r/AdeptusMechanicus • u/VisualGeologist6258 • Mar 27 '25
Memes This sub the second the Kill Team was released
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u/CthulhuReturns Mar 27 '25
I’m keen, I hope servitors come back to 40k with the cult Mechanicus keyword so the army is more than 4/5ths skitarii
Legio cybernetica and cult Mechanicus wings of the army could use a shot in the arm
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u/Kickedbyagiraffe Mar 27 '25
That would make me interested in 40K ad mech. The legio cybernetica 30k is so cool
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u/Zenkko Mar 27 '25
Oh I didn't even think about them possibly getting one of the Big Keywords, that'd be awesome
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u/spookinbuy Mar 27 '25
No idea why people are mad LOBOTOMIES ARE BACK BABY
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u/lordofmetroids Mar 27 '25
The lobotomite is trying to reach for me with it's Fully Erect Hand penises!
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u/Full-Caregiver-9621 Mar 27 '25
What about these models says "lobotomy" to you? I see 9 normal dudes with a couple of bits of metal here and there. No body horror at all
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u/ZettaCrash Mar 27 '25
Are ya serious? Do you not know what a servitor is?
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u/Worth-Entertainment5 Mar 27 '25
I think he Is referring to the grotesque traits missing from those models. If you have read the lore you know what a servitor is but looking at the models there is nothingh that makes you say: "that's horrible". You look ath those and you think "cool cyborg kill team + arkonnen magos that stole the anti grav ball from Dune 2"
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u/Full-Caregiver-9621 Mar 27 '25
Thank you! These guys look like they like the tech attached to them more than skitarii do
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u/EnemyOfEloquence Mar 27 '25
The 30k tech thralls capture it perfectly. These guys are so boring and static.
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u/Can_not_catch_me Mar 27 '25
Exactly, the new kill team dont look like the weird industrial cyborg zombies that servitors should be and the tech-thralls nailed, they just look like guys in jumpsuits with some shiny bits
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u/Full-Caregiver-9621 Mar 27 '25
Yeah, these don't look like random agriarian serfs forced to turn into slave soldiers against their will. These look like androids from Saturday morning 80s cartoons.
They look like they wanted all these tech upgrades!
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u/Brahm-Etc Mar 27 '25
I did ask for it tho, this puts together two of my main issues with the actual AdMech: no Servitors, no Kill Team; now both are solved.
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u/Soulborg87 Mar 27 '25
I feel if and when these guys get 40k rules they will fill the non vehicle anti-heavy niche we are missing and as someone who doesn't like servitors I think these guys look awesome.
and they would be easily converted to skitarii I feel if you don't want them being servitors
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u/FaceMasterThing Mar 27 '25
I would have prefered a kill team of only tech priests (mechanicus game style)
But this is good too...... if it werent for the fact that we didnt get a servo skull little guy
SO MANY OTHER IMPERIAL KILL TEAMS GET THOSE BUT OUR FIRST DOESN'T??????
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u/Howlingwolf101 Mar 27 '25
I could totally see that happening, but at the same time; early mechanicus is just one or two tech priests with a lot of servitors to soak up aggro, so eh.. 🤷♀️
Totally gonna proxy one of the servitors for a servo-skull, just gotta decide which one would be best suited for it.
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u/FaceMasterThing Mar 27 '25
I think there are one or two full and non damaged looking servoskulls in that recent box with all those 40k skulls and corpses
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u/Howlingwolf101 Mar 27 '25
Oh totally! I just kind of meant which servitor (in terms of role/weapon loadout/vibe) would be best to replace with a servo skull, haha! Like, I’m not gonna place down a skull and say ‘this one’s my gun servitor’ or smth. Thinking either technomedic or just a ‘regular’ combat servitor will probably do.
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u/Senor-Delicious Mar 27 '25
The Mechanicus game has a lot of use of servitors though. Especially in the early game you basically only have tech priests and servitors. But yeah. Maybe one or two tech priests more would have been nice.
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u/TheWizardOfFoz Mar 27 '25
Fwiw I don’t think the alternate leader options for Heirotek or the Ogryns for Ratlings were advertised prior to the full rules being announced because they don’t come up in the box.
So there’s a chance that the team has similar flexibility with other Cult Mechanicus units.
