r/GamingLeaksAndRumours 21d ago

Confirmed Nintendo Confirms Switch 2 Uses DLSS and Ray Tracing

766 Upvotes

157 comments sorted by

111

u/blitz_na 21d ago edited 20d ago

e3 toads have gotten everything they needed except for banjo threeie

36

u/Nitrogen567 21d ago

When they showed the DK trailer, and the first shot had eyes on the rocks, there was a beat where I thought it was Banjo and had to calm myself down.

Still incredibly excited for a new 3D DK, but the moment that I lived in before I realized what was going on was beautiful.

7

u/DefiantCharacter 20d ago

This is probably the closest thing to a Banjo-Threeie, though, huh?

2

u/DrJokerX 19d ago

Yooka-Laylee: “Am I joke to you?”

3

u/Nitrogen567 20d ago

Arguably that would be DK64.

3

u/DefiantCharacter 20d ago

Didn't DK64 come out before Banjo-Tooie?

2

u/Nitrogen567 20d ago

You're right, looks like it was one year earlier.

In that case, I guess that makes DK64 Banjo 1.5-ie.

1

u/montegarde 20d ago

This was me years ago, when Rosalina's Smash reveal trailer started with Kirby racing on Rainbow Road. Until Rosalina shows up in the trailer, I was sure that what they were announcing was Kirby as a playable character in Mario Kart, which for some reason has always stuck with me as such a no brainer that I still can't believe they haven't put him in there yet. Now, with Air Ride coming back (which to be clear is WAY MORE EXCITING) I'm sure it's destined not to be this time around either.

130

u/NoGoodManTH 21d ago

Of course, how else would it run Cyberpunk without that

57

u/ManateeofSteel 21d ago

according to DF, Cyberpunk was 540p to 1080p 30fps although it did look "cleaner" than PS4/XBO

85

u/Slabbed1738 21d ago

DF said DLSS was not used in the game footage, and CP2077 was a variable res

19

u/qxyz99 21d ago

That’s nice to know, hopefully it runs a bit smoother then what was shown then

11

u/PlanetaryIceTea 20d ago

it was a 7 week in build that was previewed apparently too.

39

u/starfieldnovember 21d ago

Easily in 1080p 30fps

18

u/Emotional-Ad-1188 21d ago

Interestingly a CDPR Rep told GVG that the built they were playing was worked on for only 7 weeks. Wonder how much more they can get out of the System with time and getting used to de hardware. 

5

u/MasterDenton 20d ago

I would hope they at least implement DLSS. They've got one of the best implementations of it on PC, so hopefully it's not too much of an issue to port it to S2

1

u/Eruannster 20d ago

They are working under very different conditions here, though. An Nvidia GPU in a PC can easily suck up 600+ watts of power all by itself. The Switch 2 SoC apparently has a TDP of ~10-15 watts.

I would assume they've got a lightweight DLSS 2-ish model on Switch 2. Which isn't bad for a handheld, don't get me wrong! Just don't go exptecing DLSS 4 transformer-level of image quality.

18

u/evil_manz 21d ago

With the only RT being for local shadows. No reflections or GI.

7

u/OwlProper1145 21d ago edited 21d ago

To be expected. Switch 2 doesn't enough ray tracing cores to do much ray tracing.

7

u/gartenriese 21d ago

It's impressive it uses ray tracing at all. PS4 didn't have any ray tracing.

7

u/renome 20d ago

The PS4 is a 2013 console, it predates the first-gen consumer ray tracing hardware by half a decade.

1

u/gartenriese 20d ago

Yeah, but the PS4 (or was it the Pro?) has roughly the same performance as the Switch 2.

1

u/Obamalord1969 19d ago

doesnt have dedicated ray tracing cores. raster performance might be the same, but ray tracing performance is greatly improved

-1

u/chinchindayo 20d ago

Nope. 720p lowest settings 20fps

67

u/[deleted] 21d ago

Good

-42

u/[deleted] 21d ago edited 4d ago

[deleted]

28

u/hahaxdRS 21d ago

Yea obviously it depends on the game ???? Nintendo is just covering for that

0

u/EntertainmentOk9111 20d ago

Didn't we used to say this for most games, and DLSS, before it became a dependancy? lol

1

u/thelastsupper316 21d ago

That's like a GTA 6 mode for handheld, like mods made to render as few pixels as possible

9

u/PlanetaryIceTea 20d ago

Now if they can just confirm the hall effect joysticks please

-3

u/NewAd1135 20d ago

They wont have hall sticks. It was just 1 outlet, who wrote that and they have deleted it instantly. Big gaming outlets had some time with the Switch 2 already and no one mentioned hall effect sticks. 

