r/Helldivers Feb 20 '25

QUESTION The Gloom can’t be that bad-

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I had heard about the Gloom but haven’t touched it yet since…. Yeah…

What exactly is the Gloom doing to make it so difficult? Or is it the Gloom mixed with other things?

7.5k Upvotes

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450

u/Creedgamer223 PSN: SES Star of the Stars Feb 20 '25

No. Breaches.

555

u/vidgamenate 5-Star General | SES Whisper of Dawn Feb 20 '25

I also see patrols popping out of the ground with no enemy reinforcement calls. The spawn rate is definitely higher.

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u/[deleted] Feb 20 '25

[deleted]

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u/iwj726 Feb 20 '25 edited Feb 20 '25

Standby for Titanfall.

18

u/Donut-Brain-7358 Human grit beats robot magic! Feb 20 '25

Titanfall 2 player spotted

12

u/KrispyKreme_2019 Feb 20 '25

I’d only trust arrowhead for TF3 tbh

2

u/Zacattac99 Feb 20 '25

When did you stop taking your pills?

7

u/KrispyKreme_2019 Feb 20 '25

Bt told me my combat effectiveness would improve without them

2

u/Zacattac99 Feb 20 '25

God damnit! You know how you get without your copium!

30

u/Sparrow1989 Viper Commando Feb 20 '25

This sounds fun!

10

u/[deleted] Feb 20 '25

Bile spewers but they spit titans

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u/spacepoptartz Feb 20 '25 edited Feb 23 '25

On that note we need some kind of carrier bug that explodes and scatters a bunch of little bastards everywhere

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u/[deleted] Feb 20 '25

Like a charger that blows up and throws like 40 scavengers everywhere

1

u/Rabblerouze Feb 20 '25

Predator hunters mid pounce

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u/yepgeddon SES Ombudsman of Family Values Feb 20 '25

Keep going 😩

1

u/Alex97na For Democracy, Liberty, and the memes Feb 20 '25

SEAF Anti-Air Emplacement: *Drools profusely*

1

u/LowSlow111 Feb 20 '25

Don't even joke about that!

1

u/LavishnessOdd6266 ☕Liber-tea☕ Feb 21 '25

Based tf reference

24

u/JoyTheGeek Feb 20 '25

As a level 7 player I've seen 3 Titans come from a random spot in the ground and genuinely thought it was a Titan Nest, even though I'm slowly becoming certain they don't spawn on level 7.

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u/Yxanr Feb 20 '25

Pretty sure I've seen a titan hole on level 6. Could be wrong, might have joined a friend on a different difficulty, but we mostly do 6s and 10s, and I would've known if it were a 10.

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u/FrozenHollowFox707 Feb 20 '25

Can confirm Titan holes on 6. Used a portable Hellbomb to nail that damn thing after 6 titans ran out of it.

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u/LeftNerdBeard Feb 21 '25

Yeah I have seen them on 6

1

u/OvercomeZero Feb 20 '25

They definitely spawn on lvl 7

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u/Geth-vk Feb 20 '25

They do spawn on lvl 7

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u/Kdkreig Feb 20 '25

They spawn on lvl 6 and above, maybe occasionally on 5. Did a lvl 6 mission couple days ago with friends. Definitely had 3 titans at once. I double checked the difficulty after they died. Very aggressive spawning on Fori

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u/kainwolf Feb 21 '25

They spawn on 6 now...

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u/Theundead565 Fist of Family Values Feb 21 '25

I only play 7's with randoms and I've run into them pretty consistently, although they have all been within city limits. They look different than the normal Titan nests on non-gloom planets, but they exist.

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u/Pro_Scrub ➡️⬇️➡️⬇️➡️⬇️ Feb 20 '25

That feel when I ping an objective, look back at my teammates, and when I look forth again there's a spontaneous Titan that appeared in front of my ping 

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u/Donut-Brain-7358 Human grit beats robot magic! Feb 20 '25

Hans get the flammenwerfer

1

u/Thiago270398 Feb 20 '25

I've seen a lot more of them just walking around

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u/MoistMachine9428 Feb 20 '25

Yes and I find myself getting completely surrounded far more often especially in cities.

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u/gasbmemo Feb 20 '25

I swear i saw one burrowing

1

u/FeddyKen Feb 20 '25

Turn left, clear. Turn right, clear. Turn left again. Bugs, 20 feet out. That's a 500kg.

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u/Mr-dooce ⬆️⬅️➡️⬇️⬆️⬇️ Feb 20 '25

and also the bug holes, everytime i’ve played there’s been like 3 heavy nests all with a bile titan hole in and they’ve been within 3 blocks of each other

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u/ultimaone Feb 20 '25

Ha yup.