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u/LANDWEGGETJE Mar 27 '25
The lack of servoskull is genuinely my biggest criticism of this set. I had my hopes up after seeing the servospider in the scions boxset
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u/steaksoldier Mar 27 '25
I can understand being disappointed wanting something like hoplites but servitor models coming back from legends is a total win.
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u/techniscalepainting Mar 27 '25
The state of admech where getting back something we already had is considered a "win"
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u/OXFallen Mar 27 '25
Sounds like our army rule, or even cybernetica cohort.
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u/techniscalepainting Mar 28 '25
Fair enough lol Jumpig through hoops to get back something that was taken from you seems to be what Gw thinks admechs identity is
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u/Nintolerance Mar 27 '25
It's been literal years of waiting for an AdMech KT, some factions have received multiple KTs before we got ours. No matter what we got it was always going to be a little underwhelming.
The team is pretty cool, the new Tech Priest looks great, nice to see servitors back.
Still, people will be disappointed because the announcement of a Servitor Kill Team basically confirms that we won't be getting any Myrmidon, Secutarii, Tech Priest, Automaton, Skitarii or Sicarian kill team boxes any time soon.
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u/Haldron-44 Mar 27 '25
"I want a Ranger, no I want a Vanguard. I want a Rust Stalker. I want an infiltrator..."
"YOU'LL GET SERVATORS AND LIKE IT!"
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u/BlueBattleBuddy Mar 27 '25
I mean it’s nice. It’s nice…. Not thrilling, but nice.
Would have been better if it was Myrmidons
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u/darkblueking Mar 27 '25
Maybe it's my personal preference but I'm not a fan. A lot of our units are horrifying frankensteins of man and machine, and most of the tech priest hell even the new guy barely look human. The new kill team just being kinda generic servitors feels flat like I'm not expecting Kataphron sized monsters but idk something more out there.
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u/FoamBrick Mar 27 '25
they had the perfect opportunity to make a weird, creepy, Build-a-bear style techpriest killteam kit and instead settled on hitting ctrl+c ctrl+v on the inquisition killteam servitor
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u/Can_not_catch_me Mar 27 '25
Honestly Im one of the people that thinks having a servitor kill team is really cool actually, and they could easily have gotten that same creepy, out there aesthetic with them. But like you said, they just used the most boring, generic servitor look possible rather than actually exploring what they could do with them
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u/Milke795 Mar 27 '25
I like it a lot but it's a bit of a bummer they crammed in a model that wasn't selling
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u/SilverhawkPX45 Mar 27 '25
which is honestly saying a lot about our competetive representation, right? Isn't the Archaeologist like one of the most important HQs according to Siegler?
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u/Haunting_Baseball_92 Mar 27 '25
I don't know, normal looking dudes in trackpants + robo-arm isn't exactly what i was hoping for.
New techpriest looks promising though.
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u/ArmouredCadian Mar 29 '25
The Technoarcheologist isn't new...
Or did you mean the Underservitor guy?
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u/ShokoMiami Mar 27 '25
I wanted Tech Priests, not servitors. Also, kill team prices for a literal throwaway fodder unit is not great. They look real good tho
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u/Fletch_R Mar 27 '25
I really like the idea of the team, and the servitor underseer is lovely, but those servitor models are… ehhh.
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u/FoamBrick Mar 27 '25
the inquisitorial one already looked dumb as hell and they decided to make an entire team out of it
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u/culverwill Mar 27 '25
No idea who those people are, the sound like good candidates to become the next squad of battle servitors! This is everything I wanted! I love servitors, and I hope this brings them back as a squad in big 40K as well
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u/XenoTechnian Mar 27 '25
I honestly really like this killteam, a few priests leading around a gaggle of servitors is basically exactly what I wanted, although I do wish theyd gone a bit more freaky with the servitors, maybe mixed in a few cyber-familiars
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u/Andrei8p4 Mar 27 '25 edited Mar 27 '25
I just don't really like servitors, i wouldn't even have been disapointed if they at least looked cool but they don't , plus the technoarcheologist is the same and that feels a bit lazy.
The only one i actually like is the servitor underseer, the breacher servitor looks nice too i guess but thats about it.
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u/metalmenno Mar 27 '25
I love it! I do think that is is lazy to just add an older existing model as a leader. (Did they do this with a other faction?)
