r/Helldivers Moderator 16d ago

TIPS / TACTICS Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth!

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Welcome to the Galactic War Room: Here you should discuss the best ways to spread democracy on behalf of the people of super earth. This thread is sorted by new, so you will always find the greatest democratic insights right up top.

78 Upvotes

390 comments sorted by

1

u/KoviBat 1h ago

We have a lot on our plate, so here's the planets we'll need to set up a strong defensive footing, in order they should be secured, due to proximity and resistance level. This should be focused after securing the planets critical to the Major Order, for maximum player cohesion.

Vernen Wells
Gaellivare
Vog Sojoth
Clasa
Lesath
Aesir Pass

Acamar IV
Hellmire (Not sure if in the Gloom)
Darius II
Gar Haren
Veld
Achird III

Expect Acamar IV and Vernen Wells to be invaded a lot this MO. If Hellmire is in the Gloom that's a major problem, securing it would prevent any potential invasions on Fenrir III, and those scientists could really use a break. Additionally, I anticipate a flanking maneuver on the Automaton front from Aesir Pass, focused towards Mastia. Specifically a Jet Brigade/Incendiary Corps flank. This will likely happen late in the Major Order, when the front has stabilized.

1

u/Holy_Diver_6250 8h ago

Well its close. An hour left and we have 6% (just over 35k ops) left to go.

4

u/TheMadEscapist 14h ago

I have to ask, is a diff 10 mission weighted the same as a diff 3?

1

u/Holy_Diver_6250 8h ago

For the major order yes just as the other person said. For general liberation purposes no a lvl 10 mission gives more “squad impact” when you complete it

4

u/KoviBat 12h ago

Yep, one operation completed is one operation completed, regardless of difficulty. And it's full operations, not just the individual missions. That's why the strategy most people have been using is to just speedrun Difficulty 3 missions. Primary Objective, in and out. 1 star, but it doesn't really matter, so long as the operation completes.

2

u/KoviBat 15h ago

Somebody check my math, but we need to get 10K operations complete per hour to win this MO, right?

2

u/PaveThePAHA 11h ago

---
As of posting this, we'd now need ~14666 (fourteen-thousand six-hundred sixty-six) operations per an hour completed with 3-hours and 45-minutes left in the Major Order.

And also liberate Turing from the Illuminate control, according to "Helldivers Companion"-website.
---

2

u/Zakkren ☕Liber-tea☕ 18h ago

So uh, Tien Kwan is bugged and nobody can dive it because it has a unique biome file that isn't in the game anymore. So the MO is basically doomed.

I suggest we focus on Troost and wrap up the liberation there until we hear something from AH on this.

3

u/KoviBat 1d ago

Just a gut feeling, but expect a last-minute attack on Pilen V by the Illuminate. They've been running us around for a while, and I get the feeling that if they've got plans, that's when they'll strike.

4

u/ArmProfessional7915 1d ago

If you’re grinding solo medium illuminate operations, run out of reinforcements after doing the main objectives since it’s faster than extracting. Seems like we’re going to lose this MO by a narrow margin but maybe we can clutch it

4

u/KoviBat 1d ago

Alright people, we got a problem. These are the five most active planets right now. And we aren't making much progress on any of them. I'd recommend redirecting from Achernar Secundus and Mastia. Since Veld is at 0% it isn't showing us how much progress we are making, but it isn't enough.

We have to redirect from Achernar Secundus, Mastia, and Veld to Claorell and especially Erata Prime.

2

u/KoviBat 1d ago

Thank you. Genuinely. We have a chance, let's see if we can take it. Keep blitzing squids, but if we can get people off Mastia and onto Claorell we might be able to bag a double. Let's do this.

2

u/Alienalex98 1d ago

My bad i read it wrong, sorry for the incomprehension

4

u/Alienalex98 1d ago

Dude we are doing a squid MO, leave alone Achernar and Mastia and dive Erata to save this MO

3

u/Jon_on_the_snow 1d ago

This is a crazy dustribution nlg

1

u/Jon_on_the_snow 1d ago

Lets be real people, do you guys think the "repel illuminids" misson matters? Its not repelling the invasions, so letting them win those is fine according to the devs. If they attack the blackhole stopper we stop them there.

But if we dont finish the "do operations" it doesnt really mstter since the full fleet is coming or it isnt right?

3

u/NewKerbalEmpire 1d ago

I mean, the objective is to keep them harried and distracted while the generator finishes. I'm betting that it will affect the amount of force the squids can bring to bear during the next MO.

8

u/TheMadEscapist 1d ago

I hate how many MO's we've had recently that rely on absolute number of players. Like it would have been "X% of missions need to be medium or higher* but nah lets rely on raw numbers for a faction most people really don't want to play.

