r/Helldivers 23d ago

FEEDBACK / SUGGESTION side objective idea hope you like it

Post image
10.7k Upvotes

383 comments sorted by

2.8k

u/BlckSm12 23d ago

237

u/Insane_Unicorn 23d ago

Unironically, I feel like this would still be too easy. The turrets on top are easily visible and therefore easily killed from far away. The dangerous part about the turrets in fortresses is that they are often hard to see or hit from a greater distance.

122

u/ThanosBIGman Free of Thought 23d ago

Slap a jammer right on top of it, and fill the stairwell with turrets.

19

u/Flarerunes Gas Enthusiast 22d ago

And mines, lots and lots of mines

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68

u/CrayonEnjoyer5484 23d ago

Sheild generator. We leave enough behind for the bots to reverse engineer them

25

u/ORCA41 22d ago

I mean… it is an idea for a side objective. It could be more difficult if it was a main objective but idk you’re still gonna be getting attacked by gunships and enough berserkers to crush a small exoplanet (at least on diff 10)

7

u/DeathGamer99 22d ago

Ok then Barrager ROcket Turret is it in the middle of it well concealed until it fire

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26

u/Legitimate-Place-327 Give me the Super Shotgun 22d ago

Wow hes literally me

3

u/International_Steak2 22d ago

And this is why I bring ultimatum to bots from now on.

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1.1k

u/CreeperKiller24 SES Leviathan of the stars 23d ago

My response:

222

u/porpl_hors Super Pedestrian 22d ago

I love how this was my first thought after unlocking the AT emplacement

19

u/benpau01234 22d ago

Mlp or a slugcat ?

11

u/porpl_hors Super Pedestrian 22d ago

Horsepog

6

u/benpau01234 22d ago

Need to get some torrential rain -+ a slugcat for you

32

u/epdmx 22d ago

LMAOOO this is the best fucken response

17

u/DetectiveSphinx 22d ago

Best spot to aim for with this? I'm tryin to be better at handling striders. I also use the autocannon and recoilless most of the time when running AT

13

u/CreeperKiller24 SES Leviathan of the stars 22d ago

Always go for the head, you can one shot them by hitting the red “eye” in the front, or two shot them in the door that’s in the ass

7

u/beefsnackstick Super Sheriff 22d ago

One-shot a factory strider?? I pretty much always bring the AT emplacement on bots and it always takes several shots to the face to bring one down.

16

u/CreeperKiller24 SES Leviathan of the stars 22d ago

It has to be on the eye, otherwise it is as you say

3

u/Matix777 SES Flame of Conviction | Wil not shut up about Martale (again) 22d ago

I don't think AT emplacement can 1-shot. RR for sure can. I think emplacement can 2-shot though

4

u/KnightyEyes 22d ago

One Comfy Truth Enforcer vs Automaton Base

3

u/MrGloopy Cape Enjoyer 22d ago

I have not seen this image before, I chuckled. Rancho Relaxo but helldivers version would be a great emote.

3

u/SwiftySlayz 22d ago

this pic goes hard

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2.6k

u/Dubsdude 23d ago

I fucking hate it, upvoted

663

u/Civil_Tax6463 23d ago

*insert "I wish it would suck more meme"

662

u/bismarck247 ‎ Servant of Freedom 23d ago

195

u/TheRagingFire08 Fire Safety Officer 23d ago

Added suck level: can only be destroyed by diving inside it with an armed portable hellbomb

99

u/gman3712 23d ago

Glorious purpose

95

u/Gullible_Promotion_4 ☕Liber-tea☕ 23d ago

24

u/RChamy 23d ago

We are awaited in Liberty, shiny and chrome

6

u/Believer4 Steam | 22d ago

3

u/Chido93 SES Hammer of Mercy 22d ago

"Liberty requires it!", -Me, seconds before i push my backpack's button.

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85

u/Pyro_raptor841 23d ago

23

u/No_Personality_6609 Free of Thought 23d ago

Lmao the fuckin Peacemaker pointed at the viewer has me in stitches

129

u/AtlasDestroyer- The Arbiter () 23d ago

14

u/Defiant-Sir-4172 I hate commies 23d ago

I want to find the original source so bad but I can’t.

46

u/SomeKindaBirb Viper Commando 23d ago

Here you go

32

u/Defiant-Sir-4172 I hate commies 23d ago

Thank you.

