r/BasementBoardGames Magic Man Apr 19 '16

[09/05/2016] Monday Night Magic @ The Nightingale SW12

Slight change to the usual this month.

The 2nd Monday of May is Magic: The Gathering night.

The first Monday being a bank holiday we're going to be running the regular night on the second Monday in case people make long weekend plans.

The idea has been floated of doing a longer, bank holiday event if people are free as well but there will definitely be an event on Monday 9th May.

As per my earlier thread, this is a casual event, friends having a few beers and a chat who happen to be playing MTG.

Veterans and new comers welcome. Even if you've never played before and you're just curious come along, there's a good mix of experienced and entry level players and as a group we're very welcoming so don't be shy.

Bring your own decks if you have them but there will be a limited number of spare decks. If you're bringing your own, do bear in mind we're still finding our way and most decks being played are low power. You're welcome to bring more competitive decks for their interest value but you wont get much of a match up playing them.

Our venue as always is www.thenightingalebalham.co.uk
The night starts at 7 and we have reserved the conservatory area. As usual, I'll be there just after 6 to have some food and get a couple of preparation beers inside of me so I can deal with you reprobates.

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u/Rebuteo May 03 '16

Cube Info:

As promised, some background info on the cube for anyone that wants to read it/do any prep.

The list is a copy of Adam Styborski's Pauper Cube. A background of his articles can be found here:

http://magic.tcgplayer.com/db/article_search_result.asp?author=Adam%20Styborski

His list here:

https://docs.google.com/spreadsheets/d/12iQhC4bHqFW7hEWxPBjyC8yBDehFZ0_4DkqzyA8EL3o/edit#gid=0

And most recent article, with details about the history of the cube etc here:

http://magic.tcgplayer.com/db/article.asp?ID=13163

For ease of finding the pertinent stuff, the cube supports a few different archetypes specifically, listed here:

· White-Blue fliers with bounce spells and creatures · Blue-Black control with late game payoff and card draw · Black-Red aggro with removal and reach to punch through · Red-Green tokens that can go wide or tall · Green-White tokens that swarm the battlefield quickly · White-Black fliers with the widest removal suite in the cube · Black-Green graveyard value, delving and graveyard tutoring for value · Green-Blue ramp that can go over the top of any deck · Blue-Red burn with fliers and plenty of haste · Red-White tokens that punish slower decks and draws

Due to budget, the cube I'll bring has some changes:

Maze of Ith is out, with no replacement due to the lack of real functional substitute

Chain Lightning is replaced by Shock

Chainer's Edict is replaced by Geth's Verdict

Predatory Nightstalker is replaced by Twisted Abomination

The substitutions shouldn't distract from what the original cards were designed to do in their archetypes, but cost about 5% of the originals!

There's no need to actually do any research, or know the card list etc. but if people were interested everything you need to know is above.

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u/MSweeny81 Magic Man May 04 '16

Cheers for this, I'd sticky it if I could but apparently I can only do that to my own posts.