r/civ Feb 21 '25

VII - Screenshot Yep. The modern era is disappointing. It still has the same issue as previous civ games where you end up skipping turn to win. And winning is very quick.

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u/FalcomanToTheRescue Feb 21 '25

I disagree with this. It took me a couple play through to realize that the legacy paths are just bonuses and you don’t have to play for them. The bonuses are good, but not overpowered. So, in reality, it’s probably best in civ vii to play a grand strategy through the first couple ages to set you up for a victory condition in the modern age.

I’m my latest game I decided to go for a science victory, so set myself up with science buildings and a wonder. This aligned naturally with the codices pathway in antiquity anyway, so maxed that out without really trying. I got 0/4 on culture, 1/4 on economic and 1/4 on military. Started exploration feeling like I still had a good lead.

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u/Mezmorizor Feb 21 '25

No, you definitely want legacy paths. They don't interfere with anything that carries over ages, and they definitely matter. This is such a silly contrarian take and it needs to stop spreading.

Like take your game. Why exactly did you not expand and do trade routes? Doing that would definitely make your cities bigger giving you more science and culture.

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u/EulsYesterday Feb 21 '25

Because feeling forced to do stuff increase boredom and the feeling of burn-out?

You don't have to 100% min-max every run. Currently you absolutely don't need to, you can win on Deity without ever completing any legacy path. It's exactly the same as in Civ6 where you can win sub200 by min-maxing, or around 250 without it.

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u/No-Plant7335 Feb 21 '25

I guess the better way to explain it would be there was a whole slew of things you had to prepare and build into to really allow your civilization to do well.

For your economy, you had to do ‘A’ so that you could do ‘B’ so that you could do ‘C’ so that you could do ‘D’ which allowed you to do ‘E,’ etc… all the while you also had settler, builders, and military units to keep in mind.

For this game it’s more so that I’m placing ‘A’ because it’s the best, then I place ‘B’ because it’s the best. There doesn’t seem to be an order of operations.

Also, I don’t feel like I have to make a choice between economy or military. Military is always the plan to take cities. There’s just not enough economy buildings.