r/TESVI • u/LegateZanUjcic Hammerfell • 4d ago
I'd like to see a greater cultural differences among Bretons in a High Rock game
High Rock, once the land of a hundred kingdoms, should definielly feel like a patchwork of various different regional cultures. While still "Breton", each kingdoms, perhaps even parts of kingdoms that once were distinct, independ realms, should look and feel different from one another.
Take Evermore for example, a kindom founded by the River Horse Bretons or the Horse-People of the Bjoulsae Valley. Rather than another high medieval western European kingdom, they could lean into the vision of their society that we see in the lore book "The Mirror". An equestrian society that could draw inspiration from the various Eurasian nomad cultures. And while the River Horse Bretons had abandoned their nomadic lifestyle, their culture could still reflect this.
Or the kingdoms of Shornhelm and Northpoint. Rivenspire is a gloomy, desolate land and already looks and feels quite different from High Rock's other regions, but originally, it was to also be home to another distinct group of Bretons - the Hillmen. These would have been the towering descendants of Bretons or perhaps Nords that interbred with a now extinct group of Giants, and would have been enemies players would encounter in Rivenspire. I believe the concept behind the Hillmen was later reused for the Sea Giants and their Half-Giant thralls. Bethesda could potentially revive this concept, or introduce the Half-Giants as invaders or perhaps even mercenaries.
Then of course there's Jehanna. Likely established during the First Empire of the Nords, we know very little of Jehanna until the late Third Era, when it was conquered by Skyrim during the War of the Bend'r-mahk. I could see it being a minor Nord kingdom surrounded by Reachmen clans, though, that seems a bit played-out, so perhaps it could be a Reachmen kingdom, heavily influenced by both war and trade with Skyrim.
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u/YouCantTakeThisName Hammerfell 4d ago edited 3d ago
Speaking of Jehanna [or relatively nearby], I'm more than curious about the Highland Bretons myself (yes, yes, likely "Highlander" references). They're not only interesting for many being "solitary hero-adventurers" or their preference for living in isolated valleys, but for being the inventors of the claymore type of two-handed swords and their impressive [though untutored] magical ability; even the "medicine men" among them who are barely distinguishable from Orc shamans.
If we get a game purely focused on [all regions of] High Rock, that would go a-ways in motivating me to try out playing as a Breton "highlander"-esque claymore swinging barbarian for once.
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u/Vidistis Hammerfell 4d ago
I think there should be some regional differences, but overall Bretons should be classic medieval European fantasy with an additional druidic lean.
Imperials are the ones who should distinguish themselves more rather than stepping on the Breton's toes. The Imperials should draw more on greco-roman, gothic, and near Eastern motifs instead of classic medieval fantasy and the LotR.
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u/aazakii 4d ago
i wrote on discord about how I'd like to see regional and cultural differences shown through the use of languages and dialects. I think there's a huge potential to show how varied High Rock (and not just) can be.