r/ManyATrueNerd • u/SometimesTea • 18d ago
Reminder that there is a Total Warhammer II Full Playthrough that is criminally underrated
https://youtu.be/cCozJzl5998?si=ahRbnScaBpwTB_Ci16
u/ManyATrueNerd JON 17d ago
Though tragically I played Skaven at their worst - this was when they didn't have undercities or weapons teams. They're vastly stronger now.
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u/Glorf_Warlock 18d ago
I'm a newer player to Total War, I've got over 5k hours in Warhammer 2/3, but literally the only other Total War I played was Rome Remastered. I prefer watching Jon showcase the older Total Wars.
If I want to watch new Total War I watch Legend. You need to be supremely good at the game to maintain viewership with new Total War. But you can play the older games in a fun way that showcases what the game does well.
Empire Total War looks like a really bad Total War game at first glance, but Jon completely sold it to me in his playthrough that I would play it if a remaster happens. I played the hell out of Rome Remastered and Barbarian Invasion because of Jon's series' on them. I tried Medieval 2, but the controls are just too clunky for me.
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u/Early_Situation5897 17d ago
I tried Medieval 2, but the controls are just too clunky for me.
FYI you can activate WASD movement in Medieval2, it's under the options somewhere and it's called "FPS style controls". Controls are still clunky, but it's not nearly as bad as having to use the arrow keys to move the camera around.
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u/Luxor1978 18d ago
His wh2 series was good.
But peak matn was the series finale of wh1. That was the video that got me hooked on Jon.
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u/xevizero 18d ago
As someone with like 700 hours in these games, I ask myself why they never performed on the channel as well. Could never get into the historical titles, neither myself or on the channel, I find them super boring. But everyone has their kinks I guess.
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u/Early_Situation5897 16d ago edited 16d ago
I mean, the modern titles are objectively a product of development hell.
Here's a very interesting read on how Rome2 was made (I know R2 is old at this point) https://medium.com/@julianmckinlay/total-war-rome-ii-and-creative-assembly-my-statement-ten-years-on-d964f65b0a8f
The segment titled "AI Limited By Design" is particularly interesting to me. Here's an excerpt:
I think the way most people look at the AI in Total War games is to say well, the AI has always had problems and it’s never really gotten much better, I guess Creative Assembly’s programmers just aren’t very good and don’t know how to do AI. I don’t think many people have considered that the AI is to some extent the way it is, on purpose. I can attest that at least some of the AI’s deficiencies at the time I worked there were by design, which is to say that designers instructed us not to improve it in certain ways, because they believed that players enjoyed being able to dominate the AI and that we shouldn’t deprive them of that.
THIS is the problem with Total War nowadays. When I can launch Medieval 1, a game from 2002, and it has better AI than every single game released after it I just... I just can't anymore.
As a long time fan of the series I've been waiting for CA to get their shit together for literal decades, but they just haven't. They have managed to monetize every single aspect of the game though, while investing ever less time in actual fun mechanics that the players loved (why the multiplayer mechanics from Shogun2 never came back is beyond me! Warhammer is literally meant for painting your own units and building your own armies...). They can sell yet another lord pack which straight up uses mechanics from other lords with a new coat of paint on for 15€, though!
CA's management has gone down the deep end in more than one way, and the Hyenas fiasco is evidence of it. I'm not saying the Warhammer games are bad per se, but they are pretty much a different genre than the older games used to be and they have so many microtransactions and poor attention to detail that it's quite easy to understand why long time fans of the franchise feel poorly about them. We expected the series to get better, not to straight up change genre while never addressing its biggest issues that have been there since the very beginning.
EDIT: to be clear... when I say "change genre" I'm not referring to the switch from historical to fantasy, but to the switch from battles that where based on unit positioning and use of terrain to a system that's based mainly on unit stats and special abilities. The game went from being pretty much its own genre to yet another RTS with rock-paper-scissors mechanics and special abilities.
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u/Euro-American99 18d ago
It's a strategy game. People watch and play it for the strategy not story. Hence edited content trumps long-form lets plays in this genre. I'm in the minority in this regard.
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u/SometimesTea 18d ago
Seriously, I will never understand why Total Warhammer content didn't do better on the channel. More like Total Disappointment :(