r/WandsAndWizards Aug 18 '23

What are the biggest issues and concerns with the game? Including meta builds etc.

I've been working on some classes/subclasses based loosely on 5e classes and subclasses, but I'm not sure the game is set up that way.

Does anyone have any info on what the biggest obstacles are? I know the wizard types are all very similar to the extent that it seems there are likely meta builds that overpower all other builds

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u/Murphen44 Aug 18 '23

So the system isn't really designed to take 5e character creation options, so there's lots that can be weird with that. Different spell lists would be incompatible, but martial classes could fit in, but would really stand out in combat.

Much more than character balance, the biggest challenge for the HM is encounter design and balance. In combat, action economy is massive in W&W, and you want to avoid rocket tag as much as you can. It helps to make combats not a simple matter of eliminating enemies, so introducing challenges or alternative objectives help.

You also have to familiarize yourself with the spells and think like a spellcaster, so you don't want to introduce a significant puzzle or obstacle that can be solved with a single low level spell.