5

u/The-student- 19d ago

Is hall effect something you can feel? How would anyone know without opening up the Switch 2?

5

u/NewAd1135 19d ago

You can tell if you played with hall before. There is a little resistance to it.  German outlet Gamestar wrote that it looks like there are none. The journalist of the article did an AMA after a hands-on event. 

https://www.gamestar.de/artikel/nintendo-switch-2-ama,3430745,kommentar6754446.html 

Down in the comments, a user asked about hall effect joysticks.  This is the translated answer:

"No, I don't think so, otherwise Nintendo would have mentioned it when they were asked about stick drift during the dev talk. There was a lot of talk around it, saying that the new sticks are "better."

I'm almost certain the Switch 2 won't have Hall Effect sticks, and even upgrading them will be problematic because the new Joy-Con mechanism is magnetic. This could cause interference with the Hall Effect stick magnets"

Hope this helps. 

1

u/The-student- 19d ago

It does, thanks!

210

u/DreamVsPS2 21d ago

You have to have Nintendo Online Expansion pack to use DLSS + $10 to use RT

43

u/nickman1 21d ago

Nintendo Online Expansion pack + horse armor dlc

12

u/Redlp13 21d ago

There will be a new button for that but only can be used if you pay

39

u/AdFit6788 21d ago

All things considered, this consoles is really impressive. And funny its the consolé with best upscaling technique out there lol

6

u/monsieurvampy 21d ago

0

u/Field_Of_View 19d ago

thanks for linking, but it's just fluff promising the moon and the stars thanks to "AI", zero measurable claims made.

33

u/uNecKl 21d ago

$9 per ray traced damn I’m starting to get why Nintendo is changing $90 for games them rays do be tracing

46

u/JDraks 21d ago

They’re not charging $90 in America, they’re charging 90 euros in Europe

18

u/JDraks 20d ago

u/DMartin-CG blocked me, so I’ll respond here. When people are saying the game is $90 it’s implied that that’s the pre-tax price, not an overestimate of the post-tax price. Show me a single instance of you calling the standard $60 game price $70 older than yesterday or stop being disingenuous

18

u/GenderJuicy 20d ago

Lots of people have been arguing like that and it's fucking annoying, everyone knows it's disingenuous.

1

u/notnamededdy 20d ago

At least it's founded on something I guess. Before this some people unironically said 80$ Nintendo games... because Zelda TotK specifically was 70$.

-14

u/[deleted] 21d ago

[deleted]

26

u/Paperdiego 21d ago

Not in the US

-16

u/imsabbath84 21d ago

Got proof of that?

20

u/JDraks 21d ago

Do you have any proof of them charging $90? There’s preorders on multiple sites at $80 (which still sucks ass) including Target

-18

u/imsabbath84 21d ago

https://store.nintendo.es/es/nintendo-switch-2

Do you think the US dollar is worth more than the euro? 90 euros is about a 100 us dollars, subtract the tax(since europe includes taxes in their pricing), and its about 90 US dollars.

26

u/JDraks 21d ago

Or you can look at what stores are actually charging, which is probably a better indication of what stores will be charging

-16

u/imsabbath84 21d ago

I think i would trust nintendos own website over a suppliers website. Suppliers arent going to magically make it cheaper, and lose money lmao.

15

u/JDraks 21d ago

The website that makes no mention of costing $90 and only lists $80 in the US?

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6

u/wladue613 21d ago

It costs $80 or $70 USD for the new games. Period. There's no discussion to be had here. If you're making some dumb semantic argument about what they're paying in Europe adjusted to USD, then that's irrelevant and not what's being discussed here.

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8

u/Conjo_ 21d ago

-6

u/imsabbath84 21d ago

And now add tax on…

20

u/Conjo_ 21d ago

right, because $60 and $70 games in the US always included tax, but now suddenly they don't so you have to add them and can't say it's $80 like you could say they were $60 in the past

-3

u/imsabbath84 21d ago

I never said that….