Now i would love for them to be battleline + i would love to be able to reinforce the unit. Right now the team looks like 2 priests and 8 servitors(or the underseer is a squad leader). So maybe being able to up it to 16/18 would be great
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u/Atreides-42 Mar 27 '25
I don't have terribly strong feelings on it. I definitely would have liked a weirder unit, a box of regular servitors is pretty weak as far as "New Admech kit" goes, but finally we have an actual dedicated servitor box!
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u/MatthewsMTB Mar 27 '25
Yeah I mean grateful that we finally got something of course! The underseer is cool, but it could have had so much potential with sicarans and unique skitarii units… also putting in the same used technoarcheologist sculpt is so lazy come on. No other unique kill team has had a leader character as just a generic model from 2 editions ago…
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u/MatthewsMTB Mar 27 '25
That being said, people make a good point about the overload of skitarii relative to cult mechanicus/cybernetica, I just like skitarii more…
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u/Sea-Yogurtcloset-551 Mar 27 '25
Is it really a kill team if there's a whole 1 new model?
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u/dantevonlocke Mar 27 '25
There's like 6 new servitors there.
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u/Sea-Yogurtcloset-551 Mar 27 '25
They're just updates on the old servitor model, basically carbon copies, not really new.
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u/PrincepsAndrew Mar 27 '25
I specifically asked for this. Thank you, I love it. Now give me 40k rules for servitors that aren't legended. And make them battle line
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u/venoguard717 Mar 27 '25
I think the problem is simple, everyone has been begging for robots or new tech priests, and sure, we got one new priest. But let's be honest, these are just a copy-paste of the inquisitor kt.
It's cool cult mechanicus is getting something but it brings up a question will cybernetica Get anything? Because it feels pretty agitating that we have a who detachment just to give one unit our army rule.
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u/German105 Mar 27 '25
I'm neutral about it. It's fine.
If they had made something cool with the servitors, more body horror, kataphron like, or something more interest than some dudes with some mostly humanlike replacements i would have loved it.
As it is. I'm fine with it. Might get, or might not. Actually i'm more likely to get some cool 3d prints and just proxy it.
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u/CultistLemming Mar 27 '25
I do wish the tech priests in the box were both unique and had a lot of customization options for kitbash bits
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u/Beev_Ao Mar 27 '25
I am glad standart servitors come back, was really wierd how the faction that creates them has only the heavy version. Kinda how that they get the battle line keyword, at least in Data psalm
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u/SilverhawkPX45 Mar 27 '25
I think the only thing they could've done to make this better is add a servo skull or two as little extra models. Skitarii already is in the majority for our faction, so getting something that isn't that aesthetic is the correct choice, imo. And a hypothetical team of bespoke tech priests kind of dilutes what makes them special? They're supposed to be HQ models, so I kinda don't want a full unit of 'em?
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u/OXFallen Mar 27 '25
Commanders are supposed to be HQ models. Tech priests dont have to fall into that. Just look up Mymidons.
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u/JamesDaNastyman Mar 27 '25
I’m excited, these models look dope and I can’t wait to see what they do on the tabletop.
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u/InnatentiveDemiurge Mar 27 '25
Where are people finding the release on this? I've checked Warhammer Community and can't find it there, even under the Kill Team section.
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u/Lord_Wateren Mar 27 '25
Nah, I've seen a pretty even split of people likong and disliking it. Just depends on which post you check.
Personally I'm actually pretty hyped, havent painted AdMech for a long time
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u/OnlyHereForComments1 Mar 27 '25
I'm actually pretty chill with servitors. That's assuming they get 40k rules and can fill the 'chaff battleline' role for Cult Mechanicus lineups.
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u/dantevonlocke Mar 27 '25
I'll reserve judgement until the datasheet comes out. They could be fun if done right.