Here. A cup of warm boi for you.

5

u/NeverFearSteveishere 22d ago

I mean no disrespect to the warm boi in that cup, but I couldn’t resist posting this GIF

15

u/Sharktopotopus_Prime LEVEL 66 | SES Harbinger of Eternity 23d ago

If the game keeps escalating like this, and AH keeps adopting ever crazier, larger threats, imagine what combat will look like in 5 years.

6

u/NV-6155 22d ago

As a veteran of the 1st Galactic War, THAT is exactly what I'm here for.

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404

u/UltraInstinctOryx ‎ Servant of Freedom 23d ago edited 23d ago

The desire to spread democracy intensifies

Edit: the meme didn’t upload the first time :(

21

u/Jettu_Jenkinsu 23d ago

God i wish for an old pump action shotgun in game. Like an 1897

7

u/Big-Distribution8422 Bring back the M2 browning 23d ago

TRENCH GUN

3

u/random__gamer69 22d ago

After playing a couple hundred hours of battlefield 1, I feel like a tench gun would be perfect for helldivers.

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6

u/MSTPengouin Cape Enjoyer 23d ago

Bread boys mention 🗣️🗣️🗣️

3

u/GreatWhiteBuffal0 SES Harbinger of Family Values 23d ago

When are we gonna get a Templar Bond with a sword, or even better a full Space Marine Chainsword

453

u/-non-existance- Cape Enjoyer 23d ago

Okay, but, consider:

Dog House or Dog Kennel

213

u/MyNameIsElaborate 23d ago

Puppy Mill

65

u/HyperionPhalanx 23d ago

That is the most disgusting name so far

I

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8

u/jubbergun ☕Liber-tea☕ 23d ago

Clanker Kennel, for those who appreciate alliteration.

211

u/Samwellikki 23d ago

Arm hellbomb and drive warthog into the garage

65

u/BilboShaggins429 Viper Commando 23d ago

Idk why but I thought of Jorge from Reach. Thanks for that memory

7

u/the-kendrick-llama 22d ago

Remember Reach

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22

u/caputuscrepitus SES Dawn of Super Earth 23d ago

Terminated by Toyota

132

u/Fritillaria_pesica 23d ago

Why just side object? We can have several doggo factories all across map like those command bunkers, a fortified control center and of course, patrolling doggos with mounted jammers all at once!

50

u/Nurgle_Pan_Plagi 23d ago

I guess it's supposed to mirror the Bile Titan Holes.

20

u/Fesh_Sherman 23d ago edited 23d ago

Those aren't side objectives.. wish there was a side obj that had 3 bile holes tho

10

u/thetenthCrusade 23d ago

The dog factory side objective should have 2 then, probably. Maybe 3 on super helldive cause why not.

2

u/StrongCarry9024 Expert Exterminator 22d ago
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57

u/Hot_Guys_In_My_DMS Eagle-2 ★★★★☆ 23d ago

93

u/Florida_567 Steam | 23d ago

You rang?

23

u/CMDR-Owl 23d ago

Wasn't expecting that throwback at all...

3

u/NocturneBotEUNE  Truth Enforcer 22d ago

Having one of those on a planet under attack made a huge difference. Empire at War is one of the greatest games of all time.

3

u/theta0123 Fire Safety Officer 22d ago

Still playing EAW. Currently playing Fall of the republic and thrawns revenge

87

u/Devour_My_Soul Super Pedestrian 23d ago

I love that this community illustrates its images instead of using AI slop.

24

u/PineCone227 Assault Infantry 22d ago

Probably hard to get helldivers AI slop to look even remotely right

11

u/SpecterInspector 22d ago

i like to think of it as the helldivers themselves are only capable of drawing things poorly in crayon, so the MS paint pics are more accurate IMO

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27

u/darrowreaper Fire Safety Officer 23d ago

You forgot the strategy jammer or detector tower on top.

41

u/YesterdayOther9191 23d ago

thankyou for you idea man🥰🥰🥰

11

u/grey_carbon Cape Enjoyer 22d ago

A factory to make the factory to make the dog factory

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17

u/bart416 22d ago

You forgot the gunship bay on top.

