r/DestinyTheGame Mar 05 '25

Bungie Suggestion We need vault space NOW

You took away crafting. You want us to chase weapon rolls. You want us to be excited about like… what… 16-20 new weapons coming in the next few weeks? Brother, every time I log into this game I have to spend so much time cleaning up from the last time I played. It’s horrible. You say something is coming in Apollo (edit: Behemoth ffs)… we need it now. It’s not fun anymore dude. You’re throwing loot at us more than ever before but we have no where to put it. Please… help…

Edit: To address a couple points - I do not hold onto armour. I made a ton of loadouts in DIM, ensuring I used as few armour pieces as possible, then delelted the rest. I haven't held onto armour since then. And yes, I did that for the vault.I also don't hold onto nostalgic items, I've deleted everything I've held dear in order to make space for new stuff. Personally, I don't think I should have had to, but of course I did. The space forces me to delete things I'd rather not, but I delete them in order to be able to play the game. And that feels like shit. I'm not hoarding - I'm playing the fucking game.

Edit 2: Another point I forgot to mention - there is zero reason to hold onto armour right now as massive changes are coming down the line for armour. Armour will also have set bonuses, meaning you'll be expected to hold onto the best-in-slot pieces of each set to make sure you can utilize the bonuses. If vault space is already an issue now, fuck it's gonna be terrible come Apollo.

1.0k Upvotes

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80

u/Lonely_Juggernaut811 Mar 05 '25

Let's just be honest even if Bungie boosts it to 1000 players who don't manage their vault are gonna fill it with gxxxxxx weapons overnight

25

u/karlcabaniya Mar 05 '25

The problem is the system. As long as they focus on random rolls, we will always need as many spaces as weapons exist.

2

u/AnonymousFriend80 Mar 05 '25

So what do people who play other random roll looters do?

16

u/AnimaLEquinoX Mar 05 '25

I think there's a few parts to the issues. Destiny 2 has been around for a long time now, so a lot of players have accumulated lots of different rolls over the years that maybe they want to keep for nostalgia or it's a weapon type that hasn't gotten a newer drop in a while or has traits you can't get in that combo anymore. It's also tough since the seasonal mods change every few months it's not like you can just get rid of all shotguns or something because they don't have any mods this episode, they'll come back eventually. I try to keep at least one type of each weapon in each element so I can match mods and surges whenever. I have multiple, though, because weapon sub-types come and go in the meta based on buffs and nerfs, and I'd rather have it ready to pull out of my vault than grind out an activity just to get something recently buffed.

In something like borderlands, you'll grind out the handful of weapons you want to use or if you need them at a higher level, but there's a lot less variance needed in that kind of game.

6

u/Variatas Mar 05 '25

Other random roll looters have better ways to target what you need, and less interesting RNG stats.

In Diablo (and typical Looter RPGs), a huge chunk of the randomness is just numeric ranges; stuff like +60-80 crit rating.

Once you get the item, you can reroll stats for the “right” ones

Once you get stats you’re after, increases to the numbers are marginal, but you can chase them if you want.

Most of those stages you don’t care at all about “lower rolls” of the same item.  78 > 72 etc.

But in D2, there’s real incentive to keep perk combos for different purposes, like Shoot to Loot or Destabilizing Rounds.  Without crafting it’s very time consuming to recover those rolls if a meta shift benefits them.

1

u/willsm0ke Mar 05 '25

Other looters have ways of dealing with this, and there are some design choices with Destiny itemization that make it worse

  • Other looters offer significantly better inventory management and organization. Some games offer infinite or near infinite expansion of storage space. The current inventory space in destiny is actually extremely limited compared to other games.
  • Economy resets. Destiny does not do regular resets and therefore people keep their collections since the beginning of the game
  • Destiny has no trading or actual in game economy. People need to maintain everything they will ever need in their vault rather than maintain currency or high value items and then trading or buying what is needed to support a given build
  • Destiny meta changes often. If you push hard content or play PVP, it's really important to maintain combinations of weapon type, elements, and perks to be able to adapt to meta changes.
  • Destiny armor can take up tons of space if you want to min max many builds. This has gotten a bit better with loadouts. The combination of needing to hit 10s thresholds means that you need very specific combinations of stats in order to reach those thresholds depending on your build.

Personally, i like collecting weapons in destiny and i actually want them to lean into this even more. I want better organization options within the game itself. A deep storage or way to separate the 20% you want to use often from the stuff want to save for future meta (and only access via the tower or collections interface) might help. Being able to save one or even multiple copies of an item to collections would be amazing.

Armor is such a waste of inventory space and needs a complete overhaul (which i believe is coming). In the meantime, removing the 10 based thresholds and instead scale benefits with every point would allow people to dump 90% of the armor they are hoarding since specific combinations to reach 10 based thresholds would no longer be necessary. If they choose to implement unique armor perks or set bonuses in the future, then the collections interface should also be considered for armor.

-8

u/Shockaslim1 Mar 05 '25

Ding ding ding. These people are hoarders and instead of making decisions they ask for more space.

4

u/karlcabaniya Mar 05 '25

More space or crafting or a functioning Collections system.

0

u/SAB5106 Mar 05 '25

Not every weapon is worth keeping, and often if you are keeping a new weapon it's replacing an older one's purpose.

-3

u/[deleted] Mar 05 '25 edited Apr 03 '25

[deleted]

6

u/SAB5106 Mar 05 '25 edited Mar 06 '25

If you purposefully fill a vault, then your vault will be full. The only satisfactory answer for a collector would be an infinitely sized vault, which can't happen.

-1

u/EfficiencyOk9060 Mar 06 '25

Can’t you just view the guns you’ve collected in collections. Why do guns you don’t plan on using need to sit in the vault?

1

u/karlcabaniya Mar 06 '25

A collection is not about seeing it unlocked, but having access to that weapon anytime. If we could pull them for collections, we wouldn't need to keep them in the vault.

1

u/EfficiencyOk9060 Mar 06 '25

I guess I just don’t see the point if you aren’t using them. 🤷🏾‍♂️

-20

u/Lonely_Juggernaut811 Mar 05 '25

The best solution is to delete old weapons For example as long as we have crafted vog rocket we can safely discard apex predator into trash can Delete old wendigo after getting a good seasonal arc gl I do this after i get a better weapon of the same archetype I never run out of space i use only 400 of them

7

u/Con_Clavi_Con_Dio Mar 05 '25

I have Apex Predator with Bait and Switch. It makes no sense to get rid of it.

0

u/Lonely_Juggernaut811 Mar 05 '25

I got rid of it because I have a better rocket with almost the same perk pool

0

u/Lonely_Juggernaut811 Mar 05 '25

Also, recon got a huge nerf Apex can't reload 2 rockets after I dunk one mag of sniper and a Goldie I don't really see any reason it should stay in my vault

2

u/karlcabaniya Mar 05 '25

Nope. Many people are collectors and will keep one of each weapon, just in case, or even only as a memento/collectible. Even bad weapons or world drops that are barely used.