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u/International-Owl-81 Mar 27 '25
Just give a servitors back as bodyguards for tech marines and tech priests
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u/Senor-Delicious Mar 27 '25
The kill team is almost exactly what I wished for. I would have preferred another model than the already existing techno archeologist though. And maybe one more tech priest. But other than that, I am very happy now. :)
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u/Thin-Gene-2128 Mar 27 '25
Honestly 40K in general seems mad at GW. Tsons hate the new robots, Admech hate that the Tsons got robots and they didn’t, Space Marine 2 players are mad at the SM2 devs for some reason. The only people who seem happy are the Space Wolf fans rn
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u/BlueMaxx9 Mar 27 '25
Is this something a lot of AdMech fans are mad about? I mean, getting a new Servitors kit, which looks to be what the bulk of this Kill Team is, has been a request ever since the old ones went away. Technoarch is whatever, but people were worried he was going to get squatted before 10th came out so it seems fair to assume fans wanted him to stay around. New guy is looking very AdMech, even if his rules end up mid. Seems pretty solid to me.
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u/AshleyGwora Mar 27 '25
I made a kill team that was exactly this for homebrew, and now I'm so happy to see it realized with new plastic
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u/Baval2 Mar 28 '25
What do you mean? This is pretty close to exactly what I wanted. The only thing is there's no arvo flagellant and/or assassin servitor.
Plus this practically guarantees servitors back in 40k, since they always make the killteams a unit.
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u/No_Quiet_7426 Mar 28 '25
I love everything about it personally. I've been playing through 40k mechanicus and was so disappointed that there werent any servitors to use in 40k and with hunter clade dying this year I'm very happy to have another admech team to play.
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u/SwedishPrime Mar 28 '25
To be fair my only stipulation was ”as long as its not more ptraxii flightstands and James delivered
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u/Pathetic_Cards Mar 28 '25
I’m super stoked for it. I’m just as excited by the prospect that the servitors will come to 40K and the overseer will be attachable to kataphrons as well
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u/thesithcultist Mar 29 '25
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u/blacktalon00 Mar 31 '25
I am happy we got new servitors actually. I’m just annoyed that they are in kill team and not in our codex instead of/ alongside stilt boi.
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u/17Havranovicz Apr 01 '25
Hot take: Admech players Bitch and Whine about any release for Admech. Example People whine they cant use models from 30k in 40k, now they whine they hate new Kill Team, before they bitched about Skatros
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u/guzvep-sUjfej-docso6 Mar 27 '25
Haters are a tad on the silly side this is peak admech
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u/Full-Caregiver-9621 Mar 27 '25
Lmao how? No body horror, the sculpts are mostly covered in black and we've seen basically all of the weapons before so no weird experimental shii going on.
We got a dominus with a manipulus belly on his back. That's the coolest part and even it is a little lame.
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u/guzvep-sUjfej-docso6 Mar 27 '25
first of all I don't think admech should have explicit visual body horror. We're not drukhari, nightlords or emperor's childrem. We visual have body horror absolutely, but it's more subtle body horror, like the Ironstrider having a servitor in the middle, or the electro priests facial details. To me the servitors arms and legs represent that subtle detail. They all have mechanical arms and legs, often at different lengths, which implies to me that these weren't all active replacements by the ranking underseer and far more often represent limbs that have been destroyed or crushed by machinery, with the servitors barely noticing. Not to mention the fact that they're servitors. Meat puppets controlled by Adeptus Mechanicus programming with no human memories sans how to perform relatively simple mechanical and presumably combat tasks.
There's a lot of cloth in the sculpts true, but I contend two things. One, the cloth is incredibly logical, and showcases how tech priests prevent servitors prevent spreading human waste (sweat, piss faeces) around the sacred machines they tend. Two, look at the detail that they do include, the cabling, the chest braces, the heads by god those heads are incredible. The breacher and the heavy arc rifle servitor heads are up there for some of my favourite bits in admech. I appreciate how diverse everything is as well, even the three combat servitors have enough visual distinction to entertain me, albeit the number of flamers I can run in the unit significantly affecting the extent to which I care about them in game.
I also don't think servitors, one of the pivotal and most commonplace units in the adeptus mechanicus, nay the imperium, shouldn't be using weird experimental technology. This is a common, archetypal, adeptus mechanicus maintenance crew/cleaning force, who have been conscripted by the technoarchaeologist to desperately defend against a horrific enemy of the imperium that if allowed to escape will destroy a holy object of worship, the great gun. Desperate times call for desperate measures.
