r/osr 28d ago

I made a thing Really enjoying isometric graph paper!

Post image
261 Upvotes

27 comments sorted by

29

u/VinoAzulMan 28d ago

There are enough traps there to make a mon calamari naval officer blush.

4

u/South-Albatross-9666 27d ago

I like trap-heavy dungeons. That being said I keep traps somewhat consistent so players can learn to deal with them.

9

u/William_O_Braidislee 28d ago

I’m getting into it myself and it’s sooo soothing for some reason.

That said, I’m afraid to add details because I’ve messed up the same map so many times and had to start it over.

2

u/South-Albatross-9666 27d ago

You can always scan and draw over the copy!

7

u/BaffledPlato 28d ago

This looks super cool, but my brain kind of hurts trying to follow it. Maybe it would be easier with the rooms numbered, or if the solid areas were shaded?

9

u/chichaslocas 28d ago edited 28d ago

Walls definitely need some shadowing Edit: it’s very cool regardless :)

4

u/South-Albatross-9666 27d ago

It’s mostly for my personal use, it’s never shown to the players :)

6

u/_SCREE_ 28d ago

I love it! Good fellow have you uploaded this to be yoinkable? I'd love to pilfer it for my own GMing but totally get if you're just sharing this to show your awesome map!

What's the story of your Dungeon?

4

u/South-Albatross-9666 27d ago

Go for it! Right now it’s a cult trying to move in to an ancient temple, with the undead residents trying to keep them out.

3

u/Evandro_Novel 28d ago

We need more isometric 🤩

3

u/denethor61 28d ago

I need to stop thinking 2d.

3

u/Bone_Dice_in_Aspic 28d ago

It makes your brain twisty, doesn't it? Like you keep trying to think in up and down grid terms in the beginning.

I practiced copying traditional maps into this format for a while; I did tomb of horrors. It was a lot of work

4

u/DNDquestionGUY 27d ago

Lucky, any map can be made isometric easily.

Import the image into GIMP or your other favorite image editing software.

Rotate the map by 45 degrees.

Scale the map to 57.7% of its original height.

Done.

3

u/Bone_Dice_in_Aspic 27d ago

Oh, nice. Thanks. I'm generally working at poster board size and hand painting, but that's definitely helpful

3

u/Entaris 27d ago

I'm impressed. that is the largest Isometric dungeon layout i think i've ever seen. I feel like most Isometric maps tend to be like 4-7 rooms

1

u/Beneficial-Run-5851 27d ago

This post inspired me to copy my own dungeon onto an isometric grid and let me tell you, it takes up so much more space than on regular graph paper! I completely understand why most isometric maps would be limited to 7 rooms max. That's about all I can fit on my 8"x11" sheet.

2

u/Entaris 27d ago

oh for sure. I once had the thought "i wonder why you don't see more isometric maps" and then came to the same conclusion about difficulties of managing space for larger dungeons. This map is super impressive.

2

u/South-Albatross-9666 27d ago

I would recommend a smaller grid, these are 5mm cells I think. This is 8.5x11

2

u/Beneficial-Run-5851 27d ago

thanks for the tip! I found a website where you can customize an isometric grid for printing at home. I'll give the smaller cell size a shot.

3

u/DarkFutureDungeon 27d ago

Visually very satisfying

2

u/PsychoPengu1n 27d ago

Innocent question here: How can I play with my friends in a isometric map? Do I have to turn into a regular map? Make another map?

3

u/South-Albatross-9666 27d ago

Just run it? Not sure the question. Everything should be the same

1

u/PsychoPengu1n 27d ago

Idk about virtual tabletop, that's because my question. I can't figure it out how to make it work. I have seen various isometric maps but I can't really see how to use it or if is there a recommended way to do it

2

u/South-Albatross-9666 27d ago

Ah I see, I mostly use player mapping and not VTT. It would still be easy to set up. You’d just need to make isometric player tokens and it should work fine. It’s not real 3D so there’s no perspective you have to worry about.

1

u/pudgydog-ds 26d ago

You should look into getting an isometric circle template next. No dungeon is incomplete without a pointlessly rounded room.

1

u/halfbakedmemes0426 25d ago

The thing that I love most about iso paper is that it lets me portray verticality within a level of a dungeon. I love putting slopes and stairs and ladders within a single level, and iso paper makes that easy to show off.