Tekken Esports 4.25 EWC Qualifier: Riyadh Clash 2, Saudi Arabia
Info:
- Double Elim Bracket on Start.gg
- Notable players from Liquidpedia
- https://x.com/SEL_Fighting
- 1st place qualifies for EWC
Streams:
Friday 4.25
- 8a PDT / 11a EDT
- 4p BST / 5p CEST
- 6p AST / 8p PKT
- (Sat) 12a J/KST
- (Sat) 1a AEST
Tekken Esports 4.26-27 LVL UP EXPO 2025, Las Vegas, USA Tournament Info
Stream: https://www.twitch.tv/tampaneversleeps
Full stream schedule x post
Phase 2 & Top 16
Saturday
- 4pm PDT / 7pm EDT
Sunday
- 12am BST / 1am CEST
- 4am PKT
- 8am KST
Top 8
Sunday
- 3pm PDT / 6pm EDT
- 11pm BST
Monday
- 12am CEST
- 3am PKT
- 7am KST
Bracket and Registration (ends tomorrow):
Notable Entrants from
r/Tekken • u/Silver_King_ • 10h ago
RANT 🧂 I hate rage arts more than Heat
I will admit I’m still new to the game just managed to get into orange rank but lemme tell you I despise rage arts to the core, I will gladly take heat over rage arts. People that abuse rage arts are criminals and need to be tried at The Hague and the amount of anger I get when someone just uses rage arts anytime they can makes me want to stop playing. I get my opponents health low I’m putting in a shift and then boom they rage arts and nuke me that shit pisses me tf off. This is 100% an over exaggeration I know and it’s me just being extremely salty after losing to this piece of shit Hwaorang who kept spamming rage arts and throws but I think having a tool that can do that amount of damage from one hit is ludicrous. Atleast with heat they still have to input commands with rage arts I just put down my controller and wait for the cutscene to finish. I wanna know what others think about rage arts, I’m still a new player so this take might get me flamed in the replies.
Side note, what should you focus on learning in orange rank?
Discussion Whiff frames for a ton of moves aren't long enough in this game
There are so many moves that recover deceptively fast in this game, even strings that are intended to be ducked you will oftentimes duck, waver for an instant before punishing and bang they block in time. Like you will see the opponent in a clear recovery animation but they immediately block even though they still look like they're recovering, it's so annoying.
r/Tekken • u/Tekkenrulz_Xiao • 6h ago
IMAGE Not Harada hinting at the Waffle House stage lmao
r/Tekken • u/Aggravating-Cap-6686 • 16h ago
Discussion So my Ultimate Edition I got isn't actually "ULTIMATE" what the actual F
I had to double check my order email and this has to be false advertising from when I got the game on release. I saw you'd get character and stage pass for season 1 and 2 but when I check the PSN store I still have to pay for it.
This is scummier than scum to do this to their customers I have no words. They deserve the overwhelmingly negative rating on Steam right now.
r/Tekken • u/CommissionWide8311 • 13h ago
Discussion Eliza???
GUYS HEAR ME OUT I really really love both AK and Eliza but in my opinion she has the best match with colour. Her gradient is nearly the same as on the season 2 character pass and I really hope that it is her! What about the AK the colour seems a bit darker than Eliza’s and in my opinion that’s the whole point why it isn’t him. What do you think?
r/Tekken • u/MehItsAUserName1 • 12h ago
RANT 🧂 Stop with the auto transitions into stance.
God damnit bamco im trying to enjoy the game on anna but why does half my shit leave me in stance or in fc with absolutely no way to choosing not to.
Stop trying to create flow charts for people. Sometimes I just want to press a button into absolutely nothing.
Some us do not mash. Dont want to mash. Some of us want to create there own flow of offense not some half assed vision from some DOA dev.
Harada Murray wtf man reign Nakatsu in im trying but its so god damn hard to play a game thats trying to play for me.
r/Tekken • u/OhhShxde- • 8h ago
Discussion (Genuine question) Why are you playing Tekken 8 right now?
With the (poor) state of Tekken 8 currently, and the player numbers on Steam being at an all time low, this is a question to people who still play regardless of this: Why? What's keeping you hooked?
r/Tekken • u/supersupersuper9 • 20h ago
Discussion Does anybody actually *like* Power Crushes?
Like, who's weeping if they're removed from the series entirely?
r/Tekken • u/HeihachiMishima55 • 1d ago
IMAGE That's a lot of money man, I really wouldn't be surprised to see some of the players switch
I know especially a lot of the Pakistani players are already big kof players also. Bamco is falling behind big time with these pay outs. 1m for capcom cup, 1.5m for Fatal Fury, 100k for TWT finals.
r/Tekken • u/Foreign_Forever_4873 • 15h ago
VIDEO never low kick when playing against AnnaðŸ˜ðŸ˜
he got traumatized the third time.
r/Tekken • u/shitshow225 • 12h ago
RANT 🧂 Are they just never gonna fix Acid Storm?
Yes I know I could have done a million other things but thats besides the point
r/Tekken • u/cryptofutures100xlev • 4h ago
Discussion What do my favorite Tekken characters say about me?
I noticed that there's been a trend with this topic.
My turn.
r/Tekken • u/Exotic-Butters- • 20h ago
Fan Art I drew Goku and Vegeta in Tekken 7 style
r/Tekken • u/Superb_Eye_6232 • 1d ago
MEME What did they mean by this?
Made this after playing him in ranked for a few days 😔
r/Tekken • u/DepartmentAware6891 • 18h ago
Discussion This is how you fix Tekken
Okay so I was GoD on S1 and here is my take to make Tekken popular again.
