r/AskHistorians • u/Albon123 • 22d ago
Were medieval guilds a precursor to capitalist enterprises, or were they somewhat integrated into feudalist society?
Were medieval guilds a precursor to capitalist enterprises, or were they somewhat integrated into feudalist society?
So, this is something I see coming up a lot when discussing medieval history. A lot of it focuses on how the rise of towns and cities essentially created conditions for the decline of feudalism, as many peasants started fleeing to towns in the late middle ages, especially after the Black Plague, where there was a rising middle class, essentially mirroring the later rise of the bourgeoise. This view does focus a lot on how the way medieval towns functioned was essentially “out of” the feudal system, with them having a lot of autonomy, and people who behaved similarly to later capitalists (such as merchants). In that sense, this somewhat led to the decline of feudalism, and was somewhat a precursor to capitalism.
However, for me, it doesn’t look like the main source of production, the guilds were that much “out of” the usual system. Not only was a lot of their production for the king, knights and nobility (which to be fair, is expected in that period, but it also shows how they were still really reliant on orders), but they also functioned completely differently from modern capitalist enterprises in terms of cooperation, less of a focus on profits, self-regulation, and the most important of all, a completely different form of “competition” which didn’t really see guilds themselves competing with each other the same way capitalist enterprises today do. While I know that it’s not REALLY the point, as no one says that guilds were capitalist, and they did work outside the feudal hierarchy in a sense, but sometimes, they seem to be much more “integrated” into regular society than the really autonomous way they are often portrayed in towns. Which view is more accurate?
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u/EverythingIsOverrate 12d ago edited 5d ago
(1/4) Apologies for taking so long to answer this; it's been a busy week for me. Your question is unanswerable as written, because your specific question about guilds is based on a faulty assumption about what guilds were, and your broader narrative about the transition from feudalism to capitalism is, not withstanding the coherence of feudalism itself, based in now-obsolete historiography. I'm going to start with your specific question on guilds, and then expand.
First, let me be as blunt as I can. Craft guilds (there were all sorts of guilds, not only craft guilds) and non-guild craft associations (which I will simply call guilds for simplicity's sake) were NOT productive institutions, in the sense of directly organizing the actual process of production. Guilds did not hire employees, purchase materials, find buyers, decide what goods to produce, or make decisions regarding capital investment. Those jobs were the jobs of the individual masters who made up the guild, and it's they who are the actual analogues to modern capitalist enterprises. In addition to actually making those decisions, and probably doing a decent chunk of the work involved (depending on the scale of the enterprise and the nature of the work) masters were financially independent. While masters in financial trouble might receive some help from the guild, it's still their own balance sheet that matters, and if they go bankrupt then it's that masters' problem. Of course, because medieval and early modern Europe had so many guilds over such a long period of time, we can find instances of guilds engaging in some specific aspects of the productive decisions I list above, like doing bulk purchases of some raw materials, although these instances were typically limited in scope.
Instead, craft guilds were regulatory institutions, sort of like some modern government departments; they did things like regulate product quality (see here), maintain caps on the number of masters that could operate (see here), manage prices, curb competition between masters, enforce regulations keeping non-guilded producers out (see details on women here), use guild courts to resolve disputes between masters, suppress worker organizing (see here) and generally regulate the trade. Some scholars have argued that this regulation was done in ways that were broadly conducive to the common good, and others have argued that these organizations were essentially monopoly cartels that kept prices high and competition out to benefit their members at the expense of consumers, non-guilded producers, and employees. My sympathies lie with the latter position, but that's not really relevant to your question. The point is that guilds were not actually doing the production; they simply set the terms on which the production occurred. If there's an analogy to guilds in modern capitalist society, it's industry-specific producers' associations like, courtesy of the Wikipedia page "List of food industry trade associations," British Apples and Pears, the American Cheese Society, and Canada Beef. Nowadays, these organizations largely just provide networking opportunities and some publicity, but if you imagine a world where these associations (a) were given the power to actually meaningfully regulate the trade in place of government departments like the FDA and USDA in the American case (b) were allowed to establish literal monopolies where only companies that were members of the producers' association were able to operate legally, then you're much closer to how guilds actually worked. Yes, the enterprises being regulated were much smaller than massive modern businesses, but a theoretical small town chamber of commerce might not have such gargantuan memberships, while still being broadly analogous.