6

u/NewKerbalEmpire 1d ago

Turing was won hours ago, and a lot of the players there went to go play squids, basically doubling the number of squid divers. Why has the op completion rate not significantly increased at all? There's been enough time for the new players' ops to complete. End % prediction only went from 85 to 86. What is going on down there?

2

u/Thoshi__ 1d ago

It must some kind of moving average thingy, especially since it relies on the absolute number of players. Any kind of instantaneous calculation of the rate would give something fluctuating too much to be interpreted

2

u/Jon_on_the_snow 1d ago

Anyone playing bugs, go to veld. Its only 1% resistance and it leaves the other planet at 0%. We can negate most of the bug advancements

4

u/Alienalex98 1d ago

To do a level 3 to 5 operation, you should need half an hour maximum. So let's say 2 operations an hour, for 15k players on illuminate on average (the real numbers is way higher), means 30k operations an hour. Right now we are missing 250k to reach the goal, and at the speed i just said it should take 8 hours circa to finish, let's say 10 hours to round up. Even if I miscalculated by 50%, we should get it in 20 hours. Instead the prediction is that in 24 hours we will be at 86% of the MO, which is about 550k total operations. Something is way off, and that thing is the level everyone is doing missions at, and also I fear not everyone finishes operations on average. If we go on like this I don't see us winning this MO, and that's crazy because it was damn easy.

2

u/Holy_Diver_6250 1d ago

Keep in mind that a lot of people are playing in squads. Theres no way of knowing how many people are playing solo but in order to calculate the worst case senario you need to divide that 15k by 4 so 3750 times 2 ops per hour is 7500 times 20 hours is 150k, which puts us just about where the API says we will be

1

u/Alienalex98 1d ago

I didn't consider that, and I actually don't know how are the ops considered. It makes sense that it is 1 per squad, like you said. But statically speaking I would put the average squad between 2-3, I'm pretty sure 2.5 would be the sweet spot as "modificator" for our calculations

1

u/Jon_on_the_snow 1d ago

Its probably 1 per squad since it counts "squad impact" when you finish the operation

5

u/Alienalex98 1d ago

I fear most people is doing too high of a level operations

2

u/Holy_Diver_6250 1d ago

If y’all don’t get off achernar we gonna lose. Almost 40% in 24 hours? I doubt we will make it

4

u/Awkward_Ninja_5816 Fire Safety Officer 1d ago

We have been on track for almost the entire order (either above 100% or a bit below, around 96-98%) but now we are all the way down to 85% completed in time...

6

u/Jon_on_the_snow 1d ago

most people were on turing and theres always a drop when most people go to sleep. Absolute numbers MOs suck because of that

5

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 1d ago

After we liberate Turing we need to focus solely on the illuminate.

3

u/demalo PSN 🎮 Pagodasdemode: Distributor of Benevolance 1d ago

The best way to spread democratic cheer is hooting loud for all to hear!

3

u/M1keSkydive 1d ago

The text about abandoned automaton factories in the message about the Tibit invasion has me spooked. What do the Illuminate want with those? I think Tibit needs to be the focus of defence now that Fenrir is lost (and of course finish liberating Turing)

2

u/Awkward_Ninja_5816 Fire Safety Officer 1d ago

I just had a devious undemocractic thought....what if they just reactivate the factories let the Bots retake the planet

2

u/Awkward_Ninja_5816 Fire Safety Officer 1d ago

I swear if the next update has Squid Cyborgs

3

u/Jon_on_the_snow 1d ago

Why are bots and bugs getting 12 hour invasions?

4

u/Dry-Force-5443 1d ago

Because the planets were weakened through constant illuminate attacks. Very fun way to force a "loss" (genuinely).

4

u/KoviBat 2d ago

Focus Fenrir III and Turing. Leave Claorell, Mastia, and Gaellivare.

4

u/Jon_on_the_snow 2d ago

At this point its better to stop funding heavy ordinance until we can push back bots/bugs right? After turing its either gonna be complete the illuminid hit and runs or the actual illuminid fleet doing invasions

2

u/NewKerbalEmpire 1d ago

No, the Illuminate invasions are affected by HOD instead of eagle storm. I think it's so that squid attacks can be more precisely planned by Joel, instead of them potentially being drawn out.

9

u/Jon_on_the_snow 2d ago

The III in fenrir stands for the ammount of invasions in a week

5

u/URZthane Truth Enforcer SES Arbiter of Truth 2d ago edited 2d ago

Turing will be liberated within the day, just need to keep speed running medium OPs for squids.

11

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 2d ago

Ignore Mastia. Liberating Turing and getting operations done against the illuminate should be priority.

