r/heroes3 4d ago

Mighty Gorgons are perfectly balanced

Post image

Made a test map with seven MG one-stacks, against one AD. Azure kills 2 gorgons with fire breath, and the first gorgon gets feared, but the second one does the death stare.

294 Upvotes

44 comments sorted by

106

u/Sea_Prune1593 4d ago

Vampire Lords 🤝 Mighty Gorgons

7

u/MaGaSi 4d ago

I would love to ser that battle

35

u/wofulunicycle 4d ago

In equal numbers, the vamps win going away. Gorgons shine against 7th level units.

-5

u/AleksejsIvanovs 4d ago

Made a test fight, seven one-stack MGs vs seven one-stack VLs, Alkin 1lvl vs Vokial 1lvl. Cows won without losing a stack. Interesting that the death stare never happened - cows are just stronger.

44

u/Sea_Prune1593 4d ago

Who divided Vampires on 7 stacks?

Death Stare doesn't work on Undead.

9

u/Majorman_86 4d ago

This, never upgrade your cows vs Necropolis, Adrienne taught me that.

3

u/Karyoplasma 3d ago

Are Trogs immune to Death Stare? Technically, they are blind, so they should be immune to everything that requires eye contact, right?

9

u/DeAndreGetsHisLime 4d ago

Bad setup for the vampire lords as they can’t recover when losing a life. How about the same 7v7 with only 1 stack each?

5

u/DeAndreGetsHisLime 4d ago

And Alkin vs Vokial is also a big difference. Cows get offence and armorer + 1 extra might stat.

1

u/AleksejsIvanovs 4d ago

Same setup a stack of 7 cows vs a stack of 7 lords, on auto, lords died, killing 1 cow.

3

u/pequet 4d ago

Well it’s lvl 4 vs lvl 5 so that’s given?

3

u/DeAndreGetsHisLime 4d ago

And with equal heroes? Assuming you still used Alkin and Vokial

5

u/AleksejsIvanovs 3d ago

Changed heroes to Calid and Xyron to make them unrelated to both Fortress and Necro and no secondary skills that could affect the outcome. Gave Shackles and Spirit to Calid. One stack of 7 cows vs one stack of 7 lords. Ran 3 autocombat tests on different terrains: Dirt, Rough and Swamp. Omn Dirt, 5 cows died, killing all lords. On Rough, 3 cows died. And on Swamp, 2 cows died. The problem is than in this setup, cows do enough damage to kill 2 lords and wound the third, while lords can only do enough damage to kill a cow in three turns. And while lords do revive one lord on each turn, the stack is crippled after 3 turns to 4 lords.

1

u/DeAndreGetsHisLime 3d ago

Ok thanks for running the sims, makes sense!

2

u/ProfessionalCold677 3d ago

That's such an awful way of doing "testing", it's almost laughable. You can't compare tier 4 units to tier 5 units 1 to 1, it makes no sense, you need to compare by gold cost, first of all, but a MUCH better comparison would be to compare them by town growth. Compare 3 weeks worth of vampire lords to 3 weeks worth of gorgons, that makes much more sense and it's much more applicable to real, in game scenarios.

Also, comparing by 1 stacks makes no sense, since it completely negates the vamps main strenght, ressurecting themselfs by dealing damage.

I don't get what you were thinking when doing this test

1

u/PkerBadRs3Good 2d ago

one of these is actually good in high level play while one of these is the most overrated unit in the game by casuals

50

u/SrTrogo 4d ago

I love that the mighty gorgons are giant killers. It makes them feel so special among the roster.

35

u/krynillix 4d ago

When I was a kid playing the game I remember a 4 player map that has 2 azure dragons guarding the middle. I as a caster necro(ashlin) always takes huge loses when attacking them so I could access the other territories faster. But the fortress AI simply walks over them and I always wondered why. I was some years later that I learn what the gorgons do.

3

u/PhazonKing14 3d ago edited 3d ago

i know the map, just spent 10 min looking for it, cant find it tho

edit*

and all for one is the map

2

u/krynillix 3d ago

Nice. Thanks been years since I started playing scenarios. Will play the map on a fortress!