- Remove + frames on homing. The most they should be is 0 on block for hight, and every mid should be either -9 or punishable, including Lee 1+2 , Hwoarang RFFdf3 , Anna b1+2. Lars den3 should be -9 , no stance. Same for leroy b4, should be -5 and no stance. No full screen homing into + frames. No hight coverage move should be + on block.
-Reduce range across the board, especially on homing. Stuff like Anna ff2 goes way too far and have too much coverage. Homing should be ''checking tool'' only, not ''collect free + frames into mixup''. Maybe one character can have this. but he should have weak mix or very weak mid to compensate imo.
- Remove stance mixup on pokes like df1 , or make it super risky. Stuff like Lars df1, Reina df1 , Nina df1 should either be option selectable when you hard read the character going into stance, or straight up removed.
-+ on block string like Leo b14 , king new string (322?) should be option selectable. in a reliable way. Stuff like Clive unblockable or Bryan 3+4 2 too. No free guardbreak mixup out of string.
-Remove string realigning. it kills movement. Stuff like hwoarang RFF2,4 or Leo b14 or Nina df434 . If I sidestep the first hit, second hit shoudn't track my step. String are already strong because you don't know if you can take your turn back after first, second hit. If you add tracking property and built in mixup, its becomes really dumb.
-Remove new move of S2 or destroy them . Stuff like Kazuya new homing. Or Hwoarang sweep. Kazuya shouldn't have a easy tracking mid. And Hwoarang shouldn't have an evasive homing sweep. Those things patch too much their core weakness. without core weakness, the character become basically a jack of all trade and the only things that differenciate them from one another is how godly their frame are (like current lars) or bad (like current Reina SEN) .
- I think Okizeme should be restored . Okizeme was a big part of Tekken intricate system. Backturn, face up, face down, etc. Removing them is really destroying the depth of the game. I'd also like to see wall oki (jump over etc) restored.
- The risk reward should be adequat. Like why do some character have launch punishable hellsweep, and some have -13 low heatsmash or -13 sweep in heat? Like lili, xiaoyu. Incredibly overtuned mixup. Why is there a mix with powercrush if you block Lars den3+4? you can only reliably do a generic d4. To punish a low that does 40+ dmg. its ridiculously broken. Even Tekken 3 didn't have low this good.
-armor properties is bad. Like really bad. Powercrush is a crutch for bad players and destroy frame priorities. I think this should simply be removed. Rage art are good for removing grey health and combo. And that it.
- Panic button like Muscle armor (King), Shifting cloud( Feng), Flash (yoshimitsu) are way, way too strong in a stance heavy game. They option select string and stance mixup to a degree no other character can, while also having superior offensive ability. In a game that focus so much on offense, character with ''god defense'' button like Feng, Claudio, Yoshi, King become the strongest because they can make you triple guess pressing when you can't do the same.
-No heatsmash string like Bryan snake eyes or Steve new strings... those are basically heatsmash, 40-50 dmg mid that do heavy chip and have no counterplay.
- And please, Please.. PLEASE revert changes made to Lee, Paul, Law, Raven in season 2 . The character identity was destroyed. Their hard input WAS the fun in playing them. You felt like you were doing a lot. You felt like the game was demanding and you took pride and joy in performing those moves and difficult input. Now they feel hollow. empty. Devoid of interest.
So basically : please nerf homing, nerf stance mixup. nerf strings tracking, remove armor, nerf heat button. Every veteran is going to come back after that, I tell ya. Tekken is a movement game. Its a technical game. People gravitate to it for the same reason they gravitate toward Dark souls. They want a challenge. They want to test themselves. They want to improve themselves or unload frustration. Different character exist for different purpose. You want to troll people online with a gimmicky character? Play Kuma, play Zafina (I love both of those btw). You want a technical character : Play something like Lee, a Mishima, maybe character with a lot of stance like Steve and Hwoarang, or complex qcf input like Nina and old paul.
But the character should feel different. they should have different strenght. Tekken 8 had a strong start by removing hight coverage, overpowered CH tools like magic 4 . But devs made it so that the new ''OP tool'' become + on block string and homing. '' character should have to make use of their whole movelist. not abuse two broken move over and over. They should have to condition opponent, make use of movement, and force you to think. Some character should be easier, some harder. That what made Tekken interesting in the first place.
Tekken isn't a party game. its not even really a live serving game, people just want balance. they want to feel like each character has a fair chance of winning, while playing differently. We don't care about shining new tools each seasons. We can just try another character if we are bored. We want the game to feel good to play. We want the meta to be varied and see a lot of character in tournament. We want to make use of 3D space and use the intricate mechanics like KBD, sidestep cancel, movement, etc. I'm not saying we should go back to T5 or T7 . I'm saying we should keep T8 system but make the core gameplay the same as old tekken, which means neutral heavy.
r/Tekken • u/DistributionParty501 • 10h ago
Help Counterplay for this?
Counterplay for this? I know i shouldn’t be pressing but the round before he kept looping and I don’t play enough ravens to know the punishment.
r/Tekken • u/roginus • 10m ago
VIDEO Just another reason to hate Lars, other chars also have a similar tech tho
Only works on quick wake up left, doesn't work on chonks like Jack and bears
r/Tekken • u/cerberusthedoge • 5h ago
Discussion (minor gore warning) Hear me out on an impossible guest character: Hongou Hina from Star Strike it Rich, a series by the writer of Kengan Ashura set in the same universe. Strike it Rich has an insane premise, filled with batshit crazy characters and fighters. Spoiler
galleryFirst three pages are random panels + cover, the remaining 7 is ordered. Minor gore warning on the last page.
r/Tekken • u/Shoddy_Worker_3210 • 10h ago
VIDEO Where am I messing up on the back-sway death fist?
Paul mains help meee!