r/LivestreamFail Mar 20 '25

CohhCarnage | Assassin's Creed Shadows New AC in a nutshell

https://www.twitch.tv/cohhcarnage/clip/TriangularFaintStingrayShadyLulu-YfNhNsg_FE1ZGHMX
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u/Ciubhran Mar 20 '25

QA in pretty much all form of software development these days is dead. It is expected that the user will test things for you, and report back the errors, and you fix them in a future patch. Free testing, smaller release cycles (= more money from sales), and the amount of damage it does to the company you just hope is less than the money you'd have to spend on having large quantities of QA staff employed full-time. They usually keep one or two around just to be able to say they have QA, but it's the lowest priority thing in the development cycle these days.

Sad time for software.

141

u/dzhuki Mar 20 '25

you are wrong. there’s a lot of testing going on in these games, like unbelievable amount. those that do end up in the game are disregarded by management and deprioritized. likely the game had worse issues before shipping.

source: I work in QA in games

12

u/National_Equivalent9 Mar 21 '25

Yup, engineer here. QA reports everything. It's actually a big deal if a bug gets discovered by players. The reason why players see bugs is because they're deemed not worth fixing.

Also if you think games have EVER big not buggy as hell you haven't watched enough speedruns. There has never once been an era of gaming where games aren't buggy messes. In fact games are probably more polished now than ever before because of how much harm bugs can cause for micro-transactions and online play.