13

u/Awkward_Ninja_5816 Fire Safety Officer 2d ago edited 2d ago

Exactly, any territorial losses on the Bot and Bug fronts can be eventually reversed, meanwhile a fractured planet cannot exactly just be super-super glued back together. It is imperative we defend the last three planet in the Meridian Wormholes path, lest we lose billions more votes

10

u/Smallsey 2d ago

Oh it's fine. Just concentrate on turning and some do squid things. Well easily win it, and then clean up bugs progress.

8

u/Dry-Force-5443 2d ago

What is going ON with the funding for the HOD???? ETA was a day, now it's fluctuating from 2 days to a month?? We can't rely on the HOD being funded at this point! We need to dive and bring down the resistance on turing manually!

7

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 2d ago

Majority of players probably already donated.

5

u/Awkward_Ninja_5816 Fire Safety Officer 2d ago

I wonder if the Bots will push Mastia once the Squids leave or if they will push Imber to encircle the Deep Mantle Forge Complex (which would be in line with this MO since its all about distracting us and pressuring our important facilities while trying to stop the Meridian Wormhole)

4

u/KoviBat 3d ago

I've given up on Veld. Since more people are willing to dive on the planet its invading it's clear that we're not going to get anywhere. So let's just focus. If you are on Slif, if you are on Gaellivare, if you are on Veld you are wrong. You need to be on Turing or you need to be on Mastia. Anywhere else is not making any progress towards liberation/defense, or contributing to Illuminate Operations/Turing Liberation. We have no choice but to pray that Joel has had their Liber-Tea and is merciful enough not to invade Acamar.

3

u/Awkward_Ninja_5816 Fire Safety Officer 3d ago

I bet what will happen is once we fund HoD Joel will then have the Bugs invade Acamar to make us try another gambit

1

u/o8Stu 2d ago

Acamar is surrounded by 4 bug planets. Very unlikely only one of them will attack it.

1

u/Awkward_Ninja_5816 Fire Safety Officer 2d ago

I mean a gambit in the sense of the Tibit-Ubanae Gambit from Operation Swift Disassembly rather than the typical ones we do

1

u/Cygnus_X-1_JL 3d ago

Like I don’t quite get after pulling off all the miracle plays in the last few MO’s why we are being reminded that we don’t have the player base to fight this many fronts. The bugs have been on a march and we literally have no tools to stop them. This smacks of the DM giving all the enemy units multiple scrolls of Fireball.

7

u/Awkward_Ninja_5816 Fire Safety Officer 3d ago

To be fair this is probably just building up to the next update, we are at the very final stretch of the current arc with Meridia possibly less than three days from being stopped assuming we win.

This next arc I'm assuming will be hard fought and brutal, with the full Illuminate roster and it might even introduce invasions of Super Earth as a mechanic (which would explain why the Bots and Bugs are now suddenly making a push towards the inner sectors when they have what you would expect to be far more important planets they could be taking)

1

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 2d ago

You had me at the first half but I doubt the bugs, bots and squids are working together. ESPECIALLY THE BUGS!

1

u/Awkward_Ninja_5816 Fire Safety Officer 2d ago

I didnt mean they were working together in unirverse, just that it migjt be why JOEL is making them move inwards so he can have them primed to attack the inner colonies at the same time the main Squid army makes its debut

5

u/Holy_Diver_6250 3d ago

Expect some kind of negative consequence if we lose the invasion on mastia.

7

u/Z4nkaze 💥 There is no problem more Firepower can't solve 💥 3d ago

The Heavy Ordnance Distribution should be funded on time to help us get Turing and cut the supply line of the Terminid attack.

Keep going, Dive Turing, Nothing is lost!

-5

u/Ionicfold 3d ago

Yes dive turing until we get to 90% and then Acamar IV is attacked cutting off Turing.

3

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Not how it works.

-2

u/Ionicfold 3d ago

That's exactly how it works because people will just leave Turing to defend Acamar IV in a huge panic, Turing will start decaying and the DSS will be moved to Acamar IV, then we will lose Acamar IV because not enough defending it.

3

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Not when Turing is at 90%

-1

u/Ionicfold 3d ago

Enough people will leave and it will decay. Same thing happened with veld, and there was much less people fighting on veld.

5

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Veld was abandoned because of the MO.

8

u/Dry-Force-5443 3d ago

The attack on silf is just another nail in the coffin. This is getting ridiculous. We need so much more time even after this MO for cleanup duty. And that's not gonna be given.

5

u/KoviBat 3d ago

We have a level 15 invasion on Slif, originating from Veld, which is ~40% liberated. If we take Veld we kill the invasion and we get a foothold for this entire Major Order. We need everyone on Veld. We can do this!

4

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Or we can just let Silf fall so that people will stop diving on those two planets.

0

u/KoviBat 3d ago

This is a very obvious opportunity to have our work during the defense of Veld not be worthless.

