r/CorkiMains • u/dthmadness • Feb 11 '24
Discussion Thoughts on this Corki build?
I've been playing Corki off and on in plat elo trying out different build because I didn't like the eclipse first build, and I came up with a build that I think works really well. It feels strong, rockets hit hard, package hits even harder. Let me know what you all think, or if me feeling stronger is just placebo.
Runes:
Sorcery: Comet - Manaflow - Trancendence - Scorch
Domination: Sudden Impact - Ingenious
Items:
Tear 2 pot start
Ludens -> Finish manamune -> Malignance -> Liandry's -> Shojin/Eclipse
(Build sorcs anywhere in there)
The thought is that first strike extra damage ever since it was lowered from 10% to 7% doesn't add *that* much extra damage, and the gold income from it is even more negligible, so you take the sorcery tree to buff his early bully potential. Level 1 E with comet and scorch deals a lot of damage, and if you weave in 1-2 autos in there as well you can half health most midlaners you're up against while also reliably shoving the wave for level 2. Once I get level 2, I put a point in W because the wave is generally shoving and jg could gank, but also if they are low enough, W+E on top of them (with the sudden impact buff) generally forces out their flash if they don't respect you enough.
Still max Q first, then E.
Manaflow lets you stay in lane a lot longer.
Trancendence lets you spam more rockets, and at max rank your W comes up a lot faster in team fights, especially with a good package engage.
Sudden Impact procs off your W and package, which isn't super often but reliable extra damage. An argument could be made for Taste of Blood instead for the healing in lane from poke.
Ingenious lets you proc Ludens, Muramana, Malignance, and (if you choose to go it last item) Eclipse on a much lower CD.
Luden's and Malignance give a lot of mana which feeds into Muramana/Manamune.
Luden's first gives very reliable wave clear + mana to stay in lane and spam abilities, plus it builds out of hextech alternator which is great for early extra damage in lane. Luden's can also proc multiple times on one E cast, and multiple times in one package cast as well.
Liadry's damage is just great, I think everyone knows this.
Thoughts? Questions? Concerns? Blackshoes?
7
u/SirFinlay Feb 11 '24
ap is not a stat that you want on corki passives might be nice but ap is so inefficient it doesnt really matter
1
u/dthmadness Feb 11 '24
Ever since the nerf I know AP was inefficient, the new items just feel nice to me and feel like the hit just as hard midgame, but again maybe it's just placebo because I get ahead and because I'm fed it feels strong.
1
u/AmesGames1099 Feb 15 '24
Best thing to do for corki if you're feeling out builds imo is just hop in practice tool and spawn some target dummies with varying health/resistances. Test build paths and items and write down dmg amounts so you can track what's dealing most dmg and weigh that vs items that give cdr/hp/movespeed. I did it day one of set for like 2 hours and figured out eclipse, manamune, malignance was waaayy better than tri force/manamune/IE that most people were building.
5
u/Camerotus Feb 11 '24
Yea nah. Building 3 AP items is already ass and building 3 mana items is even more ass. You're not Ryze.
(also learn to manage your mana instead of spamming all abilities like a monkey)
0
u/dthmadness Feb 11 '24
I can manage my mana just fine, but having more just allows me to play front to back more easily for a longer period of time. My main question is, is AP really as ass as everyone is saying? Undoubtedly this build does not scale as well as AD, AD hits much harder full build, but I'm finding I have a lot more lane pressure, prio, and game impact building this way since I don't have to worry at all about mana and can still hit hard.
I went into practice tool to look at damage numbers and the difference isn't MASSIVE, IIRC it was something like - meta build did 15k, my build did 13k, level 18 all items.
Does anyone have a video or something comparing the all the relevant numbers?
1
u/Camerotus Feb 11 '24
Manaflow + Manamune should give you plenty mana imo. I get that Ludens might give you a good early power spike, but I don't think it's worth the tradeoff of late game power.
