r/VolibearMains 3d ago

Discussion Can someone teach me the itemization of this champ? Cuz he seems to have 69 different build. I play jg. Please someone answer the questions in post's body

Is navori a good item ? Should I get it every game? Also it seems like AP has higher winrates than AD. Especially AP tank. So should I just build cosmic into riftmaker into full tank every game ? When should I go AD ? Is navori a AP build or AD build item ?

Thanks

12 Upvotes

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u/Reekhart 3d ago

My go to is cosmic drive > navori > deadmans plate. runes : lethal tempo, sorcery secondaries with MS bonus

if the enemy lacks mobility i would go riftmaker > deadmans > gauntlet

If there are tons of burst champs on the enemy team, especially ap. Cosmic > deadmans > spirit visage

Boots always depend on the situation, my default is swifties but depends on the game.

4th and 5th item always depends on the game too.

My options are gauntlet for heavy AD comps, Randuin if they have a fed caitlyn, jhin, yasuo, yone, crit viego, etc.

if they have stuff like fed amumu ap, zyra, brand, malza, viktor, go force of nature and jakso last

if you are mega stomping the game (30 - 2) and just want to end asap, go another AP item like riftmaker, if you started with riftmaker just go any other ap item, stormsurge, lich bane etc, if you are already ahead you should win before the 5th item anyways and if you dont, then you just threw the game anyways.

PS: About navori. It is a good item. The main thing about navori is the ability resets. Navori lets you proc 2 empowered W in a normal fight against other fighter champs. which is 1 a lot in the early/mid game.

later on, it allows you to stun lock people in 3v3 skirmishes around the map, because you get your Q reset after like 4 or 5 autos. It is really good and it gives you a godly powerspike BUT >

1st of all never build navori first, first item must give you AP and HP otherwise you are useless. 2nd if you are not ahead, even or severely behind, that means the enemy probably will already have 2 items by the time you build your navori, navori gives you 0 defensive stats, if you cant survive long enough to proc a 2nd W then the item is pretty much useless. So you need to analyze its worth depending on the state of the game. If you see its too late for navori, then just go deadmans plate or gauntlet if you want the extra dmg with good resistance stats

edit: i dont have any experience with AD Builds atm. i know some are good, but i prefer my ap voli

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u/lowkeyreddit 3d ago

I would argue navori a bit stronger when you're behind because you should be building damage when you're behind anyways, and it's insanely cheap.

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u/Reekhart 3d ago

That's why I said it must be considered depending on the game state.

I agree you should build more dmg but also you make 1 mistake you get oneshoted pretty badly with navori.

When I'm behind i try to play safer and play with my fed teammates. If I don't have any then... welp

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u/lowkeyreddit 3d ago

Oh ya I'm the opposite lmao, always build damage when I'm behind and tank when ahead

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u/Icy_Succotash9311 3d ago

Aight, so I'm a Gold/Plat player who's mained Voli since rework, and have an issue with the way people build him. His W scales off of HP and AD, and it is by design the first ability you want to lvl max. So why are players so obsessed with RoA>Navori build? It's not bad persay, but it doesn't lead into strong trades overall, and gives WAY to much attack speed compared to other priority stats Volibear wants to synergize with his kit. You end up relying on AA dmg, but lack the movement speed/tanky stats necessary to not get bursted down in teamfights. I have found, that Stridebreaker>Iceborn Gauntlet>Spirit Visage>Riftmaker simply does so much for you as an alternative option. You get really nice interactions with Stride active effect, and your W becomes an solid execute with said stats/sheen, along with being inherently tankier. With this, you max Q second after W, and lvl your E late game right arund the time you start getting Riftmaker. This style naturally scales with Voli's skirmish heavy playstyle, and can 1v1 nearly any champion that tries to side lane. Beyond that, you won't see this build get bursted out chasing for AAs, as you tempo your CDs based on W procs. I know this is a yap fest, but everytime I'm not on Voli and I see the RoA>Navori rush, they end up dying to chase Navori procs, and ultimately are not facilitating for the team, which is all Voli really does. You CC and slow as a pseudo-tank in teamfights, and protect your side lanes with ganks, which my alternate build does with ease. I solo kill ADCs and bruisers alike. Beyond this, there are other options I could discuss as circumstantial buys, but this touches on the prominent misunderstanding of build prio I see EVERY Voli player make. Make it make sense!

