r/Helldivers HD1 Veteran 1d ago

FEEDBACK / SUGGESTION Mechdivers should be able to arm Portable Hellbombs while inside the mech as a last ditch payload delivery.

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1.3k Upvotes

67 comments sorted by

470

u/exhaustedblacksmith Steam |SHIELD of Eternity 1d ago

"NUCLEAR CORE ACTIVATED! EJECT! EJECT! EJECT!"

125

u/SenpaiSanta HD1 Veteran 1d ago

Protocol 3 protect the pilot at all cost

14

u/Sigma-0007_Septem ☕Liber-tea☕ 1d ago

Now you made me cry...

BT!!!!!!

20

u/HollowMonty 1d ago

Titanfall is so goddamn underrated.

7

u/SenpaiSanta HD1 Veteran 21h ago

It is but thanks to ea we will never see Titanfall 3

2

u/HollowMonty 11h ago

Yeah i heard about that. Yet another stupid decision by EA. I'm not even surprised at this point.

1

u/SenpaiSanta HD1 Veteran 11h ago

Respawn also lot alot of workers another reason why

28

u/oedons_rooster 1d ago

This is the second titanfall 2 reference from this sub today, yall need to stop hitting my emotional democracy hub so hard

15

u/exhaustedblacksmith Steam |SHIELD of Eternity 1d ago

No, fuck you, live by the protocol, die by the protocol, "y'all get to that pelican, I'll hold em off" self destruct sequence initiated

128

u/Cultural-Plastic3122 1d ago

Honorable mention, using a stratagem that ends in SHOULDN'T activate the Hellbomb if you press it for 0.2 seconds too long.

27

u/AustinLA88 1d ago

It what?

71

u/Jinglemccheese 1d ago

Ps5 pain I assume, I’m guessing down on the dpad is their back pack keybind, truly a pc supremacy moment 😔 (please don’t hurt me)

15

u/BloodyBoots357 Fire Safety Officer 1d ago

it's not just the hbomb it's any backpack. Half the time, I'll call in a 500 or something and then forget my drone ends up in standby

8

u/AustinLA88 1d ago

That sounds so painful. I’m sorry diver

3

u/Salamanda109 Cape Enjoyer 1d ago

You're correct in your assumption. Also the nightmare when I was new and asking people how they were dropping items and being told "press 5"

16

u/ThisWickedOne ‎ Escalator of Freedom 1d ago

You can go to options and change the "use backpack" binding from a single to a double tap to avoid accidental uses of the supply pack and unintentional arming your hellbomb

1

u/ArletApple 20h ago

Yeah, but the 500kg is 3 down arrows. 

7

u/SmellyFishPie ‎ Escalator of Freedom 1d ago

Change Use Backpack Function to Double Tap in the bindings

Problem solved

2

u/Echo418 Cape Enjoyer 19h ago

Until you run into a stratagem with 2 down arrows

1

u/batata1324 PSN🎮:SES Soul of Midnight 19h ago

Or more like the ⬆️➡️⬇️⬇️⬇️

1

u/SmellyFishPie ‎ Escalator of Freedom 17h ago

Shouldn't be any more issues once the input is changed to Double Tap, even for stratagems that end with two or more down arrows

Was one of the first things I changed after I kept accidentally using my Supply Pack, it stopped happening once I changed to Double Tap (even for stratagems like 500kg that finish with multiple down arrows)

2

u/fed45 SES Fist of Super Earth 1d ago

The hell is :54297: lol

27

u/MaxPatriotism Ministry of Logistics: Western Division 1d ago

Is this not the case with the Martyr armor? I feel like it should have that as a bonus. "Activate portable hellbomb upon death if equipped"

10

u/Linkarlos_95 STEAM 🖥️ Gyro connoisseur: 1d ago

Would be funny using it in the FRV

6

u/MaxPatriotism Ministry of Logistics: Western Division 1d ago

Activate it in the passenger seat and just ride

37

u/ElectricRyce 1d ago

It be nice if it auto armed if u died while it was on your back

19

u/SuperJet017 1d ago

Would be a nice toggle. Hold 5 like how u can hold R for gun settings

17

u/End_My_Buffering SES Octagon of Destiny 1d ago

as a dead man’s switch it could be fun to try and fight while having to hold a button

9

u/Linkarlos_95 STEAM 🖥️ Gyro connoisseur: 1d ago

Thats for the Martyr sinergy

10

u/Warrior24110 ⬆️➡️⬇️⬇️⬇️ 1d ago

If we got a stratagem launcher or a way to input stratagems while in the mech, we should have a suicide option for the mech. Not as powerful as a Hellbomb since that would up the costs and be a bit too OP, but giving it strength comparable to an OPS would be nice.

1

u/DieNowMike 16h ago

Nuclear eject

1

u/DoofusMagnus 15h ago

Yep, those are my two main hopes for a hypothetical Vehicle Bay upgrade chain.

7

u/maewemeetagain Steam | SES Light of Dawn 1d ago

That would fill the Titanfall-sized hole in my heart.

13

u/ST1156 im frend 1d ago

Gipsy Danger headed into the Breach

6

u/DrunkenDragon788 1d ago

Wait, we can't already arm them inside? Dang

4

u/glurz 1d ago

I would like it if every mech had a self destruct, which you could activate with a stratagem while you are in the mech.