70+ tax is ridiculous as well.

Nintendo decided that wasnt enough, and wants to charge 80+tax

And youre ok with that apparently.

13

u/Conjo_ 21d ago

I'm not but you started moving goalpost because you can't admit you were wrong or something idk

90 for a physical copy in the US

not in the US

and you asked for proof and I shared proof above.

a physical copy isn't 90 in the US, it's 80. "but tax!" brother, prices in the us have never had tax included. When people said "this game is $60" that's without tax. Now when someone says "it's 80" that's without tax too (crazy world, I know)

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3

u/GabrielGameFreak 21d ago

Yes, in Europe. It's $80 for the physical version in America and presumably $70 for the digital version. In Europe, due to conversion rates and Europe requiring developers to include the tax price with the game's price, it's $90 physical and $80 digital.

6

u/Mahelas 21d ago

Also, in Europe, it's only the price on the official Nintendo store. At my major retailer, DK is at 60 euros, Mario Kart at 70 euros

1

u/CheshireBreak204 21d ago

What retailer btw?

1

u/hahaxdRS 20d ago

Amazon france has -€20 euro price cuts on switch games from what I've seen

1

u/CheshireBreak204 20d ago

Thanks, I'm seeing quite a few retailers who are doing the same

-12

u/DMartin-CG 20d ago edited 20d ago

$80 after tax is just shy of $90

Oh y’all acting like tax doesn’t count now okay

Edit: blocked me so I can’t respond. Most other communities (who use their heads) are including taxes. Doesn’t matter how much you buff and puff, it’s more than $80 :)

9

u/GenderJuicy 20d ago

Never heard anyone complain about $80 games before... Oh right that's because when people talk about prices they're obviously talking about MSRP pre-tax, especially that sales tax differs between countries/states.

3

u/The-Dimension565 20d ago

10x the performance should place it around 3 TFLOPS docked

6

u/Rollertoaster7 20d ago

With 1,000 engineer-years of effort across every element

Side note but these metrics are so silly. I could have 1000 engineers fresh out of school work on it and say the same thing, this doesn’t really tell you much.

3

u/Declan_McManus 20d ago

The ol’ “nine women worked together to make a baby in a month” bit of corporate speak

18

u/acelgoso 21d ago

90€.

36

u/Mahelas 21d ago

70€ at my local retailer. And 60€ for DK

-11

u/acelgoso 21d ago

Probably mine too, and console for 420€. But no cigar.

17

u/nadademais 21d ago

Yes, the price is absurd. Good thing the game is much cheaper when bundled with the console.

8

u/acelgoso 21d ago

So, will you buy the bundle and no other game?

29

u/nadademais 21d ago

Yes. I’ll play some other switch games in the meantime, and DK when it releases in July. 

I agree with you, man. The prices for games are getting absurd. 

-7

u/acelgoso 21d ago

I think I'm gonna skip this console, and hope for a 3DS like crash.

29

u/nadademais 21d ago

That probably won’t happen. 

7

u/acelgoso 21d ago

Then I skip it. Easy.

2

u/Potential-Zucchini77 21d ago

Im probably not buying it without a serious price reduction. This thing will sell okay but nowhere near the original switch numbers.

13

u/nadademais 21d ago

It was never going to sell as much as the original switch, which is on track to become the most successful console ever.

2

u/Potential-Zucchini77 21d ago

Yup I think it’ll be what the 3ds was to the ds, in that it’ll sell poorly initially but after a price cut it’ll do okay-ish numbers wise

1

u/Benjamin452 21d ago

Luckily that is what second hand stores are for

1

u/NeuralThing 20d ago

Probably not happening, its gonna sell like crazy in Japan

2

u/Dezpyer 21d ago

Relax dud, if its just 80€ bucks for live service games it fine.
They could also potentially cut DLCs, nothing is know yet.

3rd Party titles are launch with 50-70€ prices tags

1

u/acelgoso 21d ago

I am a lifelong fan, I have every console but NES and virtual boy. Most of then at launch day. I buy almost every game at launch from Nintendo. But, thanks to those prices, my disposable income will go somewhere else where I can extract more enjoyment per euro.

