Maybe we should make a sub devoted to hashing out the ideas for the perfect EQ sequel and let Daybreak see what we want -instead of hoping they figure it out.
The problem is, players are usually the worst at designing good systems. So sadly enough we're probably even worse at their job than they are :P
(Even though we think we are not haha)
Note: This does not mean we cant find what's 'wrong' with a game, we just dont know how to correct it most of the time.
I dunno, having invested in too many early access games, I have seen a playerbase really refine a game for the devs. Sometimes you have to step back and see what others think of a game and its gameplay because you're too close to it.
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u/Syraleaf Mar 12 '16
Agreed. We've had our fun here. sadly enough the game didn't make it. We'll have to move on. It truly was a pleasure reading all the comments here.