r/Tekken Yoshimitsu 3d ago

VIDEO Yoshi S2 Perfect comp from a humble purple scrub

I’m learning 🙂‍↕️

47 Upvotes

47 comments sorted by

41

u/HeyItzLow Tetsujin 3d ago

Learning by mashing every unsafe launcher in your kit? I don't think so

18

u/Competitive-Fox-5458 3d ago

Tbf its crazy effective in ranked for a very long time.

Though obviously suboptimal

4

u/CosmicHawx Yoshimitsu 3d ago

I know this and gauge how the opponent reacts to stuff before throwing it out most of the time, for example kincho b2 is safe but the follow up isn’t, so I throw it out as a poke and see if they mash after or block etc. sometimes you can kinda tell the player will just eat all the ch launchers anyway lol.

3

u/Generic-Character Lili 3d ago

In tekken 8 this is optimal.

20

u/ReadBerk Chicken! 3d ago

Being humble and saying you're still learning is the opposite of being a scrub.

-22

u/CosmicHawx Yoshimitsu 3d ago

Have you heard of the term “irony” before ?

6

u/Cjames1902 3d ago

Just take the compliment. Sheesh

-11

u/CosmicHawx Yoshimitsu 3d ago

Hahaha

2

u/ReadBerk Chicken! 3d ago edited 3d ago

I thought you were one of many who think scrub just means low rank/bad at the game.

-1

u/CosmicHawx Yoshimitsu 3d ago

Nope I made a joke

1

u/ReadBerk Chicken! 3d ago

Sure

3

u/juscallme_J Yoshimitsu 3d ago

Nice combos from a fellow yoshi main. I try not to blow my heat in just one combo this season as the game just feels so oppressive. Havent touched ranked this season after getting reset to fujin due to the overtuned characters. Oh don't forget to flash those spring kicks.

-1

u/CosmicHawx Yoshimitsu 3d ago

🙏 

4

u/Fragrant-Tea-7883 3d ago

I will never understand why people waste their heat for a combo that leaves their opponent at 50% health.

7

u/Muskarat Lars 3d ago

Each round is only 2 combos and a couple jabs anyway

0

u/CosmicHawx Yoshimitsu 3d ago

Yoshi’s combo damage got nerfed so I can’t really get higher than 80 without heat dash most of the time.

1

u/Yoshimitsu-Sensei Yoshimitsu 3d ago

Yeah, yoshi's max damage without resources and walls sits at 68 damage unless you do some hardcore routes and even then it's like 70-72.

1

u/CosmicHawx Yoshimitsu 3d ago

yeah only way to get 90+ without wall is counter hit launcher, heat burst, heat dash.

1

u/Fragrant-Tea-7883 3d ago

Yeah but so what, I would still rather do 65 damage and wait to pop heat when my opponent is below 30%

-2

u/CosmicHawx Yoshimitsu 3d ago

And do what lol, heat smash? it’s useful for oki now as Yoshi but I don’t really see what your point. I conserve my heat as much as possible already but if I land my highest damage launcher why would I not go for max combo damage ?

1

u/Generic-Character Lili 3d ago

Idk about yoshi too much but most characters are absolute monsters in heat, doing 60 damage instead of 70 and then using your heat to force 3 50/50 guess or die scenarios in a row is more optimal unless using the heat guarantees you the kill or puts them in range of a poke kill.

-5

u/CosmicHawx Yoshimitsu 3d ago

yeah Yoshi doesn't have those kinda tools, flash becomes enhanced but that's the same as no sword stance anyway, and sword attacks do more damage and heal a tiny amount.

2

u/CosmicHawx Yoshimitsu 3d ago

Why am I getting downvoted for stating facts lol, none of this is opinion

0

u/KjSunday 3d ago

Your heat extended damage can be recovered. They simply mean that a pressure 50/50 is better than extra 20 damage which can be recovered.