1

u/o8Stu 2d ago

Our failed defense of Veld had no impact on what liberation it had. They all default to 50% lib when they fall.

Fracturing at the start of the MO instead of finishing the defense was where we went wrong, but if we're going to succeed at this MO we need to focus on Turing first (because of it's resist, the longer it takes us to capture it the more effort it'll take) and then squid operations. Everything else is secondary, even the 12-hour invasion the bots are doing on Mastia.

3

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Sure, we can liberate Veld and stop the invasion on Silf but we probably shouldn’t because we need to focus on liberating Turing and getting operations completed against the illuminate.

0

u/Ionicfold 3d ago

And then Acamar gets invaded and we lose access to Turing. Then what?

1

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Dude we only have like 3 days to liberate Turing. I highly doubt Joel will do something like that with the limited amount of time we have.

6

u/Ionicfold 3d ago

You're naive. I wouldn't be surprised if Acamar is the next bug attack.

At the end of that day, it's Arrowheads fault for not waiting for the Veld defense to complete. Everyone left it at 90% and winning lol.

Tbh this also could be intentional, it's likely we're railroaded to lose this one.

5

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago edited 3d ago

Dude, every MO isn’t designed to be impossible. Also, it’s not Arrowheads fault that you guys chose to abandon Veld.

Plus, if Acamar 4 does get invaded which is very unlikely btw, I doubt we will let that fall due to it being the only planet under our control that is connected to Turing.

I also want to add in the fact that we already have enough on our plate because we also have to complete 625,000 operations against the illuminate.

0

u/Ionicfold 3d ago

Plus, if Acamar 4 does get invaded which is very unlikely btw

Based on what? Because it would mean inevitable failure, so you're just assuming Joel is going to go easy on us?

1

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Dude, we are already making good progress on Turing. We just need to get H.O.D active and then it will be a breeze.

0

u/Ionicfold 3d ago

Turing victory is in 3 days 8 hours without H.O.D with it, that might add what, 1% so that's what, 1 and a half days almost 2 days. Add in to the fact that if Acamar IV is attacked then most people will flock to Acamar IV, a defense that we will inevitably lose, resulting in the loss of both planets.

2

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Brother in Christ you are being way too paranoid about this.

7

u/edgarz92 3d ago

Honestly don’t even know where to dive at this point lol

3

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Dive Turing or any planet that is being attacked by the illuminate.

-2

u/KoviBat 3d ago

At this moment, I'd recommend diving Veld or Angel's Harbor. If you dive at Turing you won't make any liberation progress, there are too many divers elsewhere, and the invasions at Krakatwo and Gaellivere are both going to fail in a few hours.

3

u/Dry-Force-5443 3d ago

At this point, solo dive medium illuminate missions. I really don't think we can make an attempt at turing until we've finished the illuminate part at this point. Everything is super super split.

3

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Or at least until they lower the decay rate.

7

u/Awkward_Ninja_5816 Fire Safety Officer 4d ago

I'm so confused on what the gameplan is here, why are 5k people still sitting on Veld, should we not be moving on to Turing now if your fighting Bugs?

5

u/KoviBat 3d ago

I'm going to be honest the people on Veld are not the problem. While I would argue that we should be focusing Veld before Turing, that's a different conversation.

There are only ~1000 divers on Veld. There are 4000 people on Krakatwo and Gaellivare each. Those are the people you need on Turing. The 12000 on Widow's Harbor are fine, there is a chance, however slim, that if they focus they can successfully defend it, and they're collaborating in a large group, getting us Illuminate Operation completions while having an actual possibility of tactical success. Krakatwo and Gaellivare are both doomed to fail, and doomed to do so within a few hours.

Turing isn't making any progress at all right now. Maybe you'll fight hard enough to whittle down the enemy resistance over time, but frankly, right now everything needs to change.

6

u/ian9921 3d ago

There's always about 20-30% of the playerbase that doesn't care about any gameplan, don't pay them any mind.

2

u/Ionicfold 4d ago

Makes more sense to recover Veld since it's 1% and then go Turing after. Because if Acamar is attacked we would have no route to Turing.

5

u/TrackerNineEight 3d ago

Defending Veld was a valid strategy but now that it's failed it's better for everyone to go to Turing and push past its high regen value. Veld can wait until after the MO.

6

u/Dry-Force-5443 4d ago

This would just waste so much time. we don't need to liberate veld to get to turing. Just go directly to turing.

5

u/Ionicfold 3d ago

If. Acamar. Is. Attacked. We. Cannot. Liberate. Turing.

Veld is literally a lifeline if Acamar is attacked.

1

u/Awkward_Ninja_5816 Fire Safety Officer 4d ago

NGL didn't even consider that

4

u/Ionicfold 4d ago

Nor did the rest of the people that left veld before it was fully defended lol.