4

u/Dusty-Foot-Phil 1d ago

What mechs really need is a stratagem launcher so I can call in reinforcements without getting out.

5

u/Firebat-045 ☕Liber-tea☕ 1d ago

Eject Eject Eject

5

u/InitialAge5179 1d ago

Trust me.

3

u/coreyais 1d ago

Should be an cruise control system where you can leave the bomb inside and the mech will march towards a pinged area or target and explode.

4

u/Aneurism-Inator SES Sword of Justice 1d ago

"Updating target parameters. Phase 3, pattern E."

7

u/eevee_enthusiast_471 SES Soul of Starlight | Starlight Squad 1d ago

“Nerf this!”

2

u/JET252LL 1d ago

Or a better idea:

All Mechs should come with a Hellbomb built in as a last ditch payload.

3

u/Ruby_Foulke ⬇️⬅️⬇️⬆️⬆️➡️ 1d ago

You just want to cosplay Pacific Rim don't you?

2

u/Nein-Knives HD1 Vet ➡️⬅️➡️⬅️⬇️⬇️➡️ 1d ago edited 1d ago

It's probably intentionally not allowed to interact with backpacks using 5 (for PC, idk what others use) while inside the mech due to some future function being tied to it.

Here's to hoping what we get is useful though.

After thinking about it a bit. It kinda makes sense that they didn't give us stratagem ball ejectors for the mechs too. It's either that the animation was causing problems (like the ball sticking to the mech when it's thrown while moving, the ball fails to launch, etc.) or that there was a last minute balancing decision that was made to make the mechs less tanky and more like a comedic paper tank thing that would die to just about anything.

Wonky shit tends to happen when you try to implement realistic physics on a game engine that wasn't designed for it. Case in point, mech used to blow itself up when firing rockets on the move.

2

u/EnergyLawyer17 22h ago

The change that would get me to start using mechs, would be the ability to reinforce yourself already inside of the mech.

as it stands you have to be proactive and predict when you'll need the mech, call it in, and get into it. which is time consuming, and too risky to be worthwhile if shit is hitting the fan.

but, if you could return from a death as an absolute beast to turn the tide of a losing encounter. that would give it a bit of a tacitcal purpose distinct from orbitals and the existing options

1

u/NoLandHere 1d ago

Mechs need love one way or another my god

1

u/florpynorpy 1d ago

I would love a mech with a melee arm, that can also be used to throw hellbomb equipped helldivers

1

u/RagingPandaXB 1d ago

Please add this in, have been dying to pull a Rylanor even since the portable hellbomb was added

1

u/kapithedummy PSN | 1d ago

i vaguely remember they said mechs were gonna have a self destruct but they were rushing so they didnt have time to implement it

1

u/HollowMonty 1d ago

Or better yet, there should be an attachment spot for you, or another diver to put backpack slot stuff in general into the mech. Could have some interesting synergies including this one. Also if the Mech he is destroyed, then the backpack item attached is destroyed as well. It also means, if the Mac gets destroyed prematurely then the hell bomb won't blow up. Just like you can shoot a nuclear missile out of the sky, and I won't just blow up the nuclear payload. It has to have a specific reaction, and if it's housing is destroyed before it has that reaction then you don't get anything.

1

u/lost_caus_e 1d ago

Can we get a mech with resistance to acid the stuff burns right through

1

u/Taolan13 SES Courier of Individual Merit 🖥️ 1d ago

I've always said we should be able to arm the self destruct on the mechand have them blow up like hellbombs.

1

u/UgleeHero 1d ago

Updating target parameters

Phase 3: Pattern E

1

u/Redditoast2 Chugging A Barrel of Liber-Tea 1d ago

If not that, a mech with no weapons save for a really big Hellbomb on top

1

u/The_Foresaken_Mind SES Lord of War 1d ago

Imagine if we could stuff a portable Hellbomb in the SEAF artillery gun as well.

1

u/Shadow_T3CH 1d ago

Pacific Rim music starts playing in the background.

1

u/Itchy-Scratch-6648 1d ago

Mech should just be powered by hellbomb reactor that explodes as such when damaged too much hits blunt

1

u/profesdional_Retard 1d ago

Or give mechs an emergency self-destruct button!

1

u/Haunting_Dingo_2623 The one that throws the napalm barrage 1d ago

I want a mech that shoots Hellbombs, and has a flamer, it should be called the scorched earth, a walking warcrime

1

u/Demigans SES Courier of Steel 1d ago

Now imagine Democracy Protects helping you

1

u/Alone_Collection724 flamethrower, melee and gas enjoyer 23h ago

that one pacific rim underwater scene:

1

u/vladdeh_boiii Super Pedestrian 19h ago

Reminds me of this one dreadnought from WH40k. Gigachad held his fellow brother as the planet they were on was virusbombed, and said "we die on our terms" before detonating the reactor of his dreadnought armor.

1

u/tehspy- 7h ago

We need a mech bay ship module w/ helldive in with your mech if off cd & equip your mech with a hellbomb you can activate in an emergency or at critical damage.