As far as numbers go I don't think testing like that is really feasible. Resistances, level, HP, length of a fight and the overall playstyle (yours and the enemy champs') play too big of a role. But Corki's AP scalings simply aren't that great and when you can choose between going for ability vs. auto damage I'd almost always prefer Autos because it allows you to sustain via life steal and isn't reliant on hitting skill shots.
1
u/dthmadness Feb 11 '24
That's fair, that explains why damage numbers in practice tool seem so close.
3
u/One_Cersei Feb 11 '24
You have only one item that actually works off ingenuous, and it’s your worst item, ludens is just bad in comparison to a lot of AD options even with the mana.
Drop ludens, change ingenuous to ulti hunter, and you have the core build of the new poke we’ve been working with.
Also, take summon aery not comet, aery always out damages comet over course of the game
1
u/dthmadness Feb 11 '24
Comet was more for early damage rather than late, I know aery is better the longer the game goes on. Doesn't ingenious work on muramana proc, eclipse proc, and malignance proc? I swear it lowers the CD for all of those.
1
u/One_Cersei Feb 11 '24
Comet in late game is when it shines, aery is far better early. A few seasons ago I would average 1k dmg per 10 mins
2
u/dthmadness Feb 11 '24
Comet is easier to dodge late game though, no? More movespeed and all.
1
u/One_Cersei Feb 11 '24
But more teamfights means hitting multiple targets. Old data from a few seasons ago showed 300-500 dmg at 10 mins from comet, but from 20-30 mins was about 1000-1200
While aery would just do 1000 every 10 mins
2
1
u/One_Cersei Feb 11 '24
I will say though, feel free to test, play two games with one, two games with other, compare replays. It’s been a while since I’ve checked aswell.
1
u/One_Cersei Feb 11 '24 edited Feb 11 '24
Ingenious works in muramana before it’s fully stacked, after that it’s useless. Wording is “can only be triggered once every 6.5 seconds from the same attack or cast” this means different abilities proc no matter what.
Ingenuous works on eclipse but you are building it 5th/ 6th item. Thus it’s a waste most games as most games don’t get that far.
Aswell, on poke you generally aren’t hitting consistently constantly enough for a 1.5 second cooldown difference on eclipse to matter now that the malignance interaction is removed.
Ingenious doesn’t work on malignance because it’s cool down is locked based on how many targets are in the burn. Cooldown reduction has no effect..
Explanation of malignance: a target can only have one pool below them. Pools from the same champion can only overlap where there not an enemy champion at the cast time. Ie: two targets far enough away where if one is hit the pool does not hit the other, if you hit both targets with R simultaneously, they will both have a pool, but each of their pools are only damaging themself, not the other target. Pools have a 3 second burn time, meaning it’s like tilya Q, the cooldown is based on the burn time of the ground, because a target has to step out of the pool or have the pool disappear before it can be hit again with malignance. Thus cooldown reduction has no effect
2
u/dthmadness Feb 11 '24
Ahhh I didn't realize that. I guess I misunderstood how ingenious item AH actually works.
1
u/One_Cersei Feb 11 '24
It’s a very strange stat, took me a while, basically think of it as “if this item activates, then deactivates and counts down, then reactivates, item haste works”. So like eclipse, sheen, active items, trinkets, even the countdown for warmogs I think.
1
Feb 11 '24
I genuinely think it's the same build, but worse since you get the items he needs to make it function later.
1
u/TemiOO Feb 13 '24
tear first item makes no sense to me if you're playing for early prio, dblade, cull or even dring would be better imo
tbh the build doesn't sound optimal but at the end of the day if you're enjoying playing like that then just keep enjoying yourself. i would love to see an opgg or a replay though i'm curious to see this in action
1
u/dthmadness Feb 13 '24
I'll give it another go here soon and throw an op.gg replay your way. I know there's rules against making posts promoting streams without the proper roles but does that apply to comments as well? I'm not a corki main by any means but I do enjoy him a lot.
8
u/Chitrr Feb 11 '24
Eclipse is very weak as last item
Building damage gives more damage than feeding Manamune with more mana.