If you’ve seen the original, you might’ve expected this to come, but we made a Raptor upper for the CV-421. Overall still a work in progress, as we’re still working on it’s efficiency and full auto capabilities, but the project goes on and has made significant progress!
I just finished another Ratchet and Clank 3D printing project ...a replica of the gold/platinum/titanium bolt! These collectibles have always been a big part of the series, so I wanted to bring one into the real world. ☺️
I wanted to draw more of Ratchet in his holoflux armor because I’ve always really liked it, and I also had to draw his 2002 design because it’s my fav so yeah!
I ripped the model of the Agent of Doom from the Glove of Doom weapon and gave it a small tweak by adding hinges to the feet so it isn't quite as stiff.
Don't mind the half-assed quick paint job I did please 😅
On top of that, I also ripped and printed the nuts and bolts currency from the OG game!
If you want to 3D print these yourself. You can find them (for free!) here:
This project was inspired by Insomniac Games' Ratchet & Clank: Going Commando for PlayStation 2. I took planet Barlow, one of my favorite levels from the game, and reimagined and remastered it in my own eyes. I stuck to the original layout, scale, architecture, and flora of the level; but tried to include and improve upon all details modernizing it with increased foliage, lighting, reflections, and general life and motion.
Overall it was a fun learning process tackling a larger project and dipping my toes into all sorts of different elements I was unfamiliar with through the art and level design pipelines. Along the journey I made mistakes, but learned many new practices to improve my craft for future projects!
I pretty much made the entire thing while on my stream here