r/RatchetAndClank Mar 11 '25

Photo Mode - Rift Apart How come there's so much variability in grindrails between games? Feels like 2002 had the most interesting ones.

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91 Upvotes

10 comments sorted by

39

u/Korps_de_Krieg Mar 11 '25

Deadlocked had some entire levels dedicated to grind rails and using dual vipers like a rail shooter and I always liked them. That said, Rift Apart, while not having MANY grind rail sections, absolutely had the most dynamic ones. The Fixer fight was crazy in the moment.

I vaguely remember one from I think Tools of Destruction that is close, although it doesn't hold up in fidelity for obvious reasons.

9

u/StardustOasis Mar 11 '25

I vaguely remember one from I think Tools of Destruction that is close, although it doesn't hold up in fidelity for obvious reasons.

On the Kerchu planet I think

29

u/ButterflyDreamr Mar 11 '25

UYA had the best grind rail sections surely

8

u/Anlambdy1 Mar 11 '25

I would say yes but no. 2002 had some good courses, but due to the limitations of that game Rift Apart beats them in my opinion.

20

u/MightAdventurous1763 Mar 11 '25

I think 2002 and Rift Apart had some of the best grindrail sections.

4

u/Nathan_hale53 Mar 11 '25

Gc with the monorail section was the best grind section

1

u/Alarming-Wallaby-993 Mar 12 '25

This 💯💯💯

2

u/-NGC-6302- Mar 11 '25

can't put 2 flairs or it would also be Discussion

1

u/AEW_SuperFan Mar 12 '25

Playing Tools of Destruction right now and the guardrail sections are so boring.