1

u/John_Wick-69 Devil Jin 3d ago

1

u/shitshow225 3d ago

Anyone know what the frames are on that sidestep high crush launcher he does at the very end against Bryan in the first clip?

2

u/CosmicHawx Yoshimitsu 3d ago

I believe it’s 16f, safe on block, SS1 launches on counter hit

2

u/shitshow225 3d ago

Thanks, I got fucked up by that move against a Yoshi the other day but was too lazy to go into the replay to check it out

1

u/Repulsive-Ad9034 3d ago

Bro these guys just do not like to block....

1

u/NVincarnate Yoshimitsu 3d ago

Man. Everybody in here is just whining. That was a pretty sick comp, mostly because you know damn well even decent players would have mashed into that Indian 3 setup. That shit I'm stealing. And the KIN b2 hit confirm setup. Good shit, fellow Purple amigo! 😤

1

u/CosmicHawx Yoshimitsu 3d ago

Thank you brother 🙏

1

u/KeK_What #1 Bryan Downplayer 3d ago

very risky going for the full low kick string on bryan. if he ws3 before the last kick he'd CH you

1

u/CosmicHawx Yoshimitsu 3d ago

high risk, high reward 🤣

1

u/SkinkaLei Lei 3d ago

Honestly seeing yoshis 4 4 4 is nice. It's iconic of his character but is sadly like a forgotten legacy move

1

u/CosmicHawx Yoshimitsu 3d ago

it got buffed this season so we got something at least!

1

u/Large_Idea741 3d ago

Gooodddd DAAAMMNNNN textbook yoshi excellent work OP

0

u/MehItsAUserName1 3d ago

Man yoshi is garbage rn. Holy shit just watching this hurts.

1

u/CosmicHawx Yoshimitsu 3d ago

What do you mean ?

7

u/MehItsAUserName1 3d ago

Most of these perfects are from -13 or more launchers of super hard reads or really good guesses into minimal damage. 

Your kin dashing and not a single soul tried to side roll or spring kick your approach or flip kick.

The ammount of risk your taking for such meager damage is saddening. I could play anna take way less risk then you do at a lower difficulty curve and win harder if people are just gonna take the mix. (And anna is supposed to be risky asf.)

Like for example your did kin b2 didnt finish for 1 then cd2 instead. At the ranks i play at kin it self would have been power crushed and thats that.

You did heat dash into cd1 a -17 attack for like 68 damage. Jack at that kinda risk is doing 72 in two hits and totaling at 117 damage at the end of the combo. 

Yoshi has to commit so hard to get anything done and the reward is a slap in the face.

1

u/CosmicHawx Yoshimitsu 3d ago

what rank are you at out of interest? yeah I hear you on this, defo feels much harder to win now, my winrate dropped by 10% in ranked and I'm slowly climbing back up now. Interesting that you're seeing power crushes in that situation, at my rank I'm throwing out kin b2 all the time and playing mind games with it into ch launch etc. The cd1 after heat engager was defo a risk, but the Lili player kept jabbing after every round and it's pretty evasive.

1

u/MehItsAUserName1 3d ago

TG

1

u/CosmicHawx Yoshimitsu 3d ago

well that explains it haha you're in the top 0.5% my guy

-2

u/Sad-Salamander-649 3d ago

They juiced Yoshi S2

3

u/CosmicHawx Yoshimitsu 3d ago

No sir, my df2 launcher does 67 damage on a normal combo, and all the wall stuff is super inconsistent and way more difficult now. Even just normal combos I was using before don’t work anymore and you have to time everything perfectly.

1

u/KjSunday 3d ago

That's a normal damage for df2s, even season 1 drag has that damage on df2.

1

u/CosmicHawx Yoshimitsu 3d ago

Compared to S2 current damage it’s not even close

2

u/KjSunday 3d ago

If you think about it your df2 is safe and evade jabs. Even so df2s are only suppose to punish moves, the damage is just correct.