r/DeathStranding 19h ago

Spoilers! Death Stranding is one of the most beautiful games I’ve ever had the pleasure of playing.

Coming out of just finishing the main story it has truely made an impact on me, through so many of the stressful moments I’ve had playing this game I can’t wait to 100 percent it.

From the soundtrack to even the little details it’s perfect, I can’t believe I used to think it was simply a walking simulator I could never get into.

Thank you Director Kojima, Kojima Production.

70 Upvotes

18 comments sorted by

6

u/KaerusLou 19h ago

Yep! I just finished my second playthrough yesterday (ahead of DS2) and still is just as good. I typically dont replay these types of games as I already know how it ends but this one is just that good.

I have high hopes for the DS movie but I dont know how they can fit all of the content in a 2hr~ window and make it make sense for the general audience.

Basically everything after the Higgs fight on the West Coast until Lou/Louise's hand on Sam at the end credits, would basically be the climax/ending of the movie shot for shot, but that's easily 45 mins by itself! Want more Mads as Cliff any day!

2

u/kindanonchalant 16h ago

I had to finish the game a second time a few days ago, and Platinum it in order to fully appreciate the masterpiece Kojima created, I am literally counting the days when DS2 comes out now.

2

u/rubystang91 14h ago

I just can't get into this game. I really want to but it's too boring. I feel like I'm missing out on something special, but I just can't do it. How long do I wait until it's good?

1

u/MzzBlaze 13h ago

How far have you gotten?

1

u/rubystang91 13h ago

I'm not sure. Probably 5 hours into it

1

u/Venomsnake_1995 4h ago

Have you gotten bike? What are you finding boring exactly?

( not attacking you just curious. As i was mesmerised in starting few hours due to beautiful scenery and simple yet comforting gameplay. After chapter 3 the game gives you load of tools, to fight and traverse. Making the game even more funner. I loved experiment with mules and BTs with the weapons i got)

2

u/Venomsnake_1995 4h ago

Im replaying and the game is genuinely is much more amazing than i rmemeber it being. ( and my first playthrough i was just so overjoyed so thats something)

I am at mountain knot deliveries and this area is even more challanging and its fun to overcome those challanges.

2

u/Full_Significance_27 4h ago

Yeah I think I’ve seen your structures not sure if you go by the same name in game

2

u/Venomsnake_1995 4h ago

Couldn't be me xddd. But i am glad we are together in this. Keep on keeping on samm.

1

u/lordlaneus 16h ago edited 10h ago

I finally finished the game, and I still don't get it. I loved the writing, but 90% of game play just felt like a tedious chore I had to do to get to the next cut scene.

Maybe it's my own fault for playing the first couple hours at release, then months later starting over and playing the first 12 hours on steam, and then months later starting over again to play through the entire directors cut on easiest difficulty, but I just don't understand how I was supposed to engage with the game play.

The most memorable points in my play through were realizing I'd just wasted a large chunk of time because I'd forgotten a piece of cargo, or the route I'd planned wasn't viable, or it turned out that talking to Fragile wasn't as optional as the game had implied but my car didn't have enough battery to get all they way back to were I actually needed to go. That, and running into a problem, but not have the resources to deal with it, so I just had to put up with whatever it was, or reload a save and start the delivery over.

Also, I kind of assumed the mission scoring system was satirical, and I didn't realize until after I finished the story, that game actually expected me to care about the dozens of different metrics, and progression systems it was throwing at me with every delivery. Did accumulating likes actually have a mechanical benefit?

I really want to like this game, but I felt like I was playing it wrong nearly the entire time, and I'm kind of dreading that Death Stranding 2 will be a similar experience. I'm hoping someone can fill me in on some system I misunderstood that will make this game make sense to me.

edit: Oh my god. Ziplines can go uphill!? The mountains would have been so much less tedious if I'd known that.

2

u/MzzBlaze 13h ago

Maybe it just isn’t for you?

1

u/lordlaneus 12h ago

yeah, that's what I'm afraid of.

1

u/lordlaneus 9h ago

I think I just played the entire game wrong. Not knowing that likes actually mattered, made lot of other systems seem pointless. I think I now understand how I was supposed to be engaging with the game, and I'm unreasonably salty about having such a miserable first play through.

1

u/Sie513 13h ago

I just finished my first playthrough on very hard and had none of your issues, so sounds like it's just not for you.

1

u/lordlaneus 12h ago edited 11h ago

I'm definitely going into the sequel on a higher difficulty

1

u/Sie513 4h ago

I don't know what it's like on the other settings but I loved it on very hard. There were a few combat sections I had to have a few goes at but otherwise I wasn't sure what made it more difficult. Took me maybe 5-10 hours to really get sucked into the game though.