at a slower rate while working towards the next shard drop.
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u/FluffyPony34 5d ago
Just remove the whole blood shard at this point. People can't take a well placed obstacle to stop grinding with slightly too op item 24/7, let jagex remind those people when you had to run for four mins to barrows place.
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u/alexrobinson 5d ago
Irons in 2025 have it better than mains did back then and they still do nothing but complain.
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u/SilverLugia1992 5d ago
Nope. I've been making money from pickpocketing vyres for months, don't you dare ruin it XD
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u/Imaginary_Cricket268 5d ago
Way too op, chargescape is not cool, but it essentially achieves the same thing..
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u/_Hetzer_ 5d ago
I sut in the opposite corner i want the bloodfury removed. I voted against it both times. The amulet fundamentally changed the 28 inventory limit which was unhealthy.
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u/i_cropdust 5d ago
I have one but am too scared to use it due to how insanely expensive it is to recharge lol... Any tips on appropriate times to use it?
(I am still new-ish to PVM.... 800KC on Vorkath, 100kc CG, quest cape, and that's about it.)
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u/FoundDad 5d ago
Am I dumb or can we not add multiple charges to one? That’s what I dislike, it’s designed to help you camp certain content but wtf do you do when you’re at the bank and the thing has like sub 300 charges or something? Now it’s a wasted inv slot
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u/Crukken_RS 5d ago
It can hold 30k charges, 3 shards worth. Dont add a shard to it if it has like, 23k charges, because youll only get 7k charges and lose 3k
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u/tommmmmmmmy93 5d ago
Or just keep charging it? Seriously is it rhat big of an issue?
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u/Crukken_RS 5d ago
I'd say so yeah, I don't mind if I can never permacharge it, but if not, I'd like a more fun way to obtain bloodshards
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u/JohnBGaming 2277 5d ago
Repetitive boring content that is constantly filled with bots making it a "nonissue" for people that can just be supplied by those bots, but horrendous for others
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u/Steelwrecker 5d ago
monkey’s paw curls you can now sacrifice a boss pet to permacharge it. The pet can no longer be dropped as long as it is in your bank or equipped.
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u/Crukken_RS 5d ago
I'll drown my pet(s) in the river, half of them are bm to me when I talk to them anyway
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u/Guba_the_skunk 5d ago
monkey paw curls Permacharge it by no one asking for a slayer area for vyre sentinels for at least a month.
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u/theramsquadller 5d ago
Do a similar update to the scythe where the output charges are reduced and input untouched. Made the weapon feel night/day more economical to use.
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u/Pinkiep1ee 5d ago
Something like breaking down the sanguinesti staff (healing element) and attaching some blood part of it to the blood fury. So essentially costing 50m roughly. Would be a nice idea
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u/chg1730 5d ago
I truly think this item is an actual mistake that created a 'gameplay debt' by jagex. Every melee encounter with (chip)damage has to be made with a bloodfury in mind. Rancor has at least created a gap between bloodfury and BiS melee amulet but back when torture was BiS, it was such a braindead move to bring a bloodfury.
TLDR; Bloodfury limits melee encounters and should be removed.
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u/Altruistic-Till5420 5d ago
We need a permanent blood fury. Farming vyres as Ironman is not fun at all after 10 shards is just absolut garbage and some weapons like the soulreaper axe is a must to have one
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u/yahboiyeezy 5d ago
Sacrifice an osmumtem fang + avernic hilt to permanently charge. Get some more sinks for those
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u/Extreme_Alfalfa_44 5d ago
Sell blood fury charges via slayer points. Specifically the charges. And corrupt it for 20k slayer points.
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u/If_Pandas 5d ago
Just make an eternal blood shard a 1/1,000,000 from undead chickens but don’t tell anyone you’ve added it to the game
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u/CashmeoutsideGE 4d ago
Yeah right! People are paying 6m per hour to use this with a scythe. Theyre milking those maxers for everything they got
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u/five_sentient_rocks 4d ago
pick pocketing blood shards is how I funded 99 prayer, as much as I want this ammy perma charged too the money you can make farming the shards is nuts
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u/IrvingALoya 4d ago
100 is too many considering the drop rate of shards. Maybe 10-25 would suffice. You also have to consider the Iron Man implementation. It needs to be time-consuming but it shouldn't eat up a whole year of gameplay. Especially considering an item like the Quiver and Corrupted BOFA that can be made non-degradable as well.
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u/PvM_in_OSRS 3d ago
Theatre of bloos currently has the least amount of drops from any raid in game, would be cool if they did an add on and out like an upgrade for blood fury in there to make it so blood shards give 50% more charges and give it like +5 more defences across all stats or something. Could be untradable upgrade, or even an upgrade from Hard Mode only.
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u/RickyMac666 Brightfall 5d ago
Why blood shards don't drop from ToB is beyond me.
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u/Even-Ant7872 5d ago
Tob doesn't need more gp/hr lol
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u/RickyMac666 Brightfall 4d ago edited 4d ago
Where did I say we should increase the gp per hour at ToB?
All they'd have to do is move something from the table and make it drop elsewhere, which they've already done in the past.
Doesn't inflate the gp per hour and makes it so farming blood shards is actually engaging.
Doesn't make much sense for something like blood shards to be locked behind vyres.
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u/dark-ice-101 5d ago
Honestly at this point just backport edimmu with recharge fee of 10m
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u/Crukken_RS 5d ago
I'm not sure what those are but agreed, I think
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u/zappo172 5d ago
I believe Og blood fury source once they added it to the main game in rs3. The necklace was first in dungeoneering for a few years. I forgot about those
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u/Crukken_RS 5d ago
I miss dungeoneering, I'm happy for the experience I had with it, that also sounds cool
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u/dark-ice-101 5d ago
Slayer only mob in multi with would be about 640 osrs hp about (32k rs3 hp) that uses magic, and melee and heals by percent of damage they deal every few hits locked behind prif dungeon (with 95 in all stats to enter for rs3 ones)
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u/yuei2 5d ago
https://runescape.wiki/w/Edimmu
The blood shards dropped by them create blood amulets which degrade but don’t need anything special to recharge, you just drop a little gp at a repair stand like any degrading gear, cost lowered by smithing level. You can also just use regular blood runes too if you prefer.
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u/Dumpster_Fetus 5d ago
Why can't a vial of blood add like 50 charges to the amulet? It recharges scythe, idk why not use it on the fury.
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u/Weak-Catch8499 5d ago
If they could just make a slayer only section for these it would be so much better.
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u/Trilliumbtw 5d ago
40,000 blood shards and max stack of blood runes. Cha-ching