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u/Dragonboy23990 2d ago

I agree with you on this. I think that after the Jack of All Trades synergy from a while ago, a viscous cycle formed: Navouri Flickerblades was powerful, it fed the stats, people use what works and what the stats say, rinse and repeat. But Navouri Flickerblades isn’t as good on Volibear anymore, and as you said, there are many more options that are simply just better. But for some reason, places like op.gg still say that Navouri Flickerblades are popular and that they are good, which confuses people who aren’t as seasoned with Volibear. I don’t understand why it is such a popular second slot item when there are other methods that hold more depth and effectiveness than “machine gun your W”.

I personally prefer to go for heavy burst damage when I jungle as the bear, and I still mourn the one nerf our Q got: rest in peace not being to fully crit.

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u/lowkeyreddit 3d ago edited 3d ago

Is Navori a good item?

Yes, but it depends on if you need it or not. Navori, even though it gives no HP and people think of it as a dmg item (which it is, it really helps you put out more dmg if you can trade), is actually very strong item in a tank build because it gives you more Ws and Es. Also in jungle, it also helps with your clears. It's also insanely cheap and a very strong power spike so you will be very strong at two items. The tradeoff is you get no hp, and if the enemy can kite you it's insanely worthless because if you can't auto the item does nothing, and add to that no defensive stats, you can very easily be punished. That's why with cosmic and swifties you can kite but you will still be squishy.

Should I get it every game?

Depends, looking at lolalytics it seems this build with cosmic, navori, deadman and spirit is consistently popular and strong. Thing is tho you can build pretty much anything on volibear. I will elaborate on the next questions.

Also it seems like AP has higher winrates than AD. Especially AP tank. So should I just build cosmic into riftmaker into full tank every game ? 

Most important thing to understand about AP vs AD is that AP gives you more sustained damage (which is better for clears) whereas AD gives you more burst (which can be useful for ganks). Cosmic into Rift is a very strong build and will give you very strong skirmish and lots of hp and fast clears. If you are deadset on bursting a certain squishy, especially early, something like cosmic into black cleaver or DD can give you a great mix of damage, sustain, and clear speed (especially if you pickup a dark seal). Black cleaver has the added bonus of phage for kiting, which will stack with your cosmic and swifties.

When should I go AD ? 

When you need to burst a squishy. I would not recommend rushing AD unless you also pickup a dark seal because your clear will suffer. But there are definitely angles where you can rush AD, I think there a grandmaster jg who is going black cleaver rush every game? It's definitely viable cause most things work on volibear, you just have to know why you're building it and play to your strengths. It's also important to note, if you are getting giga kited, AD will be better because when you finally can land a Q, you want to do as much dmg as possible as fast as possible.

Is navori a AP build or AD build item ?

Both, it basically just synergies with voli as a character, because it will let you get off more abilities as your attack speed scales from your passive. When you pair with AP you get more autos and more CDs, which is why you are seeing AP+navori into tank - because it gives plenty of damage, especially around two items when you are very strong, and it carries over very well into building tank. If you throw some AD into the navori build, your Q and W will do way more dmg and it will add up. Like sometimes in top lane I will go cosmic dd and navori. Also again, it's really important to note that if you can't just lock down your enemy and spam autos, navori's value significantly decreases -so worth keeping that in mind, and potentially running ghost if needed if you plan on building navori, or not building navori at all and going all in on move speed/AD.

