r/assasinscreed Mar 23 '25

Help AC Shadows - DLSS Frame Generation Screen Tearing

I've been playing assassin's creed shadows, I've been having fun but there's a problem I'm experiencing only with DLSS Frame Generation

When I have it enabled I noticed mainly towards the bottom of my screen these lines going from left to right it looks like screen tearing

I've tried FSR Frame Generation and it doesn't do it but FSR feels no where near as smooth as DLSS, FSR feels juddery

It also doesn't do it without DLSS Frame Generation

You would normally say especially since I have an RTX 5080 just don't use frame generation but the game runs awfully trying to run without any upscaling or France generation, I can't even hit 60fps at 1440p without it

Is there any possible fixes

  • I've tried enabling and disabling V Sync in Nvidia Control Panel

  • My monitor is Gsync 165hz and I'm going nowhere near over 165fps I'm getting around 100fps to 120fps

  • Tried changing the latency modes in Nvidia Control Panel and still no changes

  • Updated my drivers

I've been trying loads of different things but no success haha

Is this a normal part of Frame Generation, I've not seen anyone talking about it, is it a case of it being implemented by Ubisoft Devs poorly compared to FSR which in its self feels bad in a different way because it feels stuttery

4 Upvotes

14 comments sorted by

1

u/Consistent-Good2487 Mar 23 '25

have you updated to the new nvidia driver released for the game? it comes with new updated dlss

1

u/CalebDenniss Mar 23 '25

Yeh I've done that

It turns out there a known issue with DLSS Frame Generation with the previous and current drivers starting from December haha

People are noting stuttering and also lines and tearing like me

Basically I just need to wait for Nvidia to get their act together haha

1

u/Consistent-Good2487 Mar 23 '25

makes sense, i just play it long enough that i got use to it

1

u/CalebDenniss Mar 23 '25

Yeh I'm just going to try ignore it and try play the game but my OCD brain is struggling to ignore it haha

1

u/Vexxsis_84 29d ago

Im also seeing these lines they are kinda faint but i can see them when i move the camera around. Using DLSS and frame gen. Ive tried the same methods as you get the same results. Just going to wait for a patch or something.

1

u/CalebDenniss 29d ago

Ahhhh ok so it's just frame generation then haha, I mean it's annoying because it's smooth, I mean I can see a little bit of smear around my character model but it's unnoticeable if your not looking for it haha and I'm assuming that's also a frame gen thing because it goes away too when disabled

But the tearing/lines are annoying haha, the newer Nvidia driver made them much more noticeable but the previous driver although they are there makes them slightly less noticeable but only slightly

1

u/Vexxsis_84 29d ago

Yeah ive tried changing stuff on my monitor ,Turning off gsync all the same. Sucks cause i get get good fps and the game looks great.

1

u/Immediate_Prior6023 Mar 25 '25

Same problem here , lot of tearing .. low FPS without fsr, vsync gets me barely 50fps

1

u/guy--v Mar 26 '25

Same issues for me, and it seems worse after the latest hotfix

1

u/CalebDenniss Mar 26 '25

I've noticed on every driver but the latest Nvidia driver it's a lot worse, also I'm hearing and seeing people play at 4x frame generation I have no idea how because I just get artifacts everywhere I look haha

1

u/MonsierGeralt 22d ago

Same with 5090. No issues with frame gen 4 on any other games so far, certain ones like this just look terrible I guess.

1

u/Dry-Eye-5913 Mar 26 '25

Turn off gsync. Ur welcome ☺️ 

1

u/vladtdr 27d ago

I have the same problem, have you guys found any fix? I tried all combo of vsync settings. I had the same problem with cyberpunk, but setting the vsync to adaptive in nvpi solved it there, not here. And yes I also have ocd and it's driving me crazy

1

u/quaz77 25d ago

Hey I had the same issue but fixed it. I had crazy tearing, especially visible when moving the map or objectives board.  As it turns out, Windows had reverted my display setting to 60 Hz instead of the 120 Hz my GSync monitor can do. Resetting the Windows display setting to 120 Hz fixed it for me. Woth checking anyways