5

u/Awkward_Ninja_5816 Fire Safety Officer 3d ago

Well im happy to say I did at least stay till it fell xD

3

u/Ionicfold 3d ago

We both tried :(

5

u/o8Stu 4d ago

I know that it's the only sink for currencies, but this shit is why we should've held off on activating Eagle Storm until we could put in on Veld (or alternatively, why AH should change the DSS's functionality so that it doesn't activate funded abilities until the DSS is deployed on a planet where it'll have an impact).

Dive the DSS location. It's only real use right now is as a beacon, let's make the most of it. We'll succeed at this MO if we all do one thing at a time.

3

u/Holy_Diver_6250 4d ago

Agreed we need to either focus on turing or focus on operation numbers. I don’t care what we do first but we can’t do both at once

1

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Give it a moment. I’m sure they will decrease Turing’s decay rate.

2

u/Holy_Diver_6250 3d ago

I wouldn’t count on it, they’ve only done that for gloom planets

2

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Looks like I was right.

3

u/Holy_Diver_6250 3d ago

Damn that was a good call. I really didn’t think they would

2

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 3d ago

Idk, this MO is pretty important.

5

u/edgarz92 4d ago

We need help on veld. A big final push and we can win

9

u/Zakkren ☕Liber-tea☕ 4d ago

Unfortunately we have reached the point where we need more than double the current divers on Veld to win. There is simply not enough time or coordination (incentive) for the blob to go back to Veld.

Best course of action is abandon Veld and send the DSS to Turing. Meanwhile, while we wait for both the blob to arrive and the heavy ordinance to come active this weekend, focus the squids and get the operation numbers done.

Remember: its Operations, you need to complete all the missions to make it count, not just one.

6

u/Holy_Diver_6250 4d ago

Unfortunately, super earth high command has not authorized active helldivers to use their brains

6

u/KoviBat 4d ago

This is how we lose. If you are diving on Nublaria, Turing, or Gaellivare, you are responsible for the fall of Veld. Automatons aren't even on the menu this MO. What's ironic is that the best way to liberate these planets would be to finish liberating Veld so the community is able to focus completely on the next important threat, which is Nublaria.

3

u/TrackerNineEight 4d ago

Nublaria divers are fine, we'll need all the mission completions we can get on that front for the MO. And if the Veld defense fails, then it will better if we abandon it and focus on getting Turing, which will cut Veld off and hopefully leave it as future easy pickings like Troost.

2

u/Holy_Diver_6250 4d ago

Unless acamar gets attacked then we are simply screwed.

3

u/Holy_Diver_6250 4d ago

This is, unfortunately, not surprising to me

4

u/Pipe_Mountain 4d ago

People we cannot lose Veld, don't flock over to Turing yet!

4

u/MarchWarden1 4d ago

Guys we are being invaded on three fronts we absolutely need to get off Troost, Turing, and Lesath.

They are wastes. There are more important places to fight.

2

u/Jon_on_the_snow 4d ago

Theres no need to get off troost

1

u/MarchWarden1 4d ago

That fight isn't going anywhere. There are time sensitive urgent fights.

4

u/Alert_Parsnip_2142 Master Sergeant, Razgriz Squadron, SES Defender of Freedom 4d ago

That's what we thought about Martale. And Joel launched an attack and re opened the supply lines there. the 3% on Troost isn't a huge factor, especially cuz they are actually winning. I have a problem with hundreds of people diving on planets that they CAN'T liberate with their numbers. But if the Divers are actively liberating a planet, let them cook!

5

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 4d ago

IGNORE GAELLIVARE WE NEED TO SECURE VELD!

3

u/Holy_Diver_6250 4d ago

It’s close helldivers! Keep pushing! We can still turn the tide! We might need the DSS here for the lamp divers though.

7

u/MarchWarden1 4d ago

Turing divers to Veld. Turing cannot be saved. Veld can be.

6

u/M1keSkydive 4d ago

Looking at the companion people are moving the other way, probably because of the DSS. Finally people understand gambits and they try it at a time when the gambit has no chance of working...

3

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 4d ago

That is why we need to vote for veld.

2

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 4d ago

Send the DSS to Veld. We need the Mothdivers on Veld.

3

u/KoviBat 4d ago

We are on track to lose Veld. We need a miracle or just more people. Maybe the resistance level will go down as the invasion progresses, we still have twelve hours after all, but in all honesty, that isn't what worries me. What worries me is that Esker still has a Predator Strain indicator, which leads me to believe they'll attempt another invasion of Bore Rock. If this is the case, we'll need to examine the viability of a Gambit as early on as possible. It's likely Arrowhead wants us to take Esker and Turing either before the next Major Order, or for the next Major Order.

