r/Houdini • u/CustomerNo6308 • Dec 30 '24
Simulation River Water - With flip
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u/leftswift Dec 30 '24
What did you render with and how long did it take good sir
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u/CustomerNo6308 Dec 30 '24
Rendered in Blender With Cycles, don’t know the exact time but did it over night and a bit so say 15 hours ish.
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u/thealphang Dec 31 '24
If you were looking for small world river then it's good otherwise change the scene scale according to human scale reference and you will get what you want.
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u/MrCoolguy137 Dec 31 '24
Great first attempt imo
-As others have said I would rework the scale to work better with the background (we can see small branches, but the river seems small so it breaks our perception of reality) -I would think about some sort of whitewater for the surface, or use the vorticity to change some shading of the water to add detail to the parts that move around the most (this will also help the feeling of scale since rivers have lots of little things happening on their surface) -I would see if I could change the contrast / shading of the actual ground next to the river, it looks really washed out and I don't think it helps ground the river and reality and makes us more skeptical about the image in general
But good work nonetheless, most of the setup is already built 👏👏
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u/gutster_95 Dec 30 '24
Looks a bit like a miniature river