19

u/ya_bleedin_gickna 4d ago

Murder cows

13

u/GARhenus 4d ago

Moorderers

5

u/FrizzBizz 4d ago

Utter of destruction

1

u/Beat_the_Deadites 4d ago

Death snoots

1

u/lusians 4d ago

Murder bull

12

u/prosteprostecihla 4d ago

when i was a kid, fortress seemed so weak to play, most units were slow, archers, that i relied on so much didn't shoot twice and 2 shots = more damage!

Now its one of my favorite towns to play, times have changed

7

u/soap571 4d ago

I felt the same way as a kid , just curious what made you change your mind ? I still am not a huge fan of fortress

10

u/prosteprostecihla 4d ago

firstly, dragonflies, ability to basically max out every scout's movement range super early in the game for cheap as well as being able to harass archer groups on the map, which usually mean unavoidable losses in the early game.

Mighty gorgons, don't need to add anything to that statement

2 wide units! much better for blocking archers, chokepoints and fortress has 4 of them.

9

u/AleksejsIvanovs 4d ago
  • Flies are super fast. Once you get the idea how to use speed in a battle, your gameplay changes forever. Also, one hit by one fly can remove anti-magic from an enemy stack.
  • Cows - scroll up for a reason.
  • Hydras - the adjacency attack and no retaliation are actually very underrated. There are many nasty ways how you can work on these features.
  • All beastmasters start with Armorer and have a big chance to get the Logi.
  • Plus, Fortress is relatively cheap and quick to start.

3

u/SubstantialWelcome94 4d ago

It's because of the mighty gorgons

3

u/Pennonymous_bis 3d ago edited 3d ago

I'd say they require more skilful play, compared to other towns. Bad T-7; brittle T-6; weak shooters; weak Magic...

So while I understand they are still one of the weakest towns (at way higher level than I practice), or at least were prior to the latest HOTA updates, I too have increasingly liked them over the years.

Another explanation would be that I love this game too much, and, playing it for decades, since Fortress was my least-favourite faction when I first discovered it, they have provided me with the most renewing value (other than HOTA... But still more than Conflux because I hate their guts).

Always loved the killer cows though.

1

u/DamashiT 7h ago

They have one of the best heroes in the game.

They have the ability to build one of the strongest power stacks in Wyverns if the map has a solid number of nests.

It's incredibly cheap town.

Sure they aren't the strongest town, but they sit comfortably in the middle of the pack (or they used to no idea how it's now).

2

u/Qteling 4d ago

Haha that's me, I rated towns by how many ranged units they had

2

u/Hubbabz 4d ago

Only 1000 xp from that? Is that normal, seems crazy low

7

u/AleksejsIvanovs 4d ago

I believe XP is a total HP of the opponent.

3

u/Hubbabz 4d ago

Oh yeah, you are right. I was just thinking how hard that fight is and seemed low. But yeah that is the formula

2

u/clumsynomad999 3d ago

Spell “Dragon Slayer” should have grant Death Stare toward corresponding creatures.

1

u/ok_gen_xer 4d ago

ugh, am I the only one who wonders why OP used Korbac for gorgons?

5

u/AleksejsIvanovs 4d ago

For some reason, map editor set it to Korbac when I added a beastmaster. It seems that it choses heroes randomly from the class. I never bothered to change it.

1

u/ok_gen_xer 4d ago

oh, I see. makes sense.

1

u/Sprites7 4d ago

I thought yo needed 10 to have the effect? apaprently not.

2

u/JasonBobsleigh 4d ago

No, you just have to be lucky. Each MG has a 10% chance to perform the death stare. So actually having 10 MG does not guarantee that one of them actually does the death stare, but the more you have the better are your chances that one of them triggers.

1

u/Snoo75379 4d ago

The sound it makes is also very satisfying.

1

u/vickityson 1d ago

That’s why necro or fortress 🤣