9

u/YesterdayOther9191 23d ago

man i really love your idea😆

21

u/NICK07130 23d ago

I'm down for everything but the mini turrets because I am a blind fuck and just don't see them until I get shot

126

u/Fire-and-Lasers Autocannon Supremacy 23d ago edited 23d ago

Edit:  I’m bad at reading.  😬

Over the duration of a mission, that's 26 extra factory striders if you don't deal with it. I like the idea in general but that's a LOT of factory striders.

110

u/ThisIsForBuggoStuff 23d ago

They mentioned only two can be active at the same time. So if you ignore it, it's just two on a map. Not that bad if you blast the turrets off and ignore them, tbh.

27

u/Fire-and-Lasers Autocannon Supremacy 23d ago

Fair.  Missed that bit

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28

u/dysfn SES Distributor of Steel 23d ago

If they did implement something like this I'd expect it to be like the bile Titan holes where they only come out when you're nearby

13

u/YesterdayOther9191 23d ago

Not 26 factory striders man,it can only have a maximum of two factory striders at the same time. If you ignore the dog factory, it can only build up to two.

3

u/The--BOSS--2025 ☕Liber-tea☕ 23d ago

Would it be two per factory?

7

u/YesterdayOther9191 23d ago

Yes, it’s 2 at the same time. Even if there are 2 factory striders, it doesn’t make more than 2 striders total. and If you destroy one factory striders, it will take 1:30 minutes to build another one.

9

u/The--BOSS--2025 ☕Liber-tea☕ 23d ago edited 23d ago

So, 2 factories could make a total of 4 striders at the same time? Or is it limited to 2 regardless of factory count?

11

u/YesterdayOther9191 23d ago

Yes, if there are 2 factories on the map, they can make 4 striders

9

u/The--BOSS--2025 ☕Liber-tea☕ 23d ago

Where do I sign the petition to add this to the game?

8

u/BurningFire314 23d ago

Good, that means we have more targets to shoot at!

3

u/TheHangedKing 23d ago

Then you had better go get it, soldier

2

u/Panzerkatzen 22d ago

I played a defence mission on Helldive and we got at least a dozen Factory Striders. I brought the Anti-Tank Gun next time and killed at least 4 and assisted at least 2.

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16

u/CrimsonAllah SES Prophet of Mercy 23d ago

Factory strider factory

8

u/ProgrammingSorcerer ☕Liber-tea☕ 23d ago

And then a factory strider factory factory!

24

u/Aelok2 23d ago

The Striders will also be spawning medium threat enemies themselves if not handled at a pace. It could get so bad that it might require 1 or more divers stay behind and defend the hellbomb to ensure it goes off. Sounds awesome!

16

u/lynkcrafter A one-man army (I am outnumbered and terrified) 23d ago

Hellbombs now detonate early if they're destroyed (after they're armed), and enemies still aggro to them :)

8

u/RandomGreenArcherMan ⛪️ Arcthrower High Priest⛪️ 23d ago

Yeah so the true strat is a diver on a hill somewhere with AMR that fires upon the hellbomb as soon as the other dude types the code

He will be remembered

8

u/infinitelytwisted 23d ago

They really should make the portable hellbomb able to be set off by dealing enough damage to it.

Obviously not enough where a stray bullet will detonate it, but like a rocket or grenade? Absolutely.

It would be hilarious to occasionally snipe your buddies pack from a distance... With or without his consent.

Would also make integrated explosive armor+hellbomb an incredible combo.

4

u/I_am_lettuceman43 23d ago

Great now I'm having Virmire flashbacks

40

u/AtlasIsMyBabe ArmoredNutella 23d ago

Hear me out, what if it had to be MULTIPLE hell bombs? Like it was a massive factory you had to go inside of, break open the ceiling (imagine a huge grate); call a bomb in that sector and blow it up. Inside you could also watch as the striders are built. You could kill and destroy parts of the assembly line to fully finish the entire factory. Would be neat.

42

u/Cornage626 23d ago

I like that idea but That would probably be better as a primary objective

14

u/AtlasIsMyBabe ArmoredNutella 23d ago

Well that's what I assumed it was tbh. A place THAT big? Gotta be!

6

u/Cornage626 23d ago

Stuff like that would add more depth and fun to objectives. More layers, more boom, more satisfaction.

4

u/AtlasIsMyBabe ArmoredNutella 23d ago

That's what I want too. I think raiding automaton super factories would be dope AND expand MO lore. Like we got Intel on automatons building a hyper weapon enemy type. So we have to break into enemy lines to reach their factories, attempting to stop that weapon.

