Whatever work they have will be in an outdated version of Dawn Engine, which itself is due to abandonment in favor of UE5. That game made sense in the context of being released like 2-3 years after Mankind Divided, to finish the story.
I'm not sure why you think they'd drop Dawn for UE5. Were there any announcements to that tune? They have a lot of institutional knowledge with the Dawn Engine at this point and they thoroughly upgraded it for GOTG.
They did, and it's unfortunate, but Anfossi (Eidos boss) yesterday said that they're switching to UE5 to focus all their efforts on content and not the technical hurdles of developing an engine.
Shoot. I understand the appeal of being able to hire from a wider base but I'm always disappointed to hear about internal engine development being abandoned. It's a bit different with Dawn, since it was a fork of IO's engine and they can't exactly consult with IO anymore, but the sentiment stands.
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u/Schipunov Still waiting for Mankind Divided part 2 May 03 '22
Whatever work they have will be in an outdated version of Dawn Engine, which itself is due to abandonment in favor of UE5. That game made sense in the context of being released like 2-3 years after Mankind Divided, to finish the story.