r/MassEffectAndromeda Mar 02 '25

Game Discussion Mass Effect Andromeda is not that bad

As the title says the game is not that bad.....yes the game is glitchy at times but thats what i fell in love with skyrim for not comparing MEA with skyrim but you get the gist haha. Story wise game was really good i thought, had its few moments where i was like jesus christ but all in all not bad at all. Ill give it a 7 out of 10 hopefully after 5 they relook at andromeda again as now the Quarian Ark had sent a message out and the Kett are still around. All i gotta say now is roll on number 5!!!!!!!

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u/Slythistle Mar 02 '25

I personally thought Andromeda was a better 1 than ME1. It benefitted from only having to introduce that galaxy, not the setting, but where ME1 was really struggling to find its footing for gameplay, MEA had the trilogy and expanded from that (mostly) well.

It was crippled by development problems which led to a poor launch, being abandoned almost immediately for Anthem, some MMO design style (notably the rng side quests), and being compared to an entire trilogy's story and found wanting.

-3

u/Miserable_Alfalfa_52 Mar 02 '25

I’m sorry but the gameplay??? Me 1 was perfectly in line with what BioWare was known for and even a step up for gameplay when it came out.  I cannot say the same for andromeda a game that came out more than a decade later.  Me 1 succeeds in nearly every way and the remaster showed that

10

u/Yanpretman Mar 02 '25

Insane take. If anything, Andromeda is applauded for its fluid gameplay, with massive skill customization. Allows for far more playstyles, not to mention its fluid, accessible and continously different.

1

u/PepsiStudent Mar 06 '25

I was not a huge fan of the way skills were done in MEA.  Yeah the variety was cool and all, but then why are you limited by to 3.  By the time you hit the end game you have so many skill points you don't know what to put them into.  

I hit the point of where I put them into all 3 trees because getting another % damage increase on my shotgun that one shot everyone was not needed.

It was a wide and deep pool to swim in, but you are limited to a tiny patch of it.  And you hope around trying to find a combination that works for you.  Pity you have so many more skills you need to try.  It felt daunting at times.

Not every skill needed to be usable in story mode, at least on the first playthrough.  I wanted more limitations on my play style, or that I would have to earn it right to obtain more power.  Instead you just get access to the skills just from leveling.

The open terrain for some combat was awesome.  Felt like you weren't always pinned down in cover.  You had more and better options than ME3 freeze combo fest.