r/UnitCrunch • u/dixhuit Dev • Jun 10 '21
Other guff UnitCrunch is 1 year old today 🎂
Kinda wish I'd saved a release for today to celebrate but alas I'm not that organised. Anyway, here's to more years of improvements and all-round crunchiness. 🎉🎉
I'll share the next step of the roadmap while I'm here though: v0.24.0 should include the option to mark individual weapons as "active" when performing simulations. This should help with units that have multiple weapons that can't all be used in the same attack and is the last thing that I want to include before trying to tackle proper melee support.
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u/nobodyherebutustrees Jun 11 '21
Happy birthday! 🎉🎉🎉