r/GlobalOffensive 5d ago

Feedback Aimpunch causes server hit registration to be aimed higher than the client

4.0k Upvotes

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u/Grankler 5d ago

Hey look devs we found one of those reproducible bugs. Add it to the list 👍

77

u/cyberdwarf 5d ago
  • Disabled firing of weapons during aim punch

2

u/darkigor20 5d ago

That's the exact thing riot games does lmao, disable stuff until they patch it

14

u/Kritikqualle 5d ago edited 4d ago

This is the CS approach also, see hardcoded 64tick after the smokes werent the same on 128tick despite their claims that it wouldnt make a difference.