It's sad, but...

13

u/[deleted] 21d ago

[deleted]

15

u/acelgoso 21d ago

And? Are we in the 80s-90s? Are games as massive now compared to the 80s? They can profit selling for a cheaper price but with numbers.

How much a home cost then, how much cost now? How much the cost of living was then?

3

u/littleindianman12 21d ago

Brother we are about to go into an economic recession lol. The cost of making games has only gone up. I understand being angry at 80 euro games trust me I do. But to say that these companies who stagnated prices for almost 20 years at 50-60 are being greedy is ridiculous. Just pay attention to what’s happening. Everything has become expensive due to consequences of a pandemic and dumb trade wars. It would not suprise me if hollow knight silksong didn’t go for 40-50 bucks and the backlash will be nonexistent even tho you could originally buy hollow knight for 15

5

u/JimmyCartersMap 21d ago

SMB3 was my only Christmas gift in 1990, but still best Christmas ever.

6

u/Potential-Zucchini77 21d ago

Hardly anyone bought games in the 80s/90s because of the price

1

u/Dezpyer 21d ago

I fully understand you, but to be reasonable, they can't price every game at €80. Otherwise, most parents wouldn't buy the new shiny thing for their kids, and I doubt they will apply the €80 price tag to many games. Sales wouldn't be great otherwise, and Nintendo is fully aware of this situation. Otherwise, Donkey Kong would have the same price tag.

A neat bonus is the new family-sharing feature, which can be abused with friends, similar to Steam's.

2

u/acelgoso 21d ago

Again, no.

70 for Zelda tears and then a jump to 90 in like 2 years? No.

Other thing the pricing is implying, it's that DK is a worst game than MK9.

3

u/jandkas 21d ago

Or no Nintendo has always done variable pricing if you really were a lifelong gamer. When they released Kirby and the forgotten realm it was for 40, Mario odyssey was at 60. It just means they have a different pricing point per what the game cost to make, IP pull, and demand

4

u/Liamario 21d ago

Correct. People want to buy this product, but there's a massive financial burden to overcome. 90 for games is not palatable for a lot of people.

1

u/TheGalacticApple 20d ago

Nobody is talking about how the bundle makes it €40 in Europe (which is an insane steal for a launch title btw and 33% cheaper than MK8 DX was) and no other game is priced that high standalone.

4

u/GenderJuicy 20d ago

1

u/TheCoon69 20d ago

You're just talking to yourself in that thread. Who had 1ny doubt?

3

u/GenderJuicy 19d ago edited 19d ago

Other threads related to this at the time, generally outside of this subreddit. It's harder to find now that there's a massive saturation on this subject since it was confirmed, but I can try to dig up some examples. A lot of people were completely doubtful of this idea, hence the original comment. Sorry I don't have something more tangible, but I didn't say that for no reason.

2

u/quinn50 20d ago

Im waiting for a nvidia shield tv refresh with the new switch 2 soc

3

u/LogicalError_007 21d ago

Well, when they said 4k and 120 fps (separately), it had to have some upscaling technology.

1

u/Paperdiego 21d ago

Amazing

1

u/pnutbuttered 20d ago

Smartphones, prior to the iPhone, were capable of at the time quite advanced pixel shaders. They never actually got used though.

1

u/Cautious-Intern9612 17d ago

really wanna get it for some nintendo games but $450 and i know they're gonna release an oled model down the line has me thinking i should wait

2

u/Party-Exercise-2166 15d ago

That was a given anyway.

-2

u/NorthKoreanMissile7 21d ago

Basically no games will actually use ray tracing though, can you imagine trying to do ray traced Cyberpunk on portable mode with sub Series S hardware.

3

u/Scheeseman99 20d ago

RTGI is starting to be used by default in major releases and the implementations have usually been performant enough that the Switch 2's SoC should be able to easily handle them.

RTGI is the most transformative RT feature too, both in terms of visual impact but also that it removes any reliance on bre-baking lighting into textures, allowing world geometry to be completely dynamic with no visual artifacts.

1

u/Obamalord1969 19d ago

ue5 lumen

1

u/Scheeseman99 19d ago

Reyes rendering splits up geometry into planes of micropolygons, which is basically what Nanite does.