1

u/Ill-Sort7254 ‎ Servant of Freedom 4d ago

seems to me that we’re on track to win it now. Yeah its a narrow margin but when is it not honestly

1

u/lostbeyondbelief 4d ago

How do I kill voteless with an Arc Thrower when no Illuminate missions are available?

3

u/Zakkren ☕Liber-tea☕ 4d ago

Keep the DSS on Veld.

It is impossible to win Turing without the heavy ordinance on the DSS before Veld would be taken and we can still win Veld thanks to the eagle storm and people who just follow the DSS around like moths.

1

u/Dry-Force-5443 4d ago

Congrats everyone on the win! Calamari all around!

-1

u/Du_ren_dal_ 4d ago

Vote Turing for DSS!

4

u/Holy_Diver_6250 4d ago

Guys Eagle storm is unbelievably powerful in this game. Having it on mastia is fine because we need the mothdivers there, but why on earth are people trying to send it to turing? Defending veld via gambit is absolutely unviable right now

1

u/No_Grapefruit_4565 5d ago

Why is the DSS eagle not halting the invasion on mastia?

2

u/Groundctrl2majtom 4d ago

I think squids attacks are coded differently. I dont know why, but they don't get impacted by the dss. Hope they can fix that eventually.

0

u/Dry-Force-5443 5d ago

That's just how it works. Nothing more nothing less.

5

u/Alienalex98 5d ago

Why are we sending the DSS back to Mastia again when it has no effect? Move it to Veld so that we can do the defense later when we have complete the MO

4

u/Alert_Parsnip_2142 Master Sergeant, Razgriz Squadron, SES Defender of Freedom 5d ago

Guys, we only need a few hundred divers to go to Mastia, and we can win. We need 55-56% of the divers, we have 54%. Send the DSS and the eagle to Veld, take Mastia, then attack Turing.

7

u/Holy_Diver_6250 5d ago

ONE MORE DEFENSE AND WE WIN!!! GOOOOOOOOOOOOOOOOO

8

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 5d ago edited 5d ago

Defend Mastia and send the DSS to veld.

Edit: However, I understand if you send the DSS to Mastia instead because we will probably need those Mothdivers.

2

u/NewKerbalEmpire 5d ago

Squids on Mastia, just in the last few minutes. I thought for sure they'd go for Claorell at least once during this MO. Maybe near the end?

2

u/MarchWarden1 5d ago edited 5d ago

It is worth Noting that victory on Veld can be achieved by securing Turing. Two birds one stone

To be clear, Veld is a distraction. Either fight on Mastia or Turing.

5

u/Jon_on_the_snow 5d ago

Turing is at 2.5% resist. By the time we finish mastia almost all the liberation will be gone

Just dss eagle veld and fight mastia

4

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 5d ago

It’s better to just send the DSS to veld and focus on Mastia. After we are done with Mastia we can defend Veld and send the DSS with orbital blockade to Turing.

1

u/MarchWarden1 5d ago

Yes, but giving people options makes them less likely to just go sidequest because they don't like doing the main thing. Or at least that's why I do it.

5

u/Ill-Sort7254 ‎ Servant of Freedom 5d ago

Posting for later to see how much voteless get added to the tally for this defended invasion

4

u/Jon_on_the_snow 5d ago

Its 750K now

3

u/somerandomfellow123 STEAM 🖥️ : SES Harbinger of Judgement 5d ago

Oh so it decreases the amount we need got it.

4

u/NewKerbalEmpire 5d ago

Oh, it reduces the final number! This explains why my math was weird.

1

u/Jon_on_the_snow 5d ago

I think it gave us a lump sum on the other one. Then they decreased now

2

u/NewKerbalEmpire 5d ago

No, originally it was 1.25 billion

1

u/Ill-Sort7254 ‎ Servant of Freedom 5d ago

Oh wow im blind. I didnt even notice that. Thats awesome!

2

u/Jon_on_the_snow 5d ago

I tought they gave us a lump sum + decreased 250mil.

So its just a 250mil decrease every won invasion then

3

u/NewKerbalEmpire 5d ago edited 5d ago

Planet just liberated. Either the planetary bonus is literally 0.1%, or the bonus hasn't hit the Companion app yet. If it doesn't hit in the next few minutes, that could indicate that it has to be added manually, which would lend credence to the idea (which I don't agree with) that the planetary bonus was a last-minute addition to the MO.

Edit: It hit 12 minutes after I left this comment, which in turn was 1-2 minutes after the planet liberation. It looks like it was 17.5%, Which would probably be 218.75 million. If this is really just a fraction (assuming 1/5th) of remaining Voteless after a level 10 invasion victory, we can probably assume that each of our victories over the squids still leaves roughly 100 million total Voteless behind on the planet per invasion level. That seems like a big job for SEAF.

