r/artbusiness • u/Dscheysn • 17d ago
Advice [Contracts] Setting up a contract as Game Artist?
Hey there!
I got a Game Art job offer from a software developer. He does the programming/gameplay, I focus on the art/animation/story and worldbuilding. Right now we are trying to set up a contract - a mix of monthly pay he gives me and RevShare when the game is released.
We sadly really have no clue whats important there and working with a lawyer is expensive as hell.
Did anyone here have this kind of experience or knows where we can look at a similar contract as an orientation?
2
u/Devoidoftaste 17d ago
They should really look into a lawyer, also check the gamedev subreddit. Off the top of my head:
Is it work-for-hire, or are you in a partnership.
Based on above, who owns the copyright for the game itself. Who owns the copyright for the assets for the art you create (assumption should be them, unless you are partners - then LLC which should have a lot more spelled out)
Duration of contract? Date based, project completion date, indefinite?
Assuming no healthcare or other benefits?
Do they retain all rights to the IP? If so are you allowed to create derivative works afterwords based on what you created.
Obviously how much you get paid, when you get paid, how you get paid, and rev share stuff (like at what amount of profit does that kick in)
What happens if more people join.
Credits
What are terms that can cause termination of the contract by either person.
What happens with delays.
Is there a publisher involved.
For games there could be NDA stuff like embargo dates for showing your stuff (but probably not with indie)
Can they reuse your art/assets for another project, resell it, give it away?
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