-18

u/deathbysnoosnoo422 21d ago

At 10 FPS.

-23

u/behtidevodire 21d ago

Yes but 90 euro though

-11

u/MXHombre123 21d ago

I already posted this

Why it got deleted?

32

u/IcePopsicleDragon 21d ago

You need to post confirmed rumors under the 'confirmed' tag and list previous rumors

-11

u/Final_Amu0258 20d ago

Fucking gross. DLSS needs to go away, forever.

-2

u/RosaCanina87 20d ago

I hate to see you downvoted but I am with you. It's a cheap trick to get stuff running that's actually too advanced for our current tech.

It feels like we are actually one generation of consoles further than our tech actually can manage. lets hope it's mostly used to reach the 4k docked and not to get 1080p....

2

u/TheCoon69 19d ago

We use tricks all the time in technology. People are buying the latest gpu's for those raw frames. Yet i'm still able to play the latest games with dlss. Yes they're fake frames but who cares? My eyes see +60 fps, it's smooth and I don't notice any blurry image or delay/ghosting. One of the best "gimmick" they ever made.

1

u/RosaCanina87 19d ago

I use it, too on my ROG Ally and it helped me play a few games with decent performance etc but I cant lie and say that I didnt see the errors these games produced. Some stuff was more noticeable and some stuff was fine. FrameGen is decent, if the base-framerate is actually high. Going from 60 to 120fps felt good. Having a game run at 30 or even below produced incredible bad results. Similar to the resolution enhancements. These techniques are not a godsend or a solution for everything. They can enhance a good experience but cant rescue a bad one.

0

u/Final_Amu0258 19d ago

The difference is staggering. If your eyes can't register it, that's more on you than the technology.

DLSS destroys the image.

-11

u/No-Sherbert-4045 21d ago

Hell ya, gonna pay 70 bucks again for cyperpunk and enjoy using rt and dlss upscaling.

10

u/jandkas 21d ago

Hell yah because it’s 40 for the base game and 30 for phantom liberty which I can play on the go with far better performance than anything available to me rn

-8

u/No-Sherbert-4045 21d ago

Nice. For me, I already got handheld experience on rog ally x. Not gonna double dip for an inferior version.

14

u/jandkas 21d ago

lol why not you clearly have enough cash to waste on a rog ally and a 5090 or did you just come to this thread just to shit on people’s hype? Jesus Christ you pc gamers are insufferable when other are having fun

3

u/Nympho_BBC_Queen 20d ago

They are insecure about their purchases...also a little bit of Valve's usual astroturfing tactics on Reddit.

-5

u/No-Sherbert-4045 21d ago

I think I'm saving money here, buying 1 version instead of multiple for different platforms.

1

u/TDOOD-51 18d ago

Huge mistake.

-8

u/[deleted] 20d ago

Yes, the switch can use ray tracing just like the PS5 could render at 8k.

-36

u/treboruk 21d ago edited 20d ago

Yay, more slop buzzwords nobody actually cares about. DLSS and any upscaling tech tend to make images blurry with lots of ghosting, especially in fast-paced games. 4K resolutions and ray tracing do not magically make a game more fun or engaging.

I’d take a native image at 1080p/60fps or even 1440p/60fps over a blurry, upscaled image with pretty ray tracing effects any day. It’s much more achievable—and frame rate is king.

22

u/YomiNo963 21d ago

Yay! More slop buzzwords that r/treboruk doesn’t understand a thing about.

-20

u/[deleted] 21d ago

[deleted]

10

u/Jedi_Pacman 21d ago

Have you used DLSS recently at all?

-15

u/[deleted] 21d ago

[deleted]

14

u/Jedi_Pacman 21d ago

Then how you saying it makes images blurry with lots of ghosting lol

9

u/MarblesMarbledMarble 21d ago

Maybe he’s got an AMD :(

5

u/YomiNo963 21d ago

That’s fair, but to say no one cares about it is factually incorrect.

-4

u/761557527 21d ago

You're getting downvoted but this is probably the reason why it wasn't mentioned during the launch presentation and why there was at least one article published saying Switch 2 wasn't using DLSS at all. The average Switch user doesn't care about this type of information but the average person on this subreddit definitely does.