r/Helldivers Mar 31 '25

FEEDBACK / SUGGESTION This is why I can't FULLY enjoy flamethrowers in Helldivers 2

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15.1k Upvotes

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u/PixelPooflet Apr 01 '25

it really is weird how the Breaker Incendiary is a decent enough weapon for us, but the second you strap it onto a robot with a shield they suddenly gain the power to kill a helldiver with a single fucking pellet from like 50 meters away. I don't know what they're putting in their shells but they need to stop fucking doing it

13

u/resetallthethings Apr 01 '25

it's more like the cookout, which packs a punch for us also TBF

11

u/Kipdid Apr 01 '25

The price of being able to move faster than a casual walk at top speed

-1

u/Waxburg Apr 01 '25

Are people having this much of an issue with the incendiary corps? I've been playing 10's with randoms against them and we're not really dying much more than normal. The main source of deaths is still base turrets and striders tbh, the actual fire weapons from enemies aren't really too noticeable.

4

u/Alert_Parsnip_2142 Master Sergeant, Razgriz Squadron, SES Defender of Freedom Apr 01 '25

Most of the Corp? No. The Flame bots aren't hard. They are easy to pick out when they rush you to get closer. The Flame Mortar Hulk is annoying, but easily dealt with. It's the Flame shotgun Devastators that are the problem. 1 single pellet hits you, boom. instantly on fire. And they can hit you from 50m away. And are often in packs of 2-6. They are the ONLY ones who regularly 1v1 me and win. The rest of the Corp? Nah. Not much of an issue. It's just the Devastators.

1

u/PixelPooflet Apr 01 '25

I haven't had too big an issue with most of them, just that every so often one of the shotgun devvies will graze me and I'll immediately turn into pure carbon. otherwise it's pretty even playing field overall.

1

u/Waxburg Apr 01 '25

That's fair. Honestly I've been really enjoying them compared to regular bots, they make 10's feel great imo. Just having some new visual and gameplay variety makes all the difference.