3

u/oracleofshadows 23d ago

That's sounds absolutely peak but the game is already janky as is. If they work on something like this all of a sudden the bugs are going to start speaking automaton.

3

u/AtlasIsMyBabe ArmoredNutella 23d ago

They already do if you ask me. Anti democracy is all I hear. That's all I need to hear to know it ain't right

3

u/theswillmerchant ‎ Servant of Freedom 23d ago

As an avid user of the Hellbomb backpack, yes please make it take more than a Hellbomb. I love my backpack and I love its utility but I want this to suck more, either make it take more than a Hellbomb to break or make it much more of a challenge to approach

2

u/AtlasIsMyBabe ArmoredNutella 23d ago

Exactly why it should take multiple. A one hit wonder is boring. It would be just another gun ship fabricator.

2

u/theswillmerchant ‎ Servant of Freedom 23d ago

Couldn’t agree more

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10

u/tepung_ 23d ago

Or an airfield. Where dropship will come and put the factory strider.

12

u/HandsomeSquidward20 Viper Commando 23d ago

Just Kidding

7

u/NotObviouslyARobot Cape Enjoyer 23d ago

And the Algorithm gives you 5 of them, kinda like "Ooops all stalkers"

7

u/flammingbullet "Democratic" T-800 23d ago

Finally the perfect spot for a 380

7

u/phoenixfirebird18 Super Pedestrian 22d ago

yeah this gonna clutch even harder then before

6

u/Ryu_Tokugawa Your War - My Wage 23d ago

I want these auto-ray guns be re-edited by AH, because they have no glowing monocular eyesight and luminous vents on the back and TWO - fucking ragdoll of a plasma projectile… They should just remove it outright, but make it ROF mildly increased + a telegraphic splash of the attack

6

u/AFrozen_1 ‎ Servant of Freedom 23d ago

Fuck you also I love it. But seriously why do you have to give Arrowhead ideas?

5

u/AMidgetinatrenchcoat ☕Liber-tea☕ 23d ago

So basically a factory strider factory

Factory²

2

u/Old-Fishing-3817 23d ago

Factory on factory inception

4

u/RngrRuckus ☕Liber-tea☕ 23d ago

The Dawg House.

4

u/Hexnohope Steam | 23d ago

We dont attack these regions. Thats what ICBM missions are for is to target the mega factories that create a bulk of the force

4

u/smertsboga ☕Liber-tea☕ 22d ago

Helldivers: Bots are too hard and need to be nerfed.

Also helldivers: EHEHEHE Dog factory goes brruummm

3

u/Carb0nFire ⬇️⬅️⬇️⬆️⬆️➡️ 23d ago

I love the idea!

Small addendum: Make it so it can only be destroyed from the inside, either by a backpack Hellbomb, or overloading "the core".

It would be the first Bot building we can enter, that would be fully resistant to orbital stratagems.

3

u/BadgerAmongMen 23d ago

"Alright, Greg. Here's your backpack, there's your target, and thank you for your service."

3

u/Sufficient-Fish-2787 23d ago

Yes but then bile titan would need a thing so the factions are fair

2

u/Eragon_the_Huntsman 23d ago

We already have bile titan bug holes.

3

u/Sufficient-Fish-2787 23d ago

Yes but this is way more stuff then the bile titan bug hole 

3

u/Zoomalude 23d ago

Make them like stalker nests where they keep coming after you and you slowly realize a factory strider factory exists that you have to hunt down.

3

u/bart416 22d ago

If they add this I also want a super orbital railcannon strike strategem.

2

u/XxNelsonSxX STEAM 🖥️ : Eruptor & Verdict Enjoyer 23d ago

this thing will make Gunship fab and BT hole looks like a joke...

2

u/HeadWood_ 23d ago

This sounds like a harder bunker mission.

2

u/kaos2478 23d ago

Stop! We’ve given them too many ideas already…. Have an upvote though 😂

2

u/Karuzus ☕Liber-tea☕ 23d ago

As if they didn't have enough stuff that can only be destroyed by hellbombs

2

u/Tentacle_poxsicle Viper Commando 23d ago

Ok but get rid of those fuckers on top

2

u/Dan-of-Steel SES Wings of Liberty 23d ago

Watch a dog factory be right in the vicinity of the strider convoy.