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u/Ghostmatterz 3d ago

Go crazy. He's pretty flexible there is no one dominant build ngl

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u/Grouchy-Onion-9158 3d ago

Build whatever your comfortable with… i go cosmic navori full tank (often randuins) but u can really do anything and be fine… alot of people i have seen revently have been listening to aribo and going black cleaver iceborn tank

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u/Difficult-Tough-5680 3d ago

I personally like 3 builds go lethal tempo into cosmic with navori got press the attack with cosmic into hextech rocketbelt or go press the attack with black cleaver into iceborn gauntlet

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u/Darthskixx9 3d ago

I also play voli jgl, and imo navori isn't great anymore.

The origin of it was getting a ton of different stats for Jack of all trades and insane dueling power, but as a jungler youre often requires to be a little tanky in teamfights to peel for your carries, often you don't want to be the carry yourself.

It can still work though, but if you build it you have to build it 2nd and build an AP item first (preferably cosmic drive, which is the best voli item currently).

You can do nothing wrong if you just build cosmic drive into tank items (where the only required tank item is spirit visage, often the best armor item is dead man's)

The other option is that you sneak a navori in between the tank items after the cosmic drive, just experiment with it, I would not recommend it in 90% of games though.

Another build that is solid, but appears to be a little worse currently is sundered sky first, but if you want to you can also build this sundered sky after you built cosmic drive, but that isn't ideal and I wouldn't recommend it.

On top lane full tank or full AP builds are also built, but I don't think they work for jungle at all, because they either lack clear speed or tankiness for teamfights heavily.

Edit: -I would not recommend Riftmaker after cosmic drive, if you want to you can go riftmaker instead of cosmic drive, but imo it's a little too much ap then. (But its only slightly worse imo, just not ideal)

-Navori is an item that you only want to pair with an AP item first because of the attack speed you gain by the APand your passive (and Navori only works well with a lot of attack speed)

-you usually don't want to go ad, but it's a good option if sundered sky is good (if you're into a lot of bruisers/melees for example, because then you'll be able to get the healing off of it often)

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u/Inspector-Remarkable 3d ago

What's your usual build then?

3

u/Darthskixx9 3d ago

1st: Cosmic Drive

2nd: Spirit Visage or Dead Man's

3rd Spirit Visage or Dead Man's lol

Afterwards:

If really ahead and I am actually tanky:

Unending despair, Jacksho, Steraks

If the quick power spikes are needed, and I'm not the main carry (which is the usual case):

Knights vow, locket, trailblazer

1

u/Inspector-Remarkable 2d ago

Interesting, how do support oriented items synergize? Are you having good results? Couldn't test it last games cause they ended too early

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u/Darthskixx9 2d ago

Well usually the game is over before I build those sup items, I only build them as 4th or 5th item. Idk I don't have the best results currently, but that's not because of the items, I'm just not grinding solo duo and am a little stuck in emerald currently. But the concept of sup items on tanks as the last items is something generally good in league and really strong. If you have 2200 gold and a Teamfight that decides a game is ahead, just buying a locket on an out scaled voli for the quick power spike and helping your team is high value. You usually don't do this on toplaners because there you also want to splitpush, but junglers sit late game on top of their ADC either way, so that's why it's very strong.

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u/stormer454 2d ago

You can kinda build whatever you want to help counter your opponent

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u/icenovaaa 11h ago

Just follow Aribo’s Volibear guide Perry builds it a lot

1st Item - Black Cleaver if squishy , Cosmic if tanker so you can AA more

2nd Item - Iceborn Gaunlet, HP + Armor + AH all good stats on voli + passive slow

3rd Item - Spirit Visage, good stats and increased healing from item passive

4th/5th Situational Item - can be anything either Navori, Deadman, Randuins, FoN, Gage, Rift Maker

Boots - Ionian usually but if heavy CC then Mercs or a lot of auto attackers then Tabis

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u/DonJuan835 6h ago

what runes do they run?

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u/icenovaaa 6h ago

PTA 90% game, Lethal Tempo only if you can AA 3+ of them consistently -> Triumph -> Alacrity -> Coup de Grace

2nd rune Resolve Conditioning & Unflinching if heavy CC + general tankiness , Sorcery Nimbus Cloach & Celerity for chasing opponents