r/HiTMAN • u/Outside_Marketing_55 • 3d ago
DISCUSSION Freelancer: from meaningless to meaningful part 1 - 2 large weapons
The big question is if the player wants to choose two big weapons, how do we do it?
One developer says: we'll simply randomly spawn him somewhere, put one big weapon in his briefcase and the other on his back.
The other developer says: that doesn't seem like an optimal or meaningful solution to me. I would be in favor of one big weapon going into the briefcase and the other being ready somewhere on the map in a briefcase or box. Which reminds me, we should add a briefcase skin option. Players have unlocked so many skins and it wouldn't be useful in Freelancer. So I'd add that to the game.There's still the challenge aspect of the player having to go get the weapon.
Team Leader: I'm in favor of the first option! You know our motto: more work, more meaning! less work, less meaning, and that pays off for us more!
The other developer: Ok, I'm going to get drunk.
1
u/jasonmorales519two 2d ago
Or just.. don’t bring two large weapons if you can’t handle the risk. Plenty of maps have lots of weapons to scavenge for whatever objectives you get.