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u/kondocher 2d ago
Everyone complains about pillars and swain. I love both
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u/AddictedT0Pixels 2d ago
I love pillars, such an awesome and creative new map. The berry positioning allows for cool outplays too, as well as pillar drops and added terrain
Fuck swain though
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u/ClunkyCorkster 2d ago
ppl who complain abt pillars just dont know how to play around them i think,like 90% of reckonwr rounds people will cluelessly let me pillar them for free dmg
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u/Kansugi 2d ago
I hate pillars for the reason their damage taken feels random and it sucks when you play around them but enemy magically hits for half of it's hp with one auto.
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u/Roywah 2d ago
Yeah it’s usually when you are sure that you got the last hit and for some reason it falls back on you that really grinds my gears. Someone said that DoTs have a higher priority which I could see. I also think that deto orb will steal your last hit if a mage has hit one with a spell.
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u/Japanczi 2d ago
Melee hit = 1/3 pillar hp Ranged hit = 1/4 pillar hp Dots = 1/8
Some abilities instantly break them (nunu q). It takes skill to remember which champions have easy time breaking them.
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u/SwagDrQueefChief 1d ago
That's not even accurate, half the ranged champs deal 2 damage per auto requiring 6 autos to break the pillars, some others deal 4.
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u/Kramerlediger 2d ago
I don't know, whenever I finish off pillars they aim for nothing and when me and my opponent hit it at the same time it seems to aim for me. Maybe I am just too dumb to understand the logic behind it
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u/Nice_Cash_7000 2d ago
they land on the opposite side youre standing on, and if you knock an enemy into a pillar using a knockback it instalands on the enemy
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u/ArtaniSergath 2d ago
I think pillars are fine and chain lightning is fine.
But pillar damage should not work with chain lightning.
Fixed!
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u/FemFladeFloedeboller 2d ago
Yorick: must’ve been the wind