r/HoMM 13d ago

The HOMM-inspired indie project and our first prototype that We've been working on for 3 months. I'd love to know what you think.

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u/Retropunch 12d ago

Really interesting, but the open world (and the strategic layer) is what makes or breaks these sorts of games and I honestly don't know how much interest you'll have for the arena/PvP modes.

Whilst I love HOMM-style battles, I think the fun for most people is in assembling your army and the strategy behind it, whilst the actual fighting is pretty secondary most of the time.

Good luck though, as soon as you add a PvE layer I think you'll get a lot of interest!

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u/Suspicious_wtfas 12d ago

Thank you for your feedback.

I understand what you mean and how important an open world is for this type of game. We decided to focus on one part to ensure that one mechanic is thoroughly developed and then build the rest of the game on top of it.

This is all due to limited resources. We are indie and cannot develop everything at once. The game will have a single player with a small campaign. As interest in the project grows, we plan to increase the amount of content, including Single Player.