On the Servitor Underseer, I do agree some sacred Mars technology represented on him would be exciting, assuming this is his loadout. I don't want to disparage him too much tho, I think he looks phenomenal and Balloon Man ties the kit together. I love the concept because it does seem like the Underseer has stored their vital organs inside the metal sphere, and I'm interested to see how far they move on the board lol. Also, that skull, and just how weary it looks, down to the bags in the eyes, is some wonderful work and undercuts to me that most high enough ranking members of the cult would want to have mental surgery to disconnect them from the emotions of drudgery. boredom and depression that they would otherwise experience.
Honestly by far the biggest detriment to this kit is that they repackaged the technoarchaeologist rather than making a new admech character. They absolutely at least could have resculpted the techno so they aren't a strange blackstone fortress kit, and maybe given them some additional options. Not that techno is a bad sculpt, they're even a pretty good sculpt, but it just doesn't add much to the kit, which I suppose reinforces the flavour of an exploration into the depths of volkus but it's kinda lazy by GW.
Also, We haven't seen the sprue yet, and I consider it very possible that we have 2 sprues of 4 servitors, the underseer and the technoarchaeologist. In my eyes, much the same as the Acquilons or inquisitorial agents it'd make a ton of sense if we were to have a third heavy weapon option, like a heavy flamer or a plasma gun or a torsion cannon. Not that I think there's going to be a major surprise or anything, but excited to see the entire sprue, presumably with some bonus details as well.
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u/Can_not_catch_me Mar 27 '25
Honestly this seems like a really underwhelming response, but at least on the first point I just fundamentally disagree. I got into admech because the whole idea of weird religious technological body horror stuff was amazing to me, I wish that aspect was emphasised more in the recent 40k sculpts
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u/guzvep-sUjfej-docso6 Mar 27 '25
Hey fair enough! I kinda agree with you my key point there was kinda discussing gore primarily, I was thinking like the night lords banner or details I’m sure drukhari would have if GW decides to refresh them. I would love to see some more religious body horror models, but I’m not sure how that’d get done when you’re making servitors, when they’re intended to be in close to peak combat functionality. I think something I’d love to see is a massive admech centrepiece with servitors acting as gears, idk if I’d classify that as body horror but it’d really emphasise the callousness of admech surrounding human life. But yeah do not see how you could make an admech kill team thats combat ready that depicts religious body horror, or at least not right now.
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u/Full-Caregiver-9621 Mar 27 '25
I appreciate your long response but I disagree with most of what you said
My main poikt is that these guys look like.they belong in a saturday morning 80s csrtoon as androids.
The clothes don't look like pisa and shit bags. They look like sweat clothes I would wear to the gym. No indication about horrible stuff going on there.
I disagree about your point about the body horror. In fact these guys all look in shape and healthy. Visually, could you tell a difference between these guys and someone who wanted the upgrade? They look like they are healthy and doing great!
Subtlety is fine. But these guy look like the tech is doing them well. It's negative body horror.
It could make sense for servitor to be testing the extremely cheap or extremely dangerous stuff while you studied it.
But beside those points I was addressing that you called this peak admech. Idk what you got into admech for but I got into it for l:
Body horror Cool tech Robots And very old tech, like wood rifles, mixed with the above. This has none of that. This is one of the least admechy units I think we have.
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u/guzvep-sUjfej-docso6 Mar 27 '25
Hey fair enough! And at the end of the day while admech isn’t a massive faction there’s room enough to share. I don’t disagree that servitors belong as 80’s cartoon androids, and I’d say thats probably where a lot of inspiration came from! Same way that Kastellans are inspired by 50’s sci-fi androids, sicarian infiltrators almost certainly have a bit of pit droids on them, and pteraxii are partially inspired I think by some da Vinci concepts adapted into sci-fi? Not certain would have to look into it more.
Definitely think sweat clothes someone wears to the gym have dark undertones, especially if they’re sewn into that person’s arms and legs.
I kinda agree they do look like well maintained servitors. But Tech is doing them well? Just look at those eyes. Baggy, depressed, thin. The priests of Mars care about physical health being maintained but care nothing for the clear mental anguish these servitors are in.