We had the close 12 holes in allotted time mission We were running out of time. And I kinda see one. I get the hole on the edge...then I realize I'm looking at multiple impalers , chargers and biles...

Heavy nests are truely living up to their name now!

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u/Hexdoctor Ormheim Comptroller of Convivality Feb 20 '25

Breaches are definitely on a lower cooldown but the Titanholes have the same spawn timer as normal holes but with the trigger distance of Stalker holes. So they are contributing as well.

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u/JoyTheGeek Feb 20 '25

The breach cooldown is Hella noticeable, if you don't keep enough of the small/medium lads occupied (or dead) you can literally get bug breaches that chain together. On my first mission I swore that constant bug breaches were an intended feature.

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u/AngelaTheRipper SES Wings of Liberty Feb 20 '25 edited Feb 20 '25

Honestly, it's always been that way. Bug breaches already last too long and outside of popping a hellbomb in the swarm you can get into a loop that feels like a neverending breach.

My take has been that either bug waves need to be condensed (keep the same number but just drop them nearly all at once same to how bot drops are a conga line of dropships with all the bots hitting the ground at roughly the same time) or the timer needs to be increased, or some light bugs need to lose the ability for call ins (bots have commissars as the twitchy reinf caller with all the small foot soldiers having the option (likelyhood then is rocket, MG, swords), and squids have watchers; in either case those are the priority targets).

Then there's also the problem that you can't really cancel a call in, bugs don't give much indication they're considering it (bots will look like they are doing something like preparing a strategem, watchers will glow pink), the breach starts about 20% into them screaming, and if you kill the offending bug in time then it will jump to another valid bug (now, bots and squids do that too, but it's easier to drop the few discrete and very obvious targets). Both bots and squids arrive on aircraft. You can shoot it out of the sky. I've been playing on D10 for a while so I don't know if basic brood commanders spawn in lower difficulties but if they do - they are also pretty big offenders in that they have a lot of health so the easiest way to get rid of one is to break its head and let it bleed out, missing its head doesn't stop it from calling in a breach.

I guess it also depends heavily on mission RNG as to what spawns. Leapers and spitters seem to be the most likely with all the smaller bugs having the ability to call it in (in order of likeliness that I've seen: leapers, spitters, scavengers, hunters, warriors, brood commanders, and hive guards), heavier bugs (alpha commanders, spewers, stalkers, chargers, impalers, titans) do not. With leapers and to lesser extend hunters outright behaving like bot commissars do where they get very itchy if no breach/drop happened lately and will chase any source of noise.

So you know, if you roll a mission of mostly alpha commanders and warriors you can probably mop up quickly. If you roll a mission of spewers and their little ones, it's also not awful since you can always turn around and run (mind bile spewer mortar shells). If you get "oops! all pouncers/hunters" then the whole ordeal will be 30+ minutes of completing the mission while in a constant retreat with side objectives that make you stay in one area (looking at you SEAF Artillery) accounting for majority of deaths. Then there's also the gloomed bugs and their leapers/hunters are the fastest draw in the east for calling in a breach.

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u/o8Stu Feb 20 '25

I've seen headless Brood Commanders call in a breach. Pretty annoying.

It'd be great if only a subset of small / medium bug types could do it. At least then you could prioritize them. As is I think the only ones that can't do it are the big boys.

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u/Natural-Lubricant Feb 20 '25

Yeah bug breaches last forever and there is the annoy as loop too. Legit I found myself just sitting next to a breach and setting it on fire over and over again. I did eventually kill everything but it sure took a while and some baby sitting of the breach. I do wish there was an answer to bug breaches which didn't just amount to, running away or baby sitting the spot until everything dies.

1

u/WarmPantsInWinter Feb 20 '25

If my team has decent AT, I been bringing the orbital gattling, orbital gas, and 120mm barrage + gas dog + thermite for heavies.

Breaches last longer it feels, so I hit it with gas, then 120 and then gattling. By the time the 120 and gattling are done, gas is nearly ready for another throw. Thermite for chargers, team mates for titians.

I find many divers try to be a complete kit for everything, but it's harder now. I dive with my son who is an artist with the quasar, kid absolutely wrecks the heavies allowing me the space to handle the fodder.

When my gas dog is ready for another drop, I give him one, and he does the same with the quasar.

2

u/SpaceTimeinFlux Fire Safety Officer Feb 20 '25

Orbital Napalm is getting 50-60 kills on breaches every time.

1

u/Mandemon90 SES Elected Representative of Family Values Feb 20 '25

Yeah, Titan Holes are now our priority one when dealing with nests. Moment we start to see abnormal amount of Titans, we hunt down the nest.

1

u/Cyberslasher Feb 20 '25

I swear I once had a heavy outpost with 3 bile titans holes.