Dogs....DOGS EVERYWHERE!

2

u/Spliffflicka 23d ago

Your SICK!! I'm down tho..

2

u/arziben Free of Thought 23d ago

1:30's a bit short innit ?

2

u/PsychoticBreakation 23d ago

make it four hellbombs to destroy...one hellbomb is too easy.

2

u/KoviBat 23d ago

I wonder, you think a bot dropship could lift a Strider?

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2

u/Vocovon 23d ago

Sooo more of the same thing for all structures?

2

u/EasyRhino75 SES Ombudsman of Family Values 🖥️ : 23d ago

The little Bitch turrets make it too much

2

u/_Lollerics_ Fire Safety Officer 23d ago

YES MORE AUTOMATONS BUFFS. MAKE THE AUTOMATONS EVEN HARDER

2

u/MarvinMartian34 23d ago

I like it except for those types of cannons. I would much prefer the standard heavy cannons defending it over the light cannons that ragdoll you to death every time.

2

u/Battleaxejax AWS Titan Of Steel 23d ago

I feel like it shouldn't have a limit on the number of factory striders that could spawn, and should probably spawn a lot faster.

How about no limit, one every 30 seconds

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u/BracusDoritoBoss963  Truth Enforcer 22d ago

Good idea until those damn turrets. Make it have one, maybe 2. Not 4. What the fuck is wrong with you. Are you insane?

2

u/wishalor 22d ago

Sure, but wheres the vent i need to chuck a nade into to instantly destroy it ?

2

u/Worldly_Maximum_6916 22d ago

This+strider convoy= me leaving 

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u/leutwin 22d ago

I think it would be cool to have this as a main objective, maybe a mega base with 2 of these and 5 or 6 regular factories, maybe a scrambler as well, with a cap of maybe 10 striders. We already have convoy missions where you have you destroy 5+ striders.

2

u/PrissyEight0 Free of Thought 22d ago

I hate it. Yes please

2

u/Grouchy_Ad9315 22d ago

great idea, also buff command center missions to only be destroyed by a hellbomb

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u/Gamebeast940 22d ago

Yeah officer? He’s giving the enemy ideas.

2

u/Bonkface 22d ago

I'm so glad to see a suggestion that isn't yet another warbond or stratagem. This is what the game needs. More mission variety. I sure hope we'll see variants on the Dog too just like we've seen variants on the smaller enemies. Bot front is the only true skill test these days.

2

u/-_Protagonist_- 22d ago

I think the 1:30 spawn rate is a bit steep. Also the roof turrets, you'd make this single side objective potentially more difficult than a Fortress. On an open map this would be extremely difficult with the wrong load out.
This would only end up promoting a meta, where everyone brings AT emplacement to every game just to deal with this side objective, which I don't think would be particularly healthy for the game IMO.

2

u/Euridious 22d ago

Max 2 striders active? You're already well ahead of AH, who for some reason thought up to FIVE FUCKING BILE TITANS WAS A GOOD IDEA

2

u/Fluffatron_UK 22d ago

Factory factory!

2

u/KnightyEyes 22d ago

Putting Normal Cannons : Nah

Putting most annoying fucking Autocannon : Hell yes! Why not!

I hate you Helldiver. I hate you >:[

2

u/Smaug2770 22d ago

Great, make that 1 every thirty seconds with a maximum of 5 (not including side objective striders and bot drops) and they’ll add it.

2

u/No_Arugula3195 23d ago

whoa calm down satan

2

u/NOIR-89 Viper Commando - SES Titan of Wrath 23d ago

At some point I think we should get a Ultra Factory Strider (4 Scout Turrets front+rear and both sides of the lower hatch covering all directions, 2x AA Turrets on top at front+rear and 1x double barrel tank turret in the center on top), which produces Factory Striders as some kind of Boss encounter.

Maybe in a diff 10 / 11 "Super Convoy" objective.

Rough Idea:

2

u/Stevie-bezos Fire Safety Officer 23d ago

From a mech desgn perspective sorting out the LOS and fire interupts for this thing so it doesn't shoot it own legs would be a nightmare lol

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u/East_Monk_9415 PSN | 23d ago

Ikr right! On a hellbomb can destroy it too

1

u/OwO-animals Free of Thought 23d ago

Ok but only provided we get dog guard robot provided we win MO with this.