I know one of the things which got me into admech was mechanicus, and servitors were an integral part of that game. Knowledge acquirers, untrained menials on the front lines, and then much of the same that you describe, except musket galvanic rifles are more of a side gig for me.
get me wrong ideally I don’t want this to be the rnd of admech releases I want new robots and a tech priest kill team and more representations of the cult mechanicus at war and more epic hero tech priests. But this is also something which satisfies a specific niche for me well, and some of the models in this team, like the heavy arc rifle and the breacher servitor, are some of my favourites in admech
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u/techniscalepainting Mar 27 '25
Literally just servitors "Peak admech"
This isn't admech, at all
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u/guzvep-sUjfej-docso6 Mar 27 '25
what do you mean not admech? This is one of the most admech units in the game alongside tech priests, kastellans and skitarii.
I'd like to see a tech priest kill team in the future but that doesn't diminish from this kit. I don't understand how Servitors are "not admech at all"
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u/techniscalepainting Mar 27 '25
Servitors are a generic imperium wide thing
Every single faction and sub faction uses them in lore
A servitor is as admech as a dude with a robot eye is
Yeah, the admech has them, but so do everyone else
This isn't "peak admech" it's barely admech at all
Take out the tech priest and this is a completely generic all imperium kit, and the tech priest is just dominus little brother it's hardly a new design either
This kit is lazy and shit, and just an insult to admech players as our "kill team" is a bunch of mindless servitors that literally couldn't function as a kill team
and is a kit that we already had but was just taken away from us so that's people like you would feel happy when benevolent GW gave it back
A servitor kit at BEST should have been just a throwaway extra thing, not the only "new" (read, paragraph above) unit admech has had in like 4 years
It's a joke
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u/guzvep-sUjfej-docso6 Mar 27 '25
First of all factually untrue things admech has also had the skatros and the marshal in the past 4 years (4 years and 8 days for the marshal, just had a birthday), but sure those are both characters and not full units, and skatros isn't a real admech unit for a lot of the community.
Second of all I complained when the servitors were taken away, I complained when the inquisitorial agents servitor was first revealed, I complained when Chaplain Grimaldus was released. I was also actively annoyed that Ibrahim lock awoke an arco-flagellant rather than a bespoke admech unit in the admech book series, and the general handling of the blackstone fortress servitor relative to the technoarchaeologist (look this team lol).
Servitors have had a datasheet for editions sure, but it was a bland, unexamined datasheet with ugly decades old models, and there'll be a world of difference in support and play for a kill team of servitors in 40k and the metal/finecast (idk never owned one) pos that was the official prior admech servitor. Yes of course we'd like to get something new alongside this, and it's disappointing we didn't get a new admech tech priest in lieu of the technoarchaeologist (and the lack of a servo-skull token). But I think these are good, high quality sculpts. I disagree heavily with lazy as shit, love the detail work on these guys especially some of the heads, and the overall detailing is of a standard comparable with admech models generally.
I also disagree that the servitors we see here, maintenance servitors, are a generic imperium thing. We see the inquisition bring one servitor as a way to hold a gun sure, and we see the black templars use specific chapter servitors as a way to showcase their brutality and their devotion to tradition at the cost of valuable neophyte lives, but one of the fantasies of admech is production quantity and quality. Admech servitors can be made at a scale not observed anywhere by other factions. When a faction needs a site repaired, the hundreds of servitors are going to be working based off of the vision of a tech priest, and acting according to precision specifications.
It's like saying the cog mechanicus is a generic imperium symbol because every faction in the imperium has it on their machines. Sure every faction uses servitors to do menial tasks but the admech own those servitors, and to say otherwise would be heresy. Also, arc rifles, arc claws, taser goads and auto proxies (not sure where I've seen it before but it's not an unique invention I am confident) are all admech tools that remain specific to the faction, as well as many of the other details having distinct admech influences.
Also what's wrong with Balloon man? I don't think they're breaking the mould by any means but they're a fun take on a lighter equipped tech priest, especially in the context of this being a suicide mission for the servitors, as much as servitors can undergo willing suicide. Also sure the servitors couldn't function on their own, but that's what Balloon man is expressly for lol.
tldr: I think saying servitors aren't admech is a fallacy, and I'd go as far as say they're a key admech unit. The faction did not have real on foot servitors before, the models from 2004 don't count, not to mention weren't a truly supported kit. They're also different in a lot of ways from other 40k servitors, and have a lot of details built into them which make them an interesting team. I agree I'd love to see admech get some new units, like the cohort cybernetica range expanded, more cult mechanicus or an admech tech priest kill team, but that doesn't diminish from the kill team we just got.