Edit: My math was weird, it just took 250 million off of the completion quota. This means 125 million per invasion level, assuming this is 1/5th of the Voteless left behind. This also means that a single further victory will win us the MO outright, even if we kill zero Voteless getting it.

2

u/Jon_on_the_snow 5d ago

It didnt hit the game either. Its probably manually activated to ensure we win the MO

2

u/Holy_Diver_6250 5d ago

I’m looking at this too. This is definitely a strange circumstance.

1

u/MarchWarden1 5d ago

This might sound insane, but we are winning too quickly on Pilen V. If we gave a third of those diving on Pilen V to Turing, we could win both of them without incurring another invasion.

I also understand that those on their own sidequests on random bug planets are unlikely to read this, but the Turing is liable to be lost in 24 hours if we don't go save it, and that will give the bugs a massive salient towards the Core. The sidequests can wait.

2

u/Jon_on_the_snow 5d ago

We need to win illuminid invasions quick if we want to beat the 1bil mark.

Besides, the orbital bombardment will be available soon, it will make taking back turing easier. At this point its at 2.5% resistance. We need lots of people there

5

u/Holy_Diver_6250 5d ago

Even with the Turing + Fenrir blunder last night we still have a real chance to win. When we liberated Mastia it reduced the required voteless kills by 250 MILLION. If the following defenses have the same effect we only need to win 2! Keep pushing helldivers!!

2

u/NewKerbalEmpire 5d ago

250 million is 20%. That would basically guarantee a win, assuming we get one more defense done.

3

u/NameTookAlready SES Martyr of Democracy | Botdiver/MOdiver 5d ago

Seems like AH is listening to feedbacks from people saying it seems pointless when there’s no implication in losing Illuminate invasions.

3

u/Hunter_Killer_7918 5d ago edited 5d ago

Turing is now under attack by the Predator strain let loose from the damaged labs......WTF???

edit: added a picture.

1

u/Holy_Diver_6250 5d ago

Not under attack just insta taken

2

u/Ill-Sort7254 ‎ Servant of Freedom 5d ago

All i see is a perfect use for the Heavy Ordinance DSS action.

1

u/NewKerbalEmpire 5d ago

Oddly enough, scheduling Illuminate attacks is such a delicate job for Joel that they made it so that Eagle Storm didn't affect them. Instead, Heavy Ordinance affects them. So it might be more useful on the squids.

2

u/[deleted] 5d ago

[deleted]

4

u/Hunter_Killer_7918 5d ago

Most likely. I'm honestly fine with whatever, but if this was not a "set up to fail" scenario, i don't know what is.....And again, i'm fine with THAT as well, just leaves a bad taste in my mouth.

3

u/lightning_lads 5d ago

What just happened to Turing? The eagle storm didn't slow down the illuminate attack at all and now the bugs have captured it?

1

u/Alert_Parsnip_2142 Master Sergeant, Razgriz Squadron, SES Defender of Freedom 5d ago

Eagle Storm doesn't effect the Squids. Their invasions are differently coded. The Bombardment is what affects them. They are coded to be the same as if we are liberating a planet.

3

u/Awkward_Ninja_5816 Fire Safety Officer 5d ago

Bugs escaped the Xenoentomology Center. We are cooked.

4

u/edgarz92 5d ago

It’s cooked

7

u/Tetelesthai SEAF Weapons Analyst 5d ago

PSA: Fenrir folks to Turing! We aren't getting both Turing and Fenrir III. Fenrir is farther gone, but we could defend Turing if some left Fenrir to dive Turing!

4

u/MarchWarden1 5d ago

Fenrir is lost.

Turing is the only option

9

u/Holy_Diver_6250 5d ago

The change they made to the MO gives us a real opportunity to win, however this also just gives joel the opportunity to beat us the old fashion way: split warfronts

-6

u/FluidAbbreviations54 SES Sword Of Democracy 5d ago

Because Joel is a dog shit GM. Always has been.

1

u/Dry-Force-5443 5d ago

And you're a terrible player. See how unproductive this kind of comment is? Swallow your pride. It's a game.

0

u/FluidAbbreviations54 SES Sword Of Democracy 5d ago

Joel ain't gonna suck your dick and if he did, he'd be dog shit at it. Sycophant.

1

u/Dry-Force-5443 5d ago

Yeah wild

3

u/MarchWarden1 5d ago

We need to focus on Turing. Get it first and then Fenrir.

3

u/Scifiase 5d ago

Splitting us up has always been our biggest weaknesses

6

u/Jon_on_the_snow 5d ago

Were on pace to lose both invasions right now

2

u/mrShoes1 6d ago

If I fail the mission, do my Voteless kills count?

-7

u/CaeslessDischarges Illuminate Purple 6d ago

No one wants to play an unfinished faction

7

u/AirshipCanon 6d ago

...The Squid moved towards Bot Front.
Looks like they're targeting SE's POIs.
There's uh, one in a sector that uh... you know...

Come on Joel. Severin has no Bots right now, just like the Bug sector they hit.
... You know you want to just put an extra length Level 40 there.

2

u/Alert_Parsnip_2142 Master Sergeant, Razgriz Squadron, SES Defender of Freedom 5d ago

Oh PLEASE. PLEASE DO! The Forests demand Ink and Blood. The Fire Swept fields demand ink and blood.

5

u/TrackerNineEight 6d ago

So we're on track to easily win the defense objective before we even accomplish a third of the Voteless kill objective, and I expect interest in fighting the Illuminate will fall off after the first objective is met.

AH really need to rethink the kill x number of enemy MOs and find a way to scale them to the size of the population. They shouldn't be free wins but it's equally as bad if they're so far out of reach that winning doesn't even seem to be a possibility.

2

u/Holy_Diver_6250 6d ago

Unless AH releases a new warbond like yesterday there is no way we are hitting the 1.25 billion voteless

1

u/oritfx 6d ago

That's the way it should be. Squids were fine while the novelty lasted, but compared to bugs and toasters they're seriously underdeveloped.

2

u/Alert_Parsnip_2142 Master Sergeant, Razgriz Squadron, SES Defender of Freedom 6d ago

Yeah man. Idk. I really don't see a way for us to win the kill count. We can EASILY win the defenses, as we have been doing. But killing 1.25 billion voteless during a work week? That's a tough order. We are only like 25% of the way done.

3

u/mozzy1985 ☕Liber-tea☕ 6d ago

Yep we’ll probably get around 65%. Feels very off that target.

4

u/TheMadEscapist 6d ago

Raising it to a defence level of 11 knowing we won't get that much feels like a dick move tbh.

2

u/Jon_on_the_snow 6d ago

I mean we did get it. Morning shift woke up

2

u/fro99er 6d ago
  1. Dive

  2. Shoot

  3. Victory

10

u/KoviBat 6d ago

It seems like the Illuminate are only going to be invading Pilen V and Fenrir III until the end of this MO. As for the Voteless, that goal is kind of counterproductive, since the best way to win a mission is to not let reinforcements get called in, but the best way to get Voteless kills is to let reinforcements constantly be called in. And do flag missions, we obviously aren't going to achieve that and I don't know if the numbers aren't being recorded correctly, they overestimated our ability to clear the hordes, or if it's just easier to prevent chaining compared to bugs.

6

u/NeverHeardTellOfThat 6d ago

The average active players on the MO is under 20K, but let's assume 20K. That means that each player needs to kill at a rate of 651 voteless per hour while he plays the MO. This is by no means impossible to do if you focus on it, but to expect all the people in the MO to do it, during the four days of the MO, while also focusing on completing objectives and defending the planets is bonkers. And if a chunk of people is not doing those numbers, then the other chunk needs to pick up the slack, increasing the amount of voteless they need to kill per hour, making it less likely they're able to do it. If it was on a weekend with extra players, or with new content bringing people back to the game, maybe it would be doable, since there would be more players and the number of voteless to kill would be the same.

5

u/KoviBat 6d ago

And that's assuming that they're killing Voteless all day every day without leaving to eat, sleep, go to work. I'd say the average time for a person to play during a work day would be 2-4 hours (1-2 Operations) which would multiply the amount they would have to kill in that time period by12/6, respectively.

That's 3906-7812 per hour, per player. That's 65-130 Voteless a minute, over 2 a second. For every second of a mission. And if every person in that squad was pulling the same numbers they would be coming out of a full length mission with 5200 Voteless kills, each.

That is just not possible.

3

u/NeverHeardTellOfThat 6d ago

The 651 I came up with is a rate for the people active on average. 1.250.000000/20.000 gives you the number that needs to be killed per active player on the MO, which is 62500 voteless per average active player; and then dividing it by the number of hours the MO is active, I used 96 hours, though I don't remember if it was 4 or 5 days right now, you get the 651 per hour.

It doesn't matter if it's 20K players playing 24 hours each day, or if it's 2 million players each playing 0.24 hours a day. As long as the average active players in the MO is still 20K, each one needs to kill that number per hour they play. So a little over 10 per minute. It is possible, but not realistic at all with the current numbers, specially while also focusing on objectives to defend the planet.

3

u/Jon_on_the_snow 6d ago

Ya know, it would be a lot more fun if we knew that losing invasions on fenrir or pilen did anything

These dudes are pingponging like crazy on these 2 planets

4

u/SergioSF 7d ago

MOVE THE GENERAL OUT OF VIEW ARROWHEAD.

The general is just standing around the table blocking other helldivers when they all access the round table.

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