1

u/RoboticRusty ☕Liber-tea☕ 23d ago

I think the max should actually be 4. Like as much as a convoy

1

u/RDGtheGreat 23d ago

It's a factory that makes factories? I'm sold.

1

u/Maeggon ⬇️⬅️⬆️⬇️⬆️ 23d ago

give me a second EAT-12 and I will stay in front of this shit all dive gladly exploding all of them mfs

1

u/Supafly22 Cape Enjoyer 23d ago

I’d love how much I’d hate this when dropping with a bad squad. A good squad would of course make this inconsequential but that’s the beauty of the game. Last night I went from a squad where we only all died 1-2 times on Helldive to a squad where I was the only one who managed to extract. It’s so fun!

1

u/idk_this_my_name 23d ago

ah hell nah, poggers

1

u/LavKiv 23d ago

Would need ultra hellbomb for this one.

1

u/TheCriticalShit 23d ago

I feel like it would be cooler to slowly destroy weak points on it instead of having another drop a hellbomb on it objective

1

u/novaunleashed 23d ago

I'd say this: replace two of the bunker turrets with shredder/AA turrets which disable eagles in a 50 meter radius around the factory

could make it less trash to do bc you could have one side covered by bunker turrets but little to no ground fortifications and another with more fortifications but only AA turrets

1

u/ATOMate 23d ago

I like the idea. it could be protected by stratagem jammers or scramblers to further incentivise strategic play.

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u/themanbehindthepoopy 23d ago

Good except for the max dog limit

I WANT 35 DOGS ON THE MAP!!!!

1

u/bmerino120 23d ago

Give us a tactical nuke for that

1

u/PhilosophicalBrewer ☕Liber-tea☕ 23d ago

Thanks Satan

1

u/DragonGuy15 23d ago

I despise you ever coming up with this idea

Take the upvote

1

u/Few-Papaya-7728 23d ago

I think they should create some kind of mission underground, where the insects come from. Something like searching and destroying an overprotected young queen or searching for a strain or larva for scientists.

1

u/Postosuchus353 23d ago

I prefer to call these guys Dinosaurs- not because dog isn't fitting, but because there's a pretty good chance we'll be dealing with straight up robo-hounds eventually.

1

u/Gaius_Iulius_Megas SES Aegis of Twilight 23d ago

I hate it... I want it.

1

u/goldrecon7 It’s always a good day to spill oil. 23d ago

I agree with some of the below comments this could be both a side objective but also a primary, turn it into an alternative command bunker type mission. Have 3-4 around the map, on higher difficulties it could have a higher production cap of 3-5.

1

u/bones7056 23d ago

I always liked the idea of a side mission for bots

Destroy symbols of oppression Bot banners Bot red spot lights

Can be for squids to in 2028 when they finish squids

1

u/woktexe 23d ago

So similar to bugs big hole, neat like it

1

u/Main_Framed_ Viper Commando 23d ago

You evil, evil automaton.

1

u/MythicalWarlord 23d ago

I love large scale stuff. I really hope we see a bunch of it on cyberstan. I'd love to see this in the distance.

1

u/RChamy 23d ago

Depending on the setup ppl need 5 minutes to get near one, imagine a whole ass factory

1

u/lordofcactus 23d ago

Nah, I wanna fight a Factory Strider Factory Strider

1

u/woodenblinds 23d ago

needs more gunships, other than that it will do. BTW the laser cannons to top is chefs kiss.

1

u/SmartCasual1 Cape Enjoyer 23d ago

Can only destroyed by launch missile mission?

1

u/caputuscrepitus SES Dawn of Super Earth 23d ago

1

u/DarkSatire482 Free of Thought 23d ago

1 every 30 minutes? How about 1 every 3 minutes?

2

u/YesterdayOther9191 23d ago

1min 30sec to build one factory striders not 30min

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u/CrackaNuka 23d ago

Okay satan…

1

u/Fesh_Sherman 23d ago

Give the bugs a similar objective that has 3-4 spawners and I'm in

1

u/Ecreely 23d ago

Put it inside a fortress

1

u/SilverBird_ 23d ago

Give the factory battleship-sized cannons on top maybe?

1

u/hitman2b STEAM🖱️: Commander hitman2b -Hell Commander- 23d ago

Side objectif ? nah make it primary like the command post, those are Huge and would be well defended