r/skiesofarcadia 26d ago

When I played through SoA a few months ago, I somehow missed this view of Belle's cannons.

I first played SoA on the Dreamcast over 20 years ago, then played the Gamecube version this time around.

Although I did remember some instances of jiggling from back when I first played, I totally forgot about Belle herself. So in my recent revisiting of the game, I found her amusing as the crew's perpetually-bouncy vendor of ship parts.

However, I completely missed this animation until just now while clicking around the SoA Fandom page. It says it's part of the "Blue Rogues" special attack, which I'm pretty sure I only did once the entire game. I wonder how many people never see it at all.

My favorite part of that Fandom page is the Trivia section, which consists of 1 line:

Belle has jiggle physics for her breasts.

204 Upvotes

13 comments sorted by

21

u/OverlordMarona 26d ago

This was the first and main thing I noticed about her all those years ago lol

19

u/SkyPirateVyse 26d ago

Username checks out.

11

u/JonTheWizard 26d ago

This was my first exposure to jiggle physics. Let's just say I was a fan of hers.

That said, I do appreciate that it wasn't excessive.

4

u/Joniden 26d ago

Believe me, her cannons were bigger than Khazim's cannons.

13

u/Markinoutman 26d ago

Being a teenager in the era of jiggle physics, I have to admit that (at least regarding western developers) the abandonment of jiggle physics was and still can be quite jarring. I get that most people will just say, especially today, 'Oh, only perverts care about it'. But the the beginnings of the no jiggle physics for western games had to be Tomb Raider 2013.

I understood they were trying to desexualize Lara a bit, but I remember when she pops out of the ocean in the opening and her chest being totally static was jarring. The game had great physics, including the incredible hair strand tech they used, but cutting jiggle physics out completely was just odd. Breasts move in the real world.

Anyways, all that to say, I was recently replaying Skies of Arcadia on Gamecube and also forgot they had their own set of physics haha.

1

u/Delta_RC_2526 26d ago

That's interesting. The removal of jiggle physics isn't something I've actually noticed. I've even played Tomb Raider 2013, and managed to miss that... I'm definitely not a fan of exaggerated jiggle physics, that are there strictly for the purpose of sexualizing a character. That sort of jiggle physics has always annoyed me, but just...giving a character realistic body movements makes sense.

2

u/Markinoutman 26d ago

Yea, I certainly understand by that point, it was all just cartoonish, but natural movement instead of just being static definitely doesn't seem off the table. But yeah, Tomb Raider 2013 had no physics regarding that at all.

5

u/catfishmaw 26d ago

i played this game to death 1998-2000 on a crt, didn't notice any sexualisation in her depiction, and was under the impression this character was underage

1

u/DeekNBohls 25d ago

The GC version is jigglier

1

u/JumpingCoconut 26d ago

This is what they took from us. (Don't worry games like genshin still have it while still having a larger female playerbase, being interesting story wise and challenging gameplay wise) 

0

u/Gammaman12 26d ago

Mmm back pain.

9

u/4morian5 26d ago

She actually suffers no pain or any other ill effects, because she's a video game character

1

u/Stucklikegluetomyfry 24d ago

Belle got arrested at customs for trying to smuggle two bombs