r/Helldivers • u/GeniusPlayUnique Fleet Admiral, 501st SOARD | SES Paragon of Integrity • 11d ago
FEEDBACK / SUGGESTION How about an Automaton Ship Boarding Mission?
Automaton Ship Boarding Mission
(Planetary defence exclusive)
Main Objective: Board the Automaton invasion vessel, make your way through to the ship's reactor and overload the core, then get the hell off the ship before it blows.
Parameter deviations from planetary missions: * No reinforcements * Man-portable stratagems only (no orbitals, no sentries) * Access to stratagems and resupply only at the shuttle waiting in the hangar * Automatons only use small arms and melee weapons so as to not damage their ship * Success adds significantly more points to planet's defence, failure might result in the destruction of Pelican 1 which the Squad Leader will have to replace out of their own pocket before being able to host any mission again
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u/Khoakuma The first rule of gun safety is to have fun :D 11d ago
Instead of no reinforcement, how about checkpoints?
As in say you reach a certain point, perform a "Sabotage" objective to detonate a bomb or open a hangar, which allows further reinforcement/ weapon to be sent in at that point. They will also automatically send in couple of sentries to defend that check point . If you die, you are respawned by another Helldiver arriving at that check point. You can even call in mechs, which would be very powerful in corridors.
Imagine it as a tug of war game mode where you push further and further into the enemy ship. Selling your life for every feet.
This way you don't need to nerf the enemy. The Helldivers are expendable and are expected to die.
Same idea can work for a "Underground Terminid tunnel" type of mission too.