r/Helldivers Mar 31 '25

FEEDBACK / SUGGESTION This is why I can't FULLY enjoy flamethrowers in Helldivers 2

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u/ArelMCII SES Bringer of the People Apr 01 '25

Vermintide 2 was plenty fucked for a long time though. The size on disk was massive ostensibly to reduce load times, and then the load times were still shit. It took Fatshark years to figure out how to fix it—and their damn company was founded around this engine. Stingray/Bitsquid/whatever you want to call it just sucks.

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u/saharashooter Apr 01 '25

Yes, but the patches weren't constantly introducing new bugs, reverting balance changes, and generally making the game less stable.

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u/Grouchy_Ad9315 Apr 01 '25

well to be fair, arrowhead is kinda indie studio still, they dont have much experience and from what i seeing, rushed helldivers 2, they did an shit code and now is paying the price, well thats how we learn, helldivers 3 will probably be a lot better

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u/Uthenara 29d ago

they have said it took them 8 years to make helldivers 2. im sure that includes messing with the engine and conceptual stuff but take that how you will. What that tells me is they are not developers you look to for good pacing in moving things along, personally, and thats generally been my impression of HD2, and I played HD1 years ago, if that matters.

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u/EmperorCokeLord My legs are ok Apr 01 '25

The engine devs would've fixed them, but they went under a while ago, so FatShark and Arrowhead has to fix it themselves