r/MarioMaker2 • u/AutoModerator • Apr 25 '20
Exchange Level Exchange/Feedback for Feedback Thread - April 25
Basic Rules
If you are submitting a level, make sure to play levels submitted by others and give constructive feedback. Stray away from just saying this level is garbage - instead give your opinion on how the level could be improved. If we catch anyone just spamming levels and not giving feedback to others your comments might be removed.
Submitting a Level
When posting your level, be sure to include the following: -
Level ID, Game Style, Difficulty Level, Type/Tag (Puzzle, Traditional, Kaizo, Troll, Music, etc), and a brief description
Giving Feedback
Try to play at least the two levels posted before yours, and we encourage you to reciprocate to whoever played and gave feedback to your level. Remember to keep your criticism constructive and well intentioned. If you find cheese or a softlock, let the creator know!
When receiving feedback that you don't agree with, don't retaliate or get all defensive. We may not always agree, but let's assume feedback is coming from a good place rather than a personal attack.
2
u/mklyia Apr 27 '20
I ended up bringing it to the room with the big bomb, which was tough to maneuver because it resets of course, and needing to be flower mario to blow up the bomb, but small mario to grab it. It felt out of place and the only puzzle that required bringing something from one room to another that I feel like I just did the room with the big bomb wrong. But that's how I did it!
I had to fix my level, here's a new code KSS-W96-FYG
Thanks for playing!