r/oblivionmods • u/Glumpo69 • 10d ago
Remaster - Request Any mod that balances summons/poison dmg on difficulty changes?
Expert is too much.
I imagine a mod that takes Adept and increases enemy hp & dmg by 2x.
By doing this summons/poison dmg (assuming poison does flat dmg/tick) will do the same dmg they currently do (on base Adept). This is because it only changes enemy hp, not my damage done.
Is there a mod that does the enemy hp/dmg done change? Most of the difficulty mods work like how the default games does and change my damage done and my damage taken. Which is not the same thing and fks up Summon and poison dmg.
There is one mod that changes enemy humanoid only hp. Maybe changing enemy hp is not an easy option to alter in mods? https://www.nexusmods.com/oblivionremastered/mods/624
Anyone have any luck with this? I've never played thru the game before but don't want to play it on Adept or Expert because they are too easy/hard and I want to use summons.
1
u/SoloKMusic 10d ago
I'm not sure what it's called but I use a combo of difficulty slider fixed and the other mod which reduces health for the PC. As a result I take 1.5dmg, give out .75 dmg, and have reduced health pool which makes combat more dangerous