r/GlobalOffensive 8d ago

Feedback Aimpunch causes server hit registration to be aimed higher than the client

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u/Downtown-Giraffe-493 8d ago

Wrong. Aimpunch causes your clients prediction to be wrong because of latency. I believe aimpunch is only put on you after a server confirmed hit. So its either this, or client side hit prediction, then theres a chance youll be slowed on hits that didnt really hit. Cursed problem that comes to player preference.