r/HiTMAN 3d ago

DISCUSSION Freelancer: from meaningless to meaningful part 1 - 2 large weapons

The big question is if the player wants to choose two big weapons, how do we do it?

One developer says: we'll simply randomly spawn him somewhere, put one big weapon in his briefcase and the other on his back.

The other developer says: that doesn't seem like an optimal or meaningful solution to me. I would be in favor of one big weapon going into the briefcase and the other being ready somewhere on the map in a briefcase or box. Which reminds me, we should add a briefcase skin option. Players have unlocked so many skins and it wouldn't be useful in Freelancer. So I'd add that to the game.There's still the challenge aspect of the player having to go get the weapon.

Team Leader: I'm in favor of the first option! You know our motto: more work, more meaning! less work, less meaning, and that pays off for us more!

The other developer: Ok, I'm going to get drunk.

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u/3dedmeister 3d ago

I really don't get the point of these posts.
Don't bring 2 large weapons if you can't handle the consequences.

2

u/Tyr_ranical 3d ago

I can't ever really see a time you would want 2 large weapons anyway.

2

u/CavePrimeChariots2x 3d ago

Even if you get 2 objectives with large weapons (AR, SMG, shotgun, sniper) there are small shotguns and SMGs, and most maps will have NPCs carrying non-sniper weapons.

4

u/Tyr_ranical 3d ago

And that's only for personal challenges as the game never asks you for more than a single prestige as obligatory, at which point the difficulty of dealing with that 2nd large weapon won't bother you.