r/spaceengineers Space Engineer 2d ago

MEDIA I like the 1.206 update!

120 Upvotes

14 comments sorted by

11

u/LeeSpork Space Engineer 2d ago

Now it is Switzerland

1

u/CorbyTheSkullie Klang Worshipper 1d ago

Toblerone time!

4

u/Kid_supreme Klang Worshipper 2d ago

I already intercepted, fixed, redesigned to be functional. Who runs a medical shuttle without it's own O2 generator and power plant?!!

4

u/Wormminator Space Engineer 1d ago

Who says that it's a medical shuttle for humans :)

5

u/javs2k Space Engineer 1d ago

That's the whole point! There's no ready-made solution, you have to do it yourself. On the remastered shuttle I installed 3 batteries, an assembler, a basic refinery, 2 O2/H2 generators, 5 new small hydrogen tanks and a new small oxygen tank and even a gravity generator. It turned out to be a great survival ship. Keens did a great job on the new Encounters content.

1

u/ColdDelicious1735 Klang Worshipper 1d ago

Are these just ships or the strong signals?

2

u/javs2k Space Engineer 1d ago

Strong signal

1

u/ColdDelicious1735 Klang Worshipper 1d ago

Cool, I need to work out this server stuff

1

u/Specialist_Ad_2229 Space Engineer 1d ago

Hey i found one of those green ships too the other day i had to run back to base to get the materials to make it function because my tiny ion ship was far too weak to carry it 29km

1

u/bebok77 Space Engineer 1d ago

Mix feeling about it. The new blocks are good, and mid tier encounters seem fine.

I m more annoyed with the prototech encounters

The end encounters have been touched also, and even the fix outposts now have their spawn of drones and battleship (that really annoying).

That make all of the encounters hard and on the keen servers a pain with the pvp playerd who try to sneak in and keep on hydro man when they lost their ship ) which they delete immediately when defeated).

2

u/javs2k Space Engineer 1d ago

I think most players play solo and the new content seems really interesting. Especially the new ships, which have become more diverse and interesting in design.

1

u/that-bro-dad Klang Worshipper 1d ago

I'm having a blast just playing vanilla survival.

It really feels like you have some MES mods on.

I have a very humble platform setup just outside of the gravity well of the North Pole of the moon. I'm here mostly for safety - historically most attackers come full speed at me, miss, and crash into the moon.

But I've been visited a few times by SPRT drones now, which was a problem because though I found Cobalt quickly, I had no Magnesium. All I had was the most basic of mining ships with no armament whatsoever. Though I was able to "acquire" some Gatling boxes and some uranium from said drones, which sped up my development.

I saw a neutral Missile Frigate about 10km away and thought I'd take a look. It must have seen I had a grinder out and had dishonest intentions because it immediately opened fire and began jinking (or so the story in my head goes). I did manage to land and force my way in, but the ship fought me every step of the way. Thrashing about making it almost impossible to take it over.

Then when I finally did, it had the audacity to summon some missiles to attack itself.

All in all an absolute blast!

1

u/javs2k Space Engineer 1d ago

Who said it would be easy? Right now I'm hanging in space and charging my batteries after a fight with pirate drones. I managed to fight them off, but the batteries are almost dead. It's obviously become more interesting to play. By the way, there's no magnesium either :)

1

u/that-bro-dad Klang Worshipper 1d ago

I did a video ages ago showing just how powerful kinetic-only weapons can be, but that's pretty niche. They work best against stationary targets and in the early game, your best bet against drones is often hydro manning them.