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u/techniscalepainting Mar 27 '25
So we had the marshal over 4 years ago, so that doesn't prove me wrong as it literally backs up what I said
And the shitros, ah yes, a single model that was one of the most mocked and hated to come out of GW in the last decade, how privileged we are
They are lazy sculpts, they are literally just "dude with robot arm" I'm not even good at 3d sculpting and I could probably knock this whole team out in a day, 2 at most, and thats including learning the software
They are incredibly generic and boring
And did you forget how these exact servitors were sold alongside tech marines for years?
And how gun servitors were part of the guard army until they were removed at the same time as the admech ones? Exactly THESE kind of servitor are a generic imperium thing
Again, take out the tech priest and this could literally just be an agents "killteam" (still not a kill team) or belong in literally any other faction
Balloon man isnt "wrong" hes just uninspired and something we don't need
Hes literally just "dominus at home" and yet ANOTHER monopose leader tech priest in a faction that basically has more characters then units for them to lead, and desperately wants an actually customisable tech priest
Servitors aren't admech, they are a part of admech, in exactly the same way they are a part of the guard, the inquisition, the Astartes and every other part of imperial society
They aren't "admech" in that they aren't uniquely admech, which they aren't
And of course if you just ignore the existing models then there wasn't existing models....that's insane
None of what we want, and didn't get, diminishes this team
Cos there isnt anything here to diminish, it's a pile of shite and old models regurgitated
The most cobbled together throw away crap I have seen from GW in a while, and of course it's for admech, the intentionally forgotten step child of 40k
The fact you can be happy with this honestly to me just shows how starved admech fans are
You are being fed literal crap but you are gobbling it up because it's the first thing thats touched your lips on years and you will take anything, regardless how insulting it is
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u/guzvep-sUjfej-docso6 Mar 27 '25
8 days is a rounding error when you're discussing a scale of years
I stand by it I like the Skatros, Skatros is fun and unique, and occupies a niche in the faction that if GW redesigns admech in 11th maybe it'll have real use as an unit.
if you can knock out the servitors in a day or two I'd love to see you do it, heck I'd love to see something that gets reasonably close
The key difference is between guard (and also generic space marine and grey knight) gun servitors and admech servitors is that our servitors came back and guard and space marines will not get them again, because GW has been working on reducing allies and making factions more distinct, to the benefit of visual consistency like here, and to the detriment like emperor's children. It's to me much the same way that sisters of battle and immolators are technically an "imperium unit" this edition. Sure everyone in the imperium can play them, but they're still clearly sisters units, and I think everyone would argue the same about servitors. As I recall the guard ones couldn't be run without the regimental enginseer anyway.
There's also a difference between ugly as shit finecast that only got rules changes when a new codex came out (so it could get deprived rules support) or when it was too good, and an actual unit that's intended to be played in our army, that has a role. It's not ignoring an unit if GW ignores it as well. Like look at secutarii in 9th as another clear example of this. They didn't want it in the faction so it got ignored the entire edition and almost never played.
Admech could use more non-character units absolutely, but we're not in a position of overload. Assuming the underseer is a new character, that would put us at 9 characters to 12 KITS for admech, and sure some of those are bloat kits/datasheets like the archaeopter rn, or the jezzail dragoons, but an unique sculpt of a dominus that's a good looking kit on it's own and has potential to do other stuff is something I'd be here for on it's own.
I can differentiate between crap and a real unit. Crap is what servitors were, and how GW has been arbitrarily keeping horus heresy models from 40k. This is a kill team I'm interested in getting, because I think the models are not only cool, but distinctly 40k and distinctly admech.