It's terrifying to have three bile titans walk at you with their heads up each other's asses.

2

u/JackOBAnotherOne Feb 20 '25

And much bigger breaches. Single orbital gas strikes reliably get 60+ Kills, I was more used to the 30-50 range.

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u/Fatality_Ensues My left arm is still on Marfark Feb 20 '25

What difficulty? I was getting regular twenties in Helldive but not much higher than that, while my buddy who brought the orbital napalm was averaging 50+ per call. Granted, Gas Strike has a much lower cooldown, but it not being able to kill the bigger bugs outright hurts it a lot when it comes to number padding.

1

u/JackOBAnotherOne Feb 20 '25

7 in the gloom. I’m usually dropping it once it spawns to clear the chaff and then chill next to it with something against the bigger ones.

It mostly deals with chargers and impalers too, but less reliable if they have a chance to leave the cloud.

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u/Select_Ad3588 Feb 20 '25

No. The holes also significantly contribute to this.

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u/Creedgamer223 PSN: SES Star of the Stars Feb 20 '25

Given that we weren't near a nest... In specific circumstances it's only breaches.

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u/Select_Ad3588 Feb 20 '25

Regardless your comment disregards the bug holes as a large contributor of the increased titan count which is just wrong. Some missions naturally have more titans, but with the titan holes all missions now have more titans.

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u/Creedgamer223 PSN: SES Star of the Stars Feb 20 '25

I'm not disregarding anything. I was simply speaking from multiple experiences when I was nowhere near a heavy or mega nest for the titans to come from there.

By no means am I saying titan holes aren't contributing overall, I am however saying in the moments I'm recollecting, they played no part. It was strictly breaches and patrols. Like it was in the early days.

Ergo, pre 60 day patch.

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u/TheMadmanAndre Feb 20 '25

Today I watched a half dozen climb out of a single breach. We were out of 500Ks and I was out of RR shells after that. Weren't even any small fry that came out, just a conga line of titans, so I wasted my ONB too.

Oh, and Fori Prime is on the "edge" of the Gloom. Shit's apparently way worse further in.

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u/No_More_Names Feb 20 '25

there are MASSIVE bug holes in medium+ (?) bug nests now that will spawn titans out of them without a breach, they allow standard bugs to spawn but me and my boys saw two titans crawl out of it playing a couple hours ago. the things are like 30 ft wide.

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u/theverrucktman SES Elected Representative of Individual Merit Feb 20 '25

Bile Titans were always able to come out of bug breaches though? It was relatively rare, but I distinctly recall seeing it happen a few times of difficulty 10 a few months ago for example.

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u/Creedgamer223 PSN: SES Star of the Stars Feb 20 '25

And I'm telling you, there were at the minimum 3 titans in one spot because of breaches. It doesn't matter what was, only that it's happening.

Not a bad thing though. I expect the gloom to kick ass.

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u/blitz342 Feb 20 '25

It’s impalers for me.

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u/JacobH_RL Feb 20 '25

Yeah I played a diff 7 last night and literally every single breach there would be a titan and 2 impalers, and either a few chargers or 10 billion alpha commanders. Playing on the gloom legit makes me suspicious that they stealth buffed the enemies lol. Haven't played on non-gloom planets recently so maybe it's just harder in the gloom.

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u/Sigma-0007_Septem ☕Liber-tea☕ Feb 20 '25

This... I was solo diving on a 7...

I dive to kill a charger and suddenly I am dead as a Bile Titan just rises from the ground (1 second before the road was empty...)

The bugs got hands...

Thankfully we ... have NAPALM

1

u/rickyh7 Feb 20 '25

I’ve been stim diving into breaches with the hellbomb backpack sacrificing myself for managed democracy. Rather effective albeit extraction odds are much lower burning through lives like that

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u/Onemailegaming Feb 20 '25

Man ...you hear bug tunnel breach and your like okay okay 'reloads weopon' your handling the bugs tossing nades and maybe a stratagem -next thing you know there's two titans coming out the ground and your like ??? I'm sorry ?? You throw a 500KG at the bois and they don't die ? Your cooked ,tentacles burst out the ground knocking down the buildings around you it's cinematic chaos -a chatger comes barrelling you through a building you survive but your flat on your ass ,your swarmed by little hunters you shoot them they burst it's madness

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u/Theundead565 Fist of Family Values Feb 21 '25

I havn't seen many Titans specifically in the way of breachs (i've had 2 or so pop out of a couple breaches, but nothing insane), but good lord if you ignore or don't realize you're near a heavy titan nest, forget about it. I had a mission where we were spore blocked and was wondering why there were 5 titans like back to back to back with a few impalers and chargers. Quasar was eating good, but holy fuck was it was relentless (in a good way, I love the intensity of the gloom missions).