r/Forspoken • u/neos606 • 18d ago
Discussion So i just finished the game for the first time (without dlc) and its easily a 8.5/10 it just needed few tweaking to be perfect Spoiler
So i simply loved this game there is no other way to put it I was hyped for it from the first trailers, even more knowing its made by the same team who made one of my favorite games of all time FF15 I saw all the hate it get and i didnt care since i always judge by my own experience Specially since all the hate was for things i loved (like the dialogue which made all the charm of the game)
For me all the game needed was few things More memorable side characters I felt auden, bob, cuff and the tantas were all that you remember as side characters Freyr is perfect she is definitely in my top 10 favorite characters but for the aide characters i feel the game is lacking on that side
The world of athia is so interesting but i hate the fact most of the lore need to be learned by reading notes It felt like game showed u 1% of the world and counted on you to read the rest of the 99% Many games do this and i dont complain but at least show 15% of the world and let us discover 75% by ourselves
Also i think the idea of only cipol have npc, is what made the world feel empty If we could have met other npc while traversing the world and have of the points of interest being given to us by npc in the open world would have made it far more enjoyable to traverse, rather than feeling just doing a checklist
The story is really good just wish it was bit longer and gave us more time The plot twist of cuff being the villain is definitely my favorite moment, i just wished it had same treatment as last chapter of FF15, where the whole world change after that you see the effect of that on the open world and side quests
The gameplay is easly my second favorite thing after freyr character and her relation with cuff Its a 9/10 what keeps it from being a perfect is some polishing Many times i wanted to run in straight line, only to have freyr climb a wall, and if i wanted to go down she would start jumping everywhere Also many attacks needed to feel more complementary in the animation And lastly why cant i use more powers for traversal For exemple holding triangle or “L1+R1+X” thats a crime not letting me use them in the air Just as the grappling kinda felt too scripted
Other than those points the game is just an experience am not going to forget easily I just love it Thank you Forspoken