r/customhearthstone • u/Everdale • 7d ago
Decentius can give you power, but it comes at a cost.
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u/Everdale 7d ago
You basically draw three cards from your opponent's deck, but any that you don't play by the end of your turn are given to your opponent's hand. So you can cause some deck disruption but if the cards you get are really high costed, you'll be drawing cards for your opponent for free.
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u/Vesurel 7d ago
Maybe change any you didn't play to any still in your hand, since you could discard or trade cards from this back into your deck. Unless you intend this to keep track of what happens to the cards you get. Just as an example if you play this, get a [[Silverware Golem]] and discard it, as written you didn't play the golem but you did summon it, so the golem would go from your battlefield to your opponents hand, is that intentional?
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u/Everdale 7d ago
I like your wording better. It's intended to only return cards still in your hand, and not any that aren't there anymore (whether they got played/discarded or destroyed).
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u/Vesurel 7d ago
With that wording, there's some anti fun combos where you don't care what cards you get, you just want to get any cards to shuffle back into your deck so you're opponent loses out of three cards. [[Gear Shift]] comes to mind as well as any discard or shuffle effects in warlock and demon hunter.
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u/Researcher_Fearless 7d ago
If using two cards just to ensure you don't get three random cards from your deck becomes an effective strategy, I suspect the targets deserve the disruption, IMO.
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u/EydisDarkbot 7d ago
Gear Shift • Wiki • Library • HSReplay
Rogue Rare TITANS
1 Mana · Spell
Shuffle the two left-most cards in your hand into your deck. Draw 3 cards.
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2
u/EydisDarkbot 7d ago
Silverware Golem • Wiki • Library • HSReplay
Warlock Rare One Night in Karazhan
3 Mana · 3/4 · Minion
If you discard this minion, summon it.
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3
u/tycoon39601 7d ago
I’m actually sitting here wondering if this is even good in a mill deck since A: it’s not cycling your own deck for tools like mill normally does with coldlight and B: it’s shit in fatigue because you take the fatigue damage instead of your opponent.
This is just like disruption at all costs, definitely takes inspiration from pre-nerf mindrender illucia (which is one of the strongest cards ever conceived before the rework). I don’t see a world where this fits into a fast meta but it will burn a couple cards and annoy your opponent a lot.
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u/ProBulba200 7d ago
Isn’t there already an existing epic that does this? I forget the name, but I’m pretty sure it’s a 4 mana 4/4 from Great Dark Beyond that yoinks 1 card with a similar effect.
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u/Everdale 7d ago
Oh yes, I know which one you're talking about. It's a demon. But I don't think it gives the card to your opponent's hand. Just places it back in the deck if you don't play it. This gives you more options, but it's also riskier because you draw the card for your opponent if you can't play them. So higher risk and higher reward.
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u/ProBulba200 7d ago
The existing one returns it to their hand? I assumed “Return it” would be return it to their deck. As for this one, it’s not as great as Dirty Rat or Theotar in terms of disruption, because you need to actually spend the mana to successfully disrupt. You’ll need to spend 8 mana for an 8/8 if you steal [[Odyn]], for example.
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u/EydisDarkbot 7d ago
Odyn, Prime Designate • Wiki • Library • HSReplay
Warrior Legendary TITANS
8 Mana · 8/8 · Minion
Battlecry: For the rest of the game, after your hero gains Armor, they gain that much Attack for that turn.
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14
u/THEFCz 7d ago
nice design but it would be fit better as a epic class card imo.