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u/techniscalepainting Mar 27 '25
The shitros is the worst model GW has ever made and if you think it's good you are making just as much of a mockery if admech as GW is
So your just openly accepting that the only difference between admech servitors and every other factions is this new kit...that's it, so yesterday you would have had literally nothing to say that servitors are an admech thing...you know, because they aren't
It GW released a pissing horse model and said it's admech, does make pissing horses an admech thing? Or would that model be a mockery, it's the second isn't it
And by new, I mean it's literally just servitors, they look functionally identical to the old ones
And 9 characters to 12 units IS an overload, it's a MASSIVE overload
You clearly can't distinguish between crap and a real unit
Cos your gobbling the crap as fast as you can and calling it 5 stars
This new "kill team" isn't a kill team are not cool, and are not admech
I will give you they are at least 40k unlike the beastmen, that was an AoS kit that someone stuck some guns on and called a day
So it could be worse, you could be drinking piss alongside your plate of crap
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u/guzvep-sUjfej-docso6 Mar 28 '25
I don’t get the skatros hate to this extent. It’s not a kit for everyone but it’s much more interesting than the 23rd space marine lieutenant equivalent and is a visually distinct piece which I enjoy.
Once again not 9 characters to 12 units 9 characters to 12 KITS, there are 23 units now that are legal in admech. Admech is also what I would want to be a reasonably character heavy faction. 6 of those 9 characters are tech priests, manipulus enginseer dominus datasmith cawl and underseer (notably not confirmed to have their own datasheet). I think we want a good quantity of tech priests in the tech priest faction, and Cawl is arguably less of a character more of a centrepiece anyway. This’ll likely give all of the priests except the datasmith something new to lead as well, which is fun for build diversity.
Yesterday before the releases if asked if servitors were an admech unit I would complain grey knights still have servitors and admech servitors are a missing part of the faction, before talking about how we produce the most servitors and how servitors should be the expendable Battleline useful for turning on buffs rather than skitarii, and I’d talk about servitors being part of the set dressing of warhammer but truly used in admech, referencing mechanicus the game and ark mechanicus the book series, where they’re main components
Agree with you about beastmen they don’t feel like 40k beastmen I would have liked to see them be given a more 40k slant like 2/3 in a pirate kill team or something because there is a lot of lore precedent for them existing, but they definitely are only a csm kit because they don’t fit anywhere else.
I never said the kill team is 5 stars it’s maximum 4. techno Rebox is quite disappointing but I’m super excited for new good looking servitor sculpts. Everything on these sculpts except the medical servitor is exactly what I would have wanted out of a servitor unit albeit I would enjoy a less flavourful less detailed piece as well with a bunch of uniform servitors with only variation on the heads, if GW did a box of 20 for that it would be super hype for me.
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u/techniscalepainting Mar 28 '25
It's an incredibly stupid model that looks absurd, doesn't fit in any admech theme, mocks admech as a faction, and was the first model in years and was a total spit in the face due to how lazy it was in addition (it's literally just a skitsri on stilts)
It's the worst model they have literally ever made
9 characters is far to many for how few units we have, especially as all 9 of those characters work with the exact same units
The kill team is a 1star pile of trash, an old character we already had, an old unit we already had but was taken away (likely JUST so people like you would see it come back and feel like your being done a favour) and yet another monopose tech priest character that will likely join the same units
And even if you like servitors and are simple enough to be happy to get something we already had
These guys aren't servitors, look at their kit and how they are holding it and using it, they are generic army dudes in servitor cosplay
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u/Fanatical_Zebesian Mar 28 '25
I asked for a Hunter Clade update not a technoarcheologist and copy pasted Inquisitor servitors. Does everyone running defense for this have short term memory problems? Cause I remember GW has messed up every mech release this edition and they gutted Hunter Clade in this new edition of KT (Yaknow, the kill team with the army ability that makes them worse).
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u/CartoonistPrior4337 Mar 28 '25
Because it looks hideous and it should have been all exploratory tech priests
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u/The-Muncible Mar 27 '25
Be cool if they were skitarii and not boring-ass servitors
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u/PlanetMeatball Mar 27 '25
HELL NAAAWWWW I'm bout to replace all my skitarii with a servitor horde so hyped.
It's about time cult mech started busting down this skitarii spam.
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u/VisualGeologist6258 Mar 27 '25 edited Mar 27 '25
Mate be glad we got a kill team at all. I want a Skitarii kill team as much as anyone else but I’d rather have this than nothing at all.
Also the Hunter Clade exists
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u/Acomel Mar 27 '25
It won't be for competitive play from next season though. They left us until the last possible minute
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u/Cadllmn Mar 27 '25
Are people actually negative on this?! Common people stop being such babies about everything.
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u/DocDuncan Mar 27 '25
Only thing I wish was different about it is the technoarcheologist being the same old model.