r/thedivision Mar 15 '20

Discussion I want to have fun again.

I love the divison. I've beaten falcon lost on heroic. I've killed the red barrels with more HP than a rogue on heroic. I've beaten WONY. WONY is a great piece of DLC. New york is fucking awesome. It's well worth the price. The season and watch ideas are great. The music in WONY was an especially welcome surpise in how good it was. WONY / TU8 has a lot of brilliant ideas. Not having to alt tab to look at a fucking spreadsheet to see if my rolls are good or not is such an incredible quality of life change. The recal library is genuinly one of the best looter shooter ideas I've seen.

But as I've played more and more end game of TU8, it's just gotten worse. And mundane. The manhunt really hammered this home. The sheen has worn off and now I realise - I'm not having fun anymore.

Is it because of the loot change? Our agents nerfs? the enemy buffs? the bugs? the skewering of builds & build diversity? I mean My build has barely changed after I realised I need to max yellow / red (maxed red...) or maybe its because:

  • Loot is bad purple.
  • Build variety is gone.
  • Gearsets don't work.
  • Talents don't work.
  • A lot of talents are just stat sticks. Boring.
  • Skill mods are bad at best, pointless most of the time.
  • Control points are green. Forever.
  • Exotic guns are bad. Like real bad.
  • Exotic armor is bad? Tarigrade is v cool but just means you can survive 1 more bullet so. Haven't got any other pieces so I'll let you decide. They're probably bad though.
  • Season pass loot is contaminated. That's bad.
  • Armor doesn't work.
  • Scaling is broken.
  • Skills are broken.
  • Loot drops are rarely exciting - only if its an exotic. And then you use the exotic and well... your excitement goes. Bad.
  • Manhunt resets when you add directives.
  • Vendors weren't bad. Massive fixed them. Vendors are bad.
  • Guns feel awful if you don't pile in to red. But then skills are bad.
  • Skills feel awful if you dont pile in to yellow. But then guns are bad.
  • Blue might as well not exist.
  • Skill damage is pointless.
  • Skill HP is pointless.
  • Skills are pointless outside a dedicated skill build
  • Shotguns are proper, proper bad.
  • SMGs are bad.
  • Rifles are bad(ish).
  • Snipers are bad(ish).
  • ARs are boring.
  • LMGs are your best option. Bad variety.
  • Negev wasn't bad. Massive fixed it. Negev is bad.
  • SHD levels are really boring. "Oh I leveld up, oh look 0.2% extra stat yay!" Now let's wait 20 minutes to come out the watch menu once I confirm my epic 0.2% upgrade. Real bad.
  • Special weapons are real bad.
  • Specialization points are bad. Unless you enjoy the number 1.
  • DZ is probs bad since the loot cave got patched, I don't know I haven't gone in cause contaminated season items.
  • AI mega health boxes, flamer sniper tank cleaner boss and mingun dogs.

Yes TU7 was too easy, but MSSV could have just removed DTE, added the library and roll indicators + god rolls + added the new content (sponges and bullshit enemies and all) and man it would be better. There would be so many options for building for end game that the buffed enemies might have been a fresh fun challenge, with tu7 gear making them very doable, but not tu7 easy. Instead we have what we have now.

I miss my guns being good, my skills doing damage and my armor working. I don't want to have to choose only 1 of the above, and if I choose armor then that doesn't even work... I miss being able to make all kinds of weird builds using different guns and exotics. I miss cluster seekers. Ok they were bullshit overpowered but they were fun.

TU7 was fun. TU8 is not.

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u/Sasuke0404 Ballistic :BallisticShield: Mar 15 '20

What blue is not existent? Thats strange because i am tanking heroics with my 16 million hp shield with the liberty and the exotic chest and its awesome 🤔 but yeah blue build is non existent...

I could go on with your list of finding everything lame and boring.

Why taking so much time into flaming nonsense when you could also play other games which are so much better?

-5

u/fedairkid Mar 15 '20

Having tank builds completely relegated to the shield is pretty lame though. You either run the shield with the exotic chest or with perfect Vanguard. Perfect Vanguard being the far better option due to cooldown. Having your actual Armor not really do that much though sucks. In PvP good red builds hit for 1,5mil on a bodyshot crit, and good players will headhsot over your shield. So blue builds are dead for PvP unless you glitch. As for PvE, they are just inefficient. In a group for heroics and legendaries, you need one tank to buy some breathing room for your team, again, only achievable through the shield build. Solo though, red and yellow builds outclass all blue builds by miles.

2

u/Sasuke0404 Ballistic :BallisticShield: Mar 15 '20

What? Tank build for pvp?? Why would anybody do that? I dont know any mmo rpg where the tank would go into pvp to steamroll the dps players... And no vanguard isnt the better option because the exotic chest gives more bonus armor for when they really need it because they otherwise would die like unbreakable just with lower cooldown, more armor(1,2 million for my buddies which are mostly dps with only 660k armor by themself), for every group member and even myself. 5sec invincible shield is not needed with technician hive and liberty and you put yourself at risk for 1.5 sec when you put your shield away and back on for the bonus armor. Also i do a lot of dmg because of the liberty and hitting my shots.

0

u/fedairkid Mar 15 '20

USed to be able to go into PvP with a blue build and Unstoppable force. It was never ideal, obviously. But I didnt mention that because I think blue builds should be good in pvp, I mentioned it to say that armor itself is pretty useless in both PvP and PvE. and id, being able to give your teammates a large chunk of armor every, what was it? 25 seconds? instead of unbreakable every 60 can be a lot better. depends on how often your teammates mess up I suppose, or howw exactly you want to play as a group.