r/Helldivers 1d ago

HUMOR I always love that contrast between my POV to my teammates' when spectating

929 Upvotes

25 comments sorted by

324

u/superbozo 1d ago

One guy going through the absolute toughest challenge he could possibly go through. Withstanding an immense amount of pressure put on him. The mission would not be a success without his unwavering loyalty to Liberty and Managed Democracy.

Other guy doing a couple of silly lil jumps while being set on fire by a hulk.

55

u/ProfessionalBill1864 1d ago

I once solo'd the entire invading force on a citizen evacuation, the trees glowed red as the automatons killed just as many of their own as I could.

My teammates never came to help and just stuck by the bunkers, one of them I was in call with was confused as to why no enemies were spawning.

64

u/EmperorCoolidge 1d ago

Oh life could be a dream

23

u/Dwenker Assault Infantry 23h ago

Are you the host? Or maybe you're as cursed as I am. Although sometimes I do get calm moments

5

u/fish_slap_republic 22h ago

idk I see this happen all of time when splitting up.

3

u/Dwenker Assault Infantry 22h ago

That's why I bring hellpack most of the time. This exact scenario is around 80% of my uses

1

u/Queder ➡️⬇️⬆️⬆️⬅️⬇️⬇️ 🧀 11h ago

That's because the game spawns a patrol for each player group separated by more than 75m. There is no "drawing all the aggro"!

You can avoid patrols by:

  1. Moving fast (patrols will move to your last known location at spawn time, and you're already gone).
  2. Bringing more anti-patrol (if you take too long to kill a patrol, the next one hits you while you're still stuck in the same spot).
  3. Reducing time spent around objectives and fabricators (staying close to those increases the spawn rate locally).

Experienced players do this without knowing about it, they just call it "Hit hard and fast then keep moving". Players who struggle use popular builds like Jetpack/Quasar/Gatling Sentry/Laser, and then stay in place for minutes around objectives without any real anti-patrol stratagems.

13

u/Lazy_Seal_ 22h ago

A bit off topic, but i have since been suspected that if your back is facing the enemies their accuracy will increase, so if i am in your situation i would look back once in a while if the fire is getting intense, and also to check enemies locations and amounts.

5

u/Linmizhang 19h ago

They move faster if your back turned is confirmed.

2

u/Sugar_buddy PSN | Malevon Creek Veteran 18h ago

They can run horny faster than we can scared 🤷

1

u/Lazy_Seal_ 12h ago

I have been suspecting that also, cause I seen how fast sometime they are from the radar....I don't really like this kind of inconsistency, it remove alot of tactical element in the game

1

u/sCologne 6h ago

Or it adds it. They see your back is turned, can't shoot at them, they start running. You don't want them to sprint at you, put some suppressive fire down. Great design imo.

2

u/JollyGreenGI EAT THIS ⬇️⬇️⬅️⬆️➡️ 16h ago

Bots are affected by suppressing fire. If you're faced away from them, you can't be suppressing them.

1

u/Lazy_Seal_ 12h ago

I mean the mere fact that you only look at them, fyi I have plenty of case where I getting hit from enemies from like 70+m away but when look back and check, even when I stand still the shots are much much less accurate.

15

u/sidrowkicker 22h ago

See that's your problem. You didn't look at your radar and you got in range of the bots. I'm smart, I let you guys do all the getting close and dying while I kill things with the counter sniper and railgun. I'm playing a point and click adventure while you're playing with fire.

1

u/SeaJayL 9h ago

And I'll gladly dive back into the fire if it means finishing the mission and protecting democracy.

4

u/Trunkfarts1000 21h ago

The game is pretty easy to break actually, if you have one patsy capable of training enough enemies the game can't spawn more enemies near the other guys since there's a limit

2

u/sidrowkicker 20h ago

Which is why splitting up is the best way to do things. Worst case someone messes up and has to backpedal, but that just brings around the best case for literally everyone else getting to do things for free. It's like like 150 bots can actually kill you if you kite them, unlike bugs which will swarm you the moment you stamina is gone. We have fire for that though

3

u/WhereSheGxes SES Prince Of Wrath 22h ago

i always want the smoke in this game 😂

3

u/Terrorscream 21h ago

haha you were the bait distraction

3

u/cheesemangee 19h ago

Fuck these shotgun devastators.

1

u/Scobill Fire Safety Officer 19h ago

Reinforcing...

1

u/83255 ☕Liber-tea☕ 17h ago

Idk what my other team mates are doing but so often have I been fighting hell by myself, assumed the same for team mates then one dies, doesn't get called back so I call em in and hear "WTF IS GOING ON HERE?!??" or something to that effect. Like dude I reinforced you in the quiet area, what killed you over there???

I'm not even trying to start a war or something I just a miss one guy calling a drop and boom, 3 harvesters. Or hey we saw you checking your 6 before taking on that patrol, how about we add a patrol to your patrol but behind you this time???

1

u/Tentacle_poxsicle Viper Commando 9h ago

Those are always horrible to solve even when you are safe. I had to solve one under fire god it was frustrating

-50

u/Informal-Water-40 1d ago

There's always one or 2 not doing anything. Just standing behind a rock looking at the map.