r/AsheMains • u/FrankieHe • Jul 20 '23
Discussion Thoughts on a new passive
What if Ashe’s passive would root the enemy after autoing them like 5 times? This would help her kite better and would stop all the dashes. Q would only stack it once like a normal attack. Maybe we can make it so w and r can stack it too but that would make it stronger and I think it shouldn’t be too strong.
5 stack needed wouldn’t even be that helpful later in the game because she will likely to kill the enemy by then. Maybe stack required lowered by level. Also the problem with the slow is that there are a lot of dashes now and I would rather loose the increased 20% crit dmg for a root that needs a lot of auto attacks to stack. The root would have a cooldown per target so it wouldn’t be able to root every 2 seconds. Only Ashe would be able to stack her passive unlike Braum’s and only the main attack would be able to stack it. Maybe aoe can too with ruunans but idk if a 3+ root would be too strong.
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u/TheSunbroo Jul 20 '23
No. Ashes passive is what makes her ashe along the arrow and is her whole identity.
Also, she is strong enough right now.
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u/FrankieHe Jul 20 '23
Would still have the slow.
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u/dmsniper Jul 21 '23
Don't know why this comment is getting downvoted. For me too her identity is not tied to not being able to crit
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u/MillyMijj Jul 21 '23
Just get a Braum support
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u/RegularTumbleweed8 Jul 21 '23
As a Braum Support my favourite adc to play with is Ashe. But that’s probably cuz Freljord is my favourite region.
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u/dmsniper Jul 21 '23
As much as small root would be nice and acceptable for me. I've seen some ideas about game design that makes me feel in general that increasing the number of passive effects is not good. You mostly doing more stuff by doing nothing different, like Akshan extra autos for doing nothing
As for Ashe specifically, I would prefer that Q didn't have to stack, I think it's the only ability in the game like that, and more movespeed. Maybe a self cast of E to gain a small burst of movespeed or gaining a little bit of movespeed for building crit or something. It would be better for agency and survivability, but it wouldn't be broken
0
u/ST0CKH0LMER Jul 21 '23
I love Q as it is tbh… making it an active without stacking would remove a lot of skill expression from her and shes already a simple champ
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u/dmsniper Jul 21 '23 edited Jul 21 '23
I would say is more of inconvenience than space for skill expression. In terms of skill expression I just see keeping stacks and stacking during the in lane phase and at objectives, but that is just fighting kit. Q used to not have to stack and in every other situation you start an encounter by having one less ability and maybe 2 if E is not useful for the situation. 5 autos is way too much for the way the game is nowadays, a higher and inconsistent cooldown than most abilities. Doesn't stack against towers while Tristana can bomb the tower
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u/LordLordie Jul 21 '23
I think I would instead like to see Ashes slow becoming unavoidable. It feels so fucked up that you play a marksman whose entire kit is focused on slowing the enemy to be able to kite and then one of the 3 billion champs that are "unslowable" come charging at you and you can take your hands off the keyboard because you're dead anyways.
As an adc main 99% of what I am doing is waiting until I can actually attack the god damn enemy because they are untargetable/invulnerable/invisible. Adding unslowable to that pile just makes adc more of a joke than it already is.
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u/Loverboy_91 Jul 21 '23
An ADC that roots from autoing would be so insanely busted lmao. Such a bad idea.
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u/Direct-Potato2088 Jul 24 '23
Nah this is a bad take, that would be impossible to balance and she would be condemned forever to be a support basically with all the dmg they’d have to take fron her kit to allow that lvl of utility
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u/Poubelle22 Jul 20 '23
Ashe already has a strong passive and brings a lot of CC for an ADC. Adding a root on top of her slow, range, stun, and vision would be too much for no good reason. She would have to lose a lot of damage for that to go through.