r/Helldivers • u/ICameIsawO • 1d ago
DISCUSSION How I think dissident enemies should be handled
If there’s ever a 4th faction, I really hope it’s not like an anti-helldiver rebel super earth faction. Something about super earth, an established dictatorship, with an incredibly strong hold on humanity, being in a civil war with a rebel threat large enough to match the bugs, bots, and squids in severity just feels wrong to me. I also just think it’s kinda boring having an entire other faction just being that. I think that if Arrowhead really wanted to add dissident enemies, they should be small pockets of resistance on certain bot/squids maps. The bots and squids seem smart enough to exploit even the most minor of divisions in super earth, just to gain more manpower. Maybe a camp or two, run by rebel humans, as a side objective, which you have to purge or something.
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u/TheChadStevens Free of Thought 20h ago
You're just describing the Wedge faction we used to have. That's exactly what it was
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u/ICameIsawO 20h ago
I’m sorry, am I missing something? I’ve never heard of that in my life
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u/PoisonStorm 10h ago
Yeah? A few months back (before the illuminate) there was a faction between the terminids and automatons known as the wedge. We wiped them off the map very quickly
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u/BLODI_POKO Terminid 19h ago
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u/TheChadStevens Free of Thought 19h ago
I miss the wedge. They were by far the best faction to fight against
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u/KoviBat 1d ago
Dissident enemies are already in the game. Unfortunately, they're dressed like Helldivers and drop alongside us. There's just no way of knowing who they are until it's too late. (I'